TheoTown
Playing now
138−21 vs. yesterday
12%of peak
All-time peak
1,179Jan 2026
Playing now
138−21 vs. yesterday
All-time peak
1,179Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Transportation Update Back in 2019, we asked our Discord community what you wanted most. The clear second-place vote after online mode was a transportation overhaul. We’ve been working on it since 2021, and after some time in beta, it’s finally ready for everyone. What's inside: · A complete rework of the transportation system for buses and trains, plus a brand-new monorail · Refreshed icons · Support for non-square… | — | |
| Game update | Steam Cloud Game data will be automatically uploaded to the cloud, allowing you to continue your cities or regions on any device running the Steam version of the game. Please let us know if you experience any issues with it. You can disable Steam Cloud in Steam's properties for TheoTown. Thank you for your continued support! | — | |
| Game update | Biome Update Hello, TheoTown Community! We're delighted to share that the Biome Update is about to go out of beta into public! Get ready to enrich your city-building experience as you place your cities against a backdrop of diverse environments, from lush forests to arid deserts. And here's the exciting part: it's completely free! So, keep an eye out, because the Biome Update is headed your way in just a fe… | 12508901 | |
| Community | TheoTown x anime Hello everyone, We are very excited to announce a major update to the game that we believe will take it to the next level, literally. After careful consideration and feedback from our players, we have decided to incorporate anime graphics into TheoTown. Starting today, you will see new and improved anime-style graphics in place of the old pixelated ones. The new graphics are vibrant, dynamic, a… | — | |
| Sale | TheoTown meets Urbek City Builder Hello everyone, you are into city building games on PC? TheoTown combines with Urbek City Builder in a bundle that allows you to play these two great games with a 10% discount. Trailers: · Urbek City Builder · TheoTown Get the bundle here: Urbek City Builder | TheoTown Urbek City Builder is a city building game where you can build your own neighbourhoods: from nightlife district to industrial d… | — | |
| Game update | Release 1.10.57 For Linux and MacOS users: The source of the storage location path was changed from system wide to $HOME environment variable to support embedded environments like e.g. running Steam via snap. If your game data is missing you may have to migrate it to the new location manually. That new location depends on the value of $HOME that applies to the game. The old storage location will always be /hom… | 8977624 | |
| Game update | Public release 1.10.44 🌟New smooth zoom option 🌟Adjust how trees are drawn in build tools 🌟Add more frames to various buildings 🌟Option to reset cities in newly generated regions (can be turned off to save storage) 🌟Improve construction sites 🌟Update various translations 🌟Fix tunnel entry drawing 🌟Fix construction sites did not use all frames available 📜You can find the full changelog here: | 8144667 | |
| Game update | Release 1.9.93 🌟Fix potential bridge frames related crash 🌟Fix potential crash when executing road decoration actions 📜You can find the full changelog here: | 6588581 | |
| Game update | Release 1.9.91 🌟Hassan II mosque by AdmiralCarl 🌟Fix action place marker drawing 🌟Fix Android Files app access on game files was limited Plugin related: 🌟Add support for car tails that feature 8 frames per variant 🌟Add "exit speed" attribute to road and road decorations 🌟Add fun condition "call" that can be used to query Lua script(s) 🌟Add experimental road and road decoration float array attribute "pa… | 6582795 | |
| Game update | Release 1.9.83 📜You can find the full changelog here: · Added tile based water animation · Added building attribute "draw water ground" to signal game to draw water under the building · Added support for custom water (see here) · Added "draw water ground" attribute for specifying what type of water to draw beneath a building · Added water height smoothing after placing water or land · Added tile based water… | 6468664 | |
| Game update | Release 1.9.83 🌟Open heightmap function in create city/region screen 🌟Add more lights by DESOLAN 🌟Add new folder option in file manager 🌟Add support to import multiple files at once in file manager 🌟Apply Android flag to show option to retain data upon uninstall 🌟Rename .settings.json into settings.json 🌟Fix disasters in uber mode 📜You can find the full changelog here: | 6468664 | |
| Game update | Release 1.9.83 🌟Open heightmap function in create city/region screen 🌟Add more lights by DESOLAN 🌟Add new folder option in file manager 🌟Add support to import multiple files at once in file manager 🌟Apply Android flag to show option to retain data upon uninstall 🌟Rename .settings.json into settings.json 🌟Fix disasters in uber mode 📜You can find the full changelog here: | 6468664 | |
| Game update | Release 1.9.82 🌟Automatic file migration to Scoped Storage on Android 10 (Q) and newer 🌟Add more light definitions by Kulche and DESOLAN 🌟Allow to build water on hills by default 🌟Fix coast graphics 🌟Fix sound issue in tile dialog Plugin related 🌟Add support for animations on fences and flying objects 🌟Add TheoTown.loadCity() and TheoTown.execute() Lua functions 📜You can find the full changelog here: | 6458227 | |
| Game update | Release 1.9.82 🌟Add more light definitions by Kulche and DESOLAN 🌟Allow to build water on hills by default 🌟Fix coast graphics 🌟Fix sound issue in tile dialog Plugin related 🌟Add support for animations on fences and flying objects 🌟Add TheoTown.loadCity() and TheoTown.execute() Lua functions 📜You can find the full changelog here: | 6458227 | |
| Game update | Release 1.9.81 Basically another update for bug fixing🦗 🛠Fix auto build of plugin buildings when unloaded 🛠Fix building coloring issue 🛠Fix road and road decoration light switching times 🛠Fix water near map edge drawing 📜You can find the full changelog here: | 6382665 | |
| Game update | Release 1.9.81 Basically another update for bug fixing🦗 🛠Fix auto build of plugin buildings when unloaded 🛠Fix building coloring issue 🛠Fix road and road decoration light switching times 🛠Fix water near map edge drawing 📜You can find the full changelog here: | 6382665 | |
| Game update | Release 1.9.80 💠Add support for custom water border frames 📘Add load/unload/exit script event functions 📘Add Tile.isCoast function 🛠Fix remove tool behavior 🛠Fix drawing of buildings near coast 📜You can find the full changelog here: | 6373749 | |
| Game update | Release 1.9.79 Basically an update for bug fixing🦗 🛠Fix inherited, native drafts were hidden in regions which didn't allow plugins 🛠Fix stage background sometimes did not show the current city 🛠Fix optional parameter of City.save() was ignored 🛠Fix background of removal price dialog 🛠Fix graphical glitches in list boxes 🛠Fix draw building water ground issues 🛠Fix influence dialog animation 🛠Attempt t… | 6370885 | |
| Game update | Release 1.9.79 Basically an update for bug fixing🦗 🛠Fix inherited, native drafts were hidden in regions which didn't allow plugins 🛠Fix stage background sometimes did not show the current city 🛠Fix optional parameter of City.save() was ignored 🛠Fix background of removal price dialog 🛠Fix graphical glitches in list boxes 🛠Fix draw building water ground issues 🛠Fix influence dialog animation 🛠Attempt t… | 6365435 | |
| Game update | Release 1.9.78 🌟Add support for custom water 🌟Add Lua functions for legacy ground height and fix build building zone issues 🌟Improve tile based water drawing 🛠Fix water drawing under buildings 📜You can find the full changelog here: | 6347360 | |
| Game update | Release 1.9.78 🌟Add support for custom water 🌟Add Lua functions for legacy ground height and fix build building zone issues 🌟Improve tile based water drawing 🛠Fix water drawing under buildings 📜You can find the full changelog here: | 6347360 | |
| Game update | Release 1.9.75 🌟Add internal heightmaps ⚗Experimental texture sharing for flat ground near slopes 🌐Update translations 🐞Various bug fixes Plugin related: 🌟Add support for level 2 ground (basically ground decals) 🌟Add more Lua functionality 🌟Add "add price" attribute 🌟Add support for tool markers 🌟Experimental support for diagonal roads and cars 📜You can find the full changelog here: | 6294587 | |
| Game update | Release 1.9.75 🌟Add support for level 2 ground (basically ground decals) 🌟Experimental texture sharing for flat ground near slopes 📜You can find the full changelog here: | 6294587 | |
| Game update | Release 1.9.75 🌟Add support for level 2 ground (basically ground decals) 🌟Experimental texture sharing for flat ground near slopes 📜You can find the full changelog here: | 6294587 | |
| Game update | Release 1.9.74 🌟Update libraries 🌟Support for add price attribute in more drafts 🌟Fix road remove event was triggered too late 📜You can find the full changelog here: | 6286778 | |
| Game update | Release 1.9.74 🌟Update libraries 🌟Support for add price attribute in more drafts 🌟Fix road remove event was triggered too late 📜You can find the full changelog here: | 6286778 | |
| Game update | Release 1.7.70 New things: ➕Add missing plugins dialog ➕Zoom towards mouse pointer ➕Replace currency symbol from Ͳ to ₮ ➕Add Big Cemetery ➕Add bigger minimap option to experimental settings Bugfixes: 🛠Fix potential cause of saving issues 🛠Fix exceptions during loading haven't been escalated properly 🛠Fix city background drawing 🛠Fix some influences that should be hidden have been visible For plugin creato… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.