Strategic Command: World War I
Playing now
18+3 vs. yesterday
13%of peak
All-time peak
144Jul 2020
Playing now
18+3 vs. yesterday
All-time peak
144Jul 2020
| Published | Title | Build |
|---|---|---|
| SC: WWI - Update v1.16.01 Hi everyone, we've just released a new update for the game, here is the changelog: v1.16.01 GAME ENGINE - Fixed an AP reduction error when a unit is surprised during movement (Dudeman). - Fixed an Artillery return fire error (gamerdude). - Fixed a UNIT script error that would not deploy naval units when a country joins/enters the war (Lothos). - Fixed a naval unit swapping error (havoc1371). | — | |
| Strategic Command: World War I - update v1.14.00 A new update is available for Strategic Command: World War I. Here is the full changelog : GAME ENGINE - Fixed a disappearing AI unit under rare circumstances (Lothos). - Fixed an introduced transport issue that did not allow land units to transport when adjacent a 'frozen' port that was not convered in ice. - Fixed a MOBILIZATION_4_EVENT error that did not properly structure a DECISION like ev… | — | |
| Strategic Command: World War I - v1.11.00 A new update is available for Strategic Command: World War I. Here is the full changelog : GAME ENGINE - Fixed an upgrade tool error that would sometimes allow you to upgrade resources beyond available MPPs (Jkap). - Fixed a unit movement error that did not fully update territorial control. | — | |
| Strategic Command: World War I - v1.10.00 A new update is available for Strategic Command: World War I. Here is the full changelog : GAME ENGINE - Fixed an issue with HQ attachments and the associated HQ ratings and experiences that could be lost under rare circumstances (Chernobyl). - Fixed a FREE UNIT error that led to unattackable units if they formed on surrendered and occupied territory and assigned to a Major that was not yet ful… | — | |
| Strategic Command: World War I - v1.09.00 A new update is available for Strategic Command: World War I Here is the full changelog : GAME ENGINE - Fixed a FoW unit reveal error when a hidden enemy unit is adjacent to a Land + Sea hex (BPINisBACK). - Fixed an end of turn port control determination error for when adjacent enemy units are present, now it correctly only checks for adjacent enemy resources (boudi). - Fixed a strike range est… | — | |
| Strategic Command: World War I - v1.08.00 Update A new patch is now available for Strategic Command: World War I. Here is the full changelog: GAME ENGINE Changes - Fixed an issue where a recently formed neutral minor nation, retained its previous resource strength settings without a proper reset, e.g. reflecting its possibly new and/or different resource organizational supply strength status (Bavre). - Fixed an issue where active convoy calcu… | — | |
| Strategic Command: World War I - v1.07.00 Update A new patch is now available for Strategic Command: World War I. Here is the full changelog: GAME ENGINE Changes - Fixed an issue where a recently formed neutral minor nation, retained its previous resource strength settings without a proper reset, e.g. reflecting its possibly new and/or different resource organizational supply strength status (Bavre). - Fixed an issue where active convoy calcu… | — | |
| Strategic Command: World War I - v1.05.01 Update A new patch is now available for Strategic Command: World War I. Have a look at the full changelog. GAME ENGINE Changes - Fixed a display error when navigating through the strategic menu options, e.g. War Map, Purchase Units etc, on displays with < 960 vertical pixels. - Fixed a unit indicator sprite issue that would stometimes stop flashing when performing a brief quick scroll via a mouse move… | — | |
| Strategic Command: World War I - Major Update!major We have released a major update for Strategic Command: World War I, featuring tournament support . Also, the popular Blue Max Graphical Mod is now officially implemented in the game as an optional skin. Check out the full changelog here . TOURNAMENT SUPPORT Strategic Command: World War I now features tournament support . The first official tournament is now available, and you can sign up here .… | — | |
| Version 1.02.00 now live Version 1.02.00 is now live and it brings the usual wide range of changes and improvements. GAME ENGINE CHANGES · Fixed an end of turn MPP summary error that did not correctly list all summary items such as convoy and decision event additions/deductions (Sparky0565). · Fixed a Transport error that did not allow you to unload if in a friendly port but without any remaining action points (Dalwin)… | — | |
| Version 1.01.04 brings a new scenario! For free!major New Scenario - 1914 March to Paris 1914 March on Paris is an operational level campaign putting you in command of the forces that fought the opening campaigns on the Western Front in 1914. Relive the battles of that summer as the German army advances en masse. Will Germany invade Belgium, outflanking the French army and threatening Paris? Will the French army advance into Alsace-Lorraine, liber… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026new | Tue | 09:58 | No patch notes · unannounced build | 25127060 | public | 2 | — |
| 20 Jul 2026 | Mon | 13:49 | No patch notes · unannounced build | 24258156 | public | 2 | — |