Relic Space · published
Hi all, the Month 4 Update is here, right on schedule for the Early Access roadmap:

Here's the lowdown on what's new:
The Pilot Skill tree has been completed and refreshed, and now includes 18 brand new pilot skills (taking the total to 32 - not including up to 3 skill levels for each skill). New skills include

In addition, skills have been rebalanced (particularly cooldown times); some new skill levels have been added to existing skills; new upgrade paths have been introduced; and it is now also possible to manually or automatically reorder skills in the hotbar.
As suggested by players (including Splattercat in his great stream) Wreck exploration and mining have been made more interesting by the addition of success rolls, which can be boosted by pilot skills, and new 'Create-your-own-adventure' micronarratives when exploring wrecks.

Another addition drive by player feedback, the new 'endless' game mode lets you to switch off the main victory-point based win condition, allowing for more open and less time-pressured gameplay.

Some stations now have transport hubs - a brand new station module allowing you to 'fast travel' to distant sectors.

Beyond the features already mentioned, this update also includes a host of more minor UI improvements and bug-fixes (over 50 distinct changes in total) including:
Unfortunately due to the scale of the changes in this update, it has not been possible to preserve compatibility with save files from v1.14 or earlier. If you wish to continue a game started in the earlier version, you can select the 'previous' version from the betas tab after right-clicking Relic Space in your game library.
As mentioned in the last update, some of the above changes have already been made accessible to players via the Discord Beta branch. Do check in there to get access to bleeding edge builds as well as to discuss the game with fellow fans and the developer.