Spin Rhythm XD
Playing now
27+10 vs. yesterday
8.7%of peak
All-time peak
309Apr 2020
Playing now
27+10 vs. yesterday
All-time peak
309Apr 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Update 1.7 - 2 new tracks, lyrics, Indie Pack DLC! Hey there Spinners, we have an exciting update for you today! INDIE PACK DLC LAUNCH! Our third DLC is now available! Take a road trip through a distant, heartfelt past with the Indie Pack DLC. We’ve brought together 7 bittersweet tracks from Indie rock artists including Mei Semones, Hachiku, Blanco Tranco and more. These have been hand picked by our programmer Steve who has created a truly exce… | — | |
| In-game event | Update 1.6 - new track, Beatblock collab! Hey Spinners, are you feeling cranky ? We're dropping another rhythm game crossover / collab with the extremely spinny and cute Beatblock which just released today in Early Access! If you love to spin you will love Beatblock, it's full of insane custom visuals for each level, a sick soundtrack and a killer sense of flow. We have added the cute as heck Cranky as a Spin skin, and the extremely he… | — | |
| In-game event | Update 1.5.0 - 4 new tracks, Steam Deck upgrade, mobile teaser UPDATE 1.5 Hey Spinnies, we've been chipping away at a few things simultaneously including our editor update (full mouse controls), a refactor of the editor to allow for better long audio support, some new tracks (including our first rhythm game crossover with vivid/stasis ), a mobile version and some other stuff below. The work on the mobile version in particular has allowed us to port over so… | — | |
| In-game event | Update 1.4.1 - 2 new tracks, endless mode teaser UPDATE 1.4.1 Hey Spinsters, we've got a small update for Halloween with 2 new tracks and some skins as well as some news. We still have our big 3 updates to do in our mind including the editor update, endless mode and some kind of multiplayer. Stay tuned (and patient!). Halloween skins! It's spooky season! We have a free UI palette and costumes for Jim, Lady and OST! Halloween skins are availab… | — | |
| Major update | Update 1.4 - New tracks, editor update + more UPDATE 1.4 Hey there Spinners, we're back to our semi-regular updates with a focus on improving the customs editor and adding some new content. Details below. Give-it-a-Spin 2 winner skins! Our second round of community skin designs came through and they're so good we decided to add two of each this time. Congrats to the winners! · CrookyCumbles - Tooth and Paw Wheel · Icondor - The Chemical… | — | |
| Major update | Update 1.3 Hey there Spinners, we've got a huge update for you today with the addition of a new and completely free VR mode, as well as the release of our Chillhop DLC and PlayStation 4 + 5 port! You'd better believe we are reusing this GIF! UPDATE 1.3 There's a lot of things to get through so let's go! VR Mode It's finally here! Jump in, have a smash and let us know what you think. In typical SRXD fashio… | — | |
| Community | VR open beta branch now available! Hi there spinners! We've just put the VR mode up on 'communitysneakpeek'. If you haven't tried this branch before, the beta key is 'earlieraccess'. This version also has a few other improvements, such dropdowns in the UI for multi-choice items and an improved practice mode that uses cue points again. You can also try the two new Chillhop tracks which will be released for free alongside the DLC… | — | |
| Community | VR Release Date Announcement! VR trailer is live! What's up Spinners! We have officially passed certification on PlayStation! It was a long road, and doing 2 consoles (PS4 + PS5) plus an entirely new VR mode was a bit of a job, but we got it done. Check out our trailer below (VR mode starts at 40s). Motion controls feel great on VR. The game becomes a kind of interdimensional drumkit. You move your dominant hand into the wh… | — | |
| Community | VR Update! VR tease and PS5 port update What's up Spinners. We've been quietly chipping away at our PlayStation 4+5 port of SRXD, which includes PSVR. We're targeting June (ish) for release. We will also be pushing out VR mode on Steam as a free update at the same time! VR feels like the best implementation of motion controls we have achieved so far. Tracks make you feel like you're controlling a virtual… | — | |
| Community | MERCH DROP ENTER THE MERCANTILE DIMENSION You've been asking for like... 4 years, so here it is. We've officially launched our MERCH STORE . First 50 merch orders (of $15 USD or more) get a free Supporter Pack key (on Steam) - as well as a personal thank-you video from the devs! Be sure to pick up goodies such as: · the SPEENPAD 2.0, available in 5 variations! · shirts, hoodies, and hats! · pins, stickers… | — | |
| In-game event | Version 1.25 Ho ho ho, spinners - can you feel Christmas coming? It’s been a crazy year since launching 1.0 in March, the Switch version in October and now with the PS5 version in the works (including VR!) - Steve got married, Daverwob had a baby and so much more. We’ve been quietly chipping away at our next console port while slipping in a few new features for PC. Optimising for Switch meant that many grap… | — | |
| Major update | Update 1.2 Welcome back Spinners, we've got a decent sized update for you today, along with the release of our Nintendo Switch version! SWITCH VERSION! The Nintendo Switch version releases today in all regions! Americas , Europe , Japan , Korea, Hong Kong Go and check it out! You can play with touch screen, motion controls, gamepad and even keyboard and mouse! Yes, we went mad and implemented KB&M control… | — | |
| Community | SRXD News September 2023 Hey spinners, we've back from Gamescom and our very first exhibition of the Switch version! Pix below. Gamescom! Thanks to all our Euro Discord members who came to visit and play the game, you are the best. Pix are on our Discord (didn't want to post any faces here in case anyone wasn't cool with that). Middle shot is Shath, Dave and Steve (left to right) - check out the incredible Jimmy / Lady… | — | |
| Major update | Version 1.10 Hi Spinners, Steve's been knee-deep in Switch optimisation, and with Shath and Dave idle we decided to put together our first DLC of shiny cosmetics and an unreleased music track by Daverwob. A while ago some Discord members mentioned they wanted a way to support development (such as Patreon) beyond simply buying the game. We have been thinking about releasing a supporter pack for a while, and… | — | |
| In-game event | Version 1.05 Hi Spinners, We've had our heads down mainly doing optimisation for Switch and experimenting with some VR stuff. Daverwob has been doing some new levels including a 2Mello track included in this update! We've also licensed new tracks by Meganeko, modus, Eli Way and two from Akira Complex Working on some of these tracks lead to Daverwob requesting some much needed editor updates from Steve inclu… | — | |
| Game update | Version 1.01 Hi there, What a crazy week it's been! Welcome to all our new Spinners. We are blown away by everyone's response to the launch. We've got a small patch we're pushing out before we take a bit of a break (we're all heading interstate for a wedding then taking a couple of weeks off). Version 1.01 FEATURES · Added No-fail mode in accessibility options! - Want to slam through a track that is too dif… | — | |
| Major update | Update 20 - Version 1.0! Hi Spinners, thanks for your support and patience on the road to 1.0. Extra thanks to all our Discord members who helped with beta testing this release, translations, and the love and memes that keep us going. Check out our official trailer, and please retweet our launch tweet if you can! If you haven't left a Steam review yet for SRXD, we would greatly appreciate it. UPDATE 20 - Version 1.0 We… | — | |
| In-game event | Update 19 - 3 New Tracks Hi Spinners, this is a small update before Christmas just to give you a few new tracks and show you what we've been working on to prepare for 1.0. UPDATE 19 - THREE NEW TRACKS While we work on our final features for 1.0 (level up system, unlockables, proper gamepad and console-friendly UI), we have kept up licensing tracks from around the place. We were going to release them all in one bunch at… | — | |
| Game update | Small update - 2 new tracks! Hi everyone We've been busy working on our Switch port and final updates before 1.0. We were recently asked to join the Melbourne International Games Week Steam sale , so we decided to release two new tracks and some minor bug fixing for the occasion! Go and check out a bunch of other games that are proudly made in Melbourne, Australia! Details below. FEATURES 2 new tracks from the artist Shark… | — | |
| Game update | Small update - scoring system polish Hi everyone With the new scoring system having been in the wild for a month now, we've made a few small changes to clean it up and make it less punishing or discouraging for new players, without the need for any kind of leaderboard resets. Details below. FEATURES The main feature of this patch is the refining of our recently updated scoring system. Having a score reduce from PFC > SFC > FC ende… | — | |
| Game update | Hotfix 22 - Scoring update fixes Hey spinners, This hotfix turned into a warm fix with Steve away and Dave dying slowly from Covid (basically it took a little longer to get out than we'd hoped). Thanks as always for your patience! HOTFIX 22 FIXES · Re-added option to enable note clearing on hit · Removed “video latency” text near calibration tool · Fixed a bug where leaderboard ties weren’t displaying perfect+ totals as tiebre… | — | |
| In-game event | Update 18 - Better scoring, calibration This is Update 18 We weren't sure whether we wanted to update our scoring system before 1.0, but we started chatting on Discord with many of our players and went down a rabbit hole. It's not a sexy or glamorous update, but it's one that we think will benefit everyone, whether competing at the highest level or just starting out. Our new system ditches the accuracy bonus (measured in ms and shown… | — | |
| In-game event | Update 17 - 50 Tracks! Hey Spinners, welcome to Update 17 This turned into a way bigger patch than we had planned. As soon as we started tinkering with the editor it turned into a huge QOL update. No mouse controls for note placement yet, but there’s a ton of new fun features to mess with in the editor. Huge thanks to everyone who helped out with testing this patch on the beta branch. Mega thanks also to our communit… | — | |
| Community | Spin Rhythm April 2022 news: what we've been up to Hey spinners, it's been a while since we posted anything, so here's an update on what's coming up. We've been spending the last 6 weeks or so doing a few big changes at once. The focus of the changes is to hit 60fps on Switch, which we have hit! There's a bit of detail below, and it might be a bit game dev-ish but hopefully it's interesting. We will be previewing these changes at the end of our… | — | |
| In-game event | Update 16 - 2 New Tracks, Search Feature! Welcome back, Spinners We have a small but excellent update for you. Two new tracks by Koven and Teminite, a long-awaited search feature (thanks to the modding community to giving us the kick up the bum to get this officially in the game) and a ton of optimisation work that should fix many stuttering issues which caused DSP errors and hitches mid-gameplay, reduce memory usage (especially with l… | — | |
| Game update | Small update - new track! Happy new year everyone! Small Update - A New Track This isn't quite a big feature update, but we recently licensed a bunch of tunes from Raise The Black Flag - Teminite's epic pirate-themed album. Sam (Teminite) wanted to play some Pirate Afterparty on stream next week, so we fast-tracked the tune into the game, along with a few bug fixes. Details below. FEATURES · New track! Pirate Afterparty… | — | |
| In-game event | Update 15 - Achievements! Merry Christmas, Spinners! Our new "consolified" (and just all-round better) menu system is on its way, in the meantime we have decided to do a pre-1.0 implementation of Achievements! Many thanks to our awesome Discord community who came up with many of these unique challenges and pun-tastic names. We have also added slipped in leaderboards for custom tracks, and a new free track! Enjoy Details… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.