Spin Rhythm XD
Playing now
15−4 vs. yesterday
4.9%of peak
All-time peak
309Apr 2020
Playing now
15−4 vs. yesterday
All-time peak
309Apr 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Update 1.2 Welcome back Spinners, we've got a decent sized update for you today, along with the release of our Nintendo Switch version! SWITCH VERSION! The Nintendo Switch version releases today in all regions! Americas , Europe , Japan , Korea, Hong Kong Go and check it out! You can play with touch screen, motion controls, gamepad and even keyboard and mouse! Yes, we went mad and implemented KB&M control… | — | |
| Major update | Version 1.10 Hi Spinners, Steve's been knee-deep in Switch optimisation, and with Shath and Dave idle we decided to put together our first DLC of shiny cosmetics and an unreleased music track by Daverwob. A while ago some Discord members mentioned they wanted a way to support development (such as Patreon) beyond simply buying the game. We have been thinking about releasing a supporter pack for a while, and… | — | |
| Game update | Version 1.01 Hi there, What a crazy week it's been! Welcome to all our new Spinners. We are blown away by everyone's response to the launch. We've got a small patch we're pushing out before we take a bit of a break (we're all heading interstate for a wedding then taking a couple of weeks off). Version 1.01 FEATURES · Added No-fail mode in accessibility options! - Want to slam through a track that is too dif… | — | |
| Major update | Update 20 - Version 1.0! Hi Spinners, thanks for your support and patience on the road to 1.0. Extra thanks to all our Discord members who helped with beta testing this release, translations, and the love and memes that keep us going. Check out our official trailer, and please retweet our launch tweet if you can! If you haven't left a Steam review yet for SRXD, we would greatly appreciate it. UPDATE 20 - Version 1.0 We… | — | |
| Game update | Small update - 2 new tracks! Hi everyone We've been busy working on our Switch port and final updates before 1.0. We were recently asked to join the Melbourne International Games Week Steam sale , so we decided to release two new tracks and some minor bug fixing for the occasion! Go and check out a bunch of other games that are proudly made in Melbourne, Australia! Details below. FEATURES 2 new tracks from the artist Shark… | — | |
| Game update | Small update - scoring system polish Hi everyone With the new scoring system having been in the wild for a month now, we've made a few small changes to clean it up and make it less punishing or discouraging for new players, without the need for any kind of leaderboard resets. Details below. FEATURES The main feature of this patch is the refining of our recently updated scoring system. Having a score reduce from PFC > SFC > FC ende… | — | |
| Game update | Hotfix 22 - Scoring update fixes Hey spinners, This hotfix turned into a warm fix with Steve away and Dave dying slowly from Covid (basically it took a little longer to get out than we'd hoped). Thanks as always for your patience! HOTFIX 22 FIXES · Re-added option to enable note clearing on hit · Removed “video latency” text near calibration tool · Fixed a bug where leaderboard ties weren’t displaying perfect+ totals as tiebre… | — | |
| Game update | Small update - new track! Happy new year everyone! Small Update - A New Track This isn't quite a big feature update, but we recently licensed a bunch of tunes from Raise The Black Flag - Teminite's epic pirate-themed album. Sam (Teminite) wanted to play some Pirate Afterparty on stream next week, so we fast-tracked the tune into the game, along with a few bug fixes. Details below. FEATURES · New track! Pirate Afterparty… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.