Survivalist: Invisible Strain
Playing now
196+6 vs. yesterday
25%of peak
All-time peak
773May 2025
Playing now
196+6 vs. yesterday
All-time peak
773May 2025
| Published | Title | Build |
|---|---|---|
| Kicked v285 (the latest build, with pickpocketing) onto the main branch! Hello, just a note to say I've updated the main branch with the latest build in publicbeta, which means Pickpocketing is now fully released to everyone :) And I've updated the library page image with some new art from Ramiro Ra, who previously did the trading cards ! EDIT - Saturday 22nd of August - Added a little hotfix (v286) to the publicbeta branch which fixes a crash when you hover over a… | 24740488 | |
| New small patch in publicbeta (v284) Hello, it's just another small patch in publicbeta. This is mainly to fix a crash when you try pickpocketing someone but your character is too moral or likes them too much to want to hurt them, which disables stuff like chokehold. But I didn't realise it was happening with pickpocketing, and the warning message caused a crash. There's also a fix for characters getting stuck in a loop finding wo… | 24660966 | |
| New small patch in publicbeta (v283) Hello, just a small publicbeta update with a fix for an occasional crash if something gets deleted while you are repairing it, and a fix for the SIS Move Props mod, which it seems got broken by a change I made back in 2025. Also a tweak to how the Dark Past and Loyalty quests select a landmark for a meeting place, they've often been using vehicles along the roads which wasn't the original inten… | 24481813 | |
| New small patch in publicbeta (v278) Hello I've released a new small patch in publicbeta, mainly because I discovered the last one broke a couple of important things. Fortunately they didn't make it into the main branch, so this is just a publicbeta update. · Added settings for loot generation to spawn biohazard cocktails with infection (for modders) · Minor fixes for options on action menu for loading different ammo types in guns… | 23162529 | |
| New small patch in publicbeta (v276) Hello, I've released another small update in the publicbeta branch. This contains some fixes and support for mods, and translator support. Also a slight tweak to combat; previously if you kept swinging your melee weapon at a zombie without being close enough to engage, they would back off, and you could in theory keep doing that forever - now after a few seconds of that they'll just attack no m… | 22802494 | |
| New patch in publicbeta (v275) Hello, there's a new patch in the publicbeta branch. It has a few small fixes for mods and translations, but the main change is that the Russian translation has been greatly improved by Pavel Borisov, who also did the Cyrillic fonts - many thanks for that! Here's the change list: · Fix for Carter Moreno shooting you if you wait for 1 minute before replying in the Vanished quest · Fix for error… | 22656994 | |
| New patch in publicbeta (v274), previous patch in main branch (v272) Hello, I've released a new patch in the publicbeta branch. This one has quite a few bug fixes, plus the Story Mode translations for both Indonesian and Ukrainian have now been completed! Here's the full change list: · Fix for one NPC in a group of 4 followers constantly exiting the building you are in, when surrounded by zombies · Fix for steroids in the fetch quest not appearing on an NPC's tr… | 22472415 | |
| New small patch in publicbeta (v272), previous patch in main branch (v271) Hello everyone, I've released a small patch in the publicbeta branch, mainly because someone found an occasional crash involving infected stew in cooking pots. Here's the change list: · Fixes for some situations where cooks and crafters would get stuck in a repeating loop of taking and depositing items · Fix for 'Help the Wishkey Falls Militia survive the incoming bands of infected raiders' que… | 22074585 | |
| New patch in publicbeta with Vietnamese translation! (v269) Hello, I've released a patch into the publicbeta branch with a brand new complete Vietnamese translation! Many thanks to Trần Quốc Anh for doing that! Here is the change list: · Added Vietnamese translation! · Updated Brazilian Portuguese, Czech, Italian, Japanese, Latin American Spanish, Spanish and Traditional Chinese translations · Fix for achievements not being unlocked on XBox if you have… | 21486868 | |
| New patch in publicbeta (v267) Hello everyone, it's time for a patch! The main thing in this one is I've added an option to the Online Co-op Settings menu called "Network Protocol". This is a bit of an experiment. The game uses the Steamworks API for networking, but Valve has made some changes since I originally implemented it and the version I've been using is apparently old and maybe due to be deprecated some day. So this… | 21132972 | |
| German translation in main branch, and Czech completed in beta (v265)!major Hey everyone, I've updated the main branch to v264 , which has the completed German translation in it, and there's now a new patch in the publicbeta branch with the completed Czech translation! Here's the full change list for v265: · Completed Czech translation! · Updated Brazilian Portuguese, Japanese and Latin American Spanish translations · Stop people from tearing up their clothes to bandag… | 20551075 | |
| New patch in publicbeta with German translation finished! (v264) Hello everyone, there's a new patch in publicbeta which finally finishes the German translation! There has been a partial German translation of Sandbox Mode and the UI for a few years, but this fills in the gaps and adds Story Mode. Here's the full change list: · Completed German translation! · Updated Brazilian Portuguese, Czech and Japanese translations · Reduced volume of car crash sound sli… | 20419919 | |
| New patch in publicbeta (v263), previous patch moved to main branch (v262) Hello everyone, there's a new patch in the publicbeta branch! One small new feature in this one, for people using gamepads, who previously never had a convenient way to quicksave: now you can do it by opening the pause menu and pressing the alt action button (e.g. X on the XBox controller). So it's a fairly quick two button presses instead of having to go into the Save Game menu. If you're play… | 20252934 | |
| New small patch in publicbeta (v262), previous patch moved to main (v261) Hey everyone, I've released a new small patch today, mainly because someone had a bug in Story Mode that stopped them progressing with some of the plot. There's also a slight improvement to vaulting - if you're vaulting a long line of fences (such as the ones around the gas station in Story Mode), you can turn right or left to get off instead of having to watch your character do this goofy vaul… | 20067745 | |
| New patch in publicbeta (v261), previous patch in main (v260) Hello, I've got a patch with a few more bug fixes for you today: · Added ability for modders to vary reload speed of weapons according skill · Fix for being able to unbind critical menu navigation buttons · Fix for crash in SIS Clean Trash mod · Fix for error on XBox when saving very large savegames · Fix for pressing Back button on gamepad backing out of menus when you have a drop-down open in… | 19999470 | |
| New patch in publicbeta (v260), previous patch in main (v259) Hello, I've released a new patch today, it's a fairly small one with some bug fixes and a little quality of life improvement (I hope) - the overhead player name of the character you're controlling in multiplayer fades out a few seconds after you switch to that character, so it doesn't get in the way so much. This was something a few people requested. Also I added a sort of faded old paper textu… | 19774388 | |
| New mini patch in publicbeta (v259) Hello, just a quick publicbeta patch today because the last one caused a mod to crash. This also has a fix for a longstanding bug in multiplayer where characters would occasionally stop animating for a few seconds. Always struggled to track that one down due to its intermittent nature but I'm pretty sure it's fixed now. Here's the changelist: · Fix for crash in SIS Extended: Effects Framework m… | 19612249 | |
| New patch in publicbeta (v257), previous patch moved to main branch (v256) Hey everyone it's patch day! This patch is mainly about trying to address the biggest problem I've heard about since the game launched - that it doesn't teach you enough about how to play, especially in Story Mode. Since launch I've watched a number of playthrough videos and read comments and I made a little list of things that went wrong or caused confusion, and this patch I've been going thro… | 19555291 | |
| New patch in publicbeta (v256), previous patch in main branch (v254) Yo, it's patch day! Mostly bug and exploit fixes again but one small new feature - you can use the Set Policy dialog for ranged weapons as well as their ammo. So if you want people to automatically collect bows or pistols from corpses, you can do that now :) I always kind of didn't want to do that because I was worried about having too many menu options, making the UI look cluttered and confusi… | 19291202 | |
| New patch in publicbeta (v254), previous patch promoted to main (v253) Hello, it's patch day! I've added a message to game if you don't see any mods, explaining that you need to allow "Nudity" in your Store Preferences, due to Valve's recent policy change: For the rest, it's mostly just bug fixes. Here's the full list: · Added a message explaining what people need to do to see mods if their Steam Store Preferences don't allow it · Small tweaks to exactly when Ques… | 19124916 | |
| Brazilian Portuguese in main branch! And new patch in publicbeta (v253).major Hello, it's patch day! The completed Brazilian Portuguese translation is now live on the main branch! Thanks once again to Arthur Nunes for that translation! ːJoeWheelerApprovesː That was v252 , which was in publicbeta for the last week. I've released a new patch with some more fixes in publicbeta (v253): · When driving a vehicle show the name of the fuel (gasoline or vegetable oil) on the fuel… | 19032361 | |
| New patch in publicbeta with Brazilian Portuguese translation completed! (v252) Hello, it's patch time! Mostly bug fixes again but the big news is the Brazilian Portuguese translation has now been marked as Complete! Many thanks to Arthur 'Loki' Nunes (who also did the one for Survivalist ) for finishing that and working very hard fine tuning all the formulas for gender agreements in inserted text, and suchlike. Here's the full change list: · Marked Brazilian Portuguese tr… | 18950752 | |
| New small patch in publicbeta (v251) - EDIT: it's now in main too Hello, I've got a small patch here with some fixes, a couple of which were for things I broke in the last one . Here's the change list: · Fix for the word Damp on action menu not using the gender of the clothing item in Brazilian Portuguese · Fix for Script Editor screen moving around when you press WASD keys while typing in an input field · Fix for soft hang on mod selection screen by pressing… | 18831599 | |
| New patch in publicbeta (v250), previous patch promoted to main (v249) Hello everyone, it's patch day :) This patch was mainly about adding support for the upcoming Brazilian Portuguese translation, such as allowing for different suffixes for words depending on gender in more places (which could of course benefit other romance languages as well). There's also a number of other small fixes in areas like roles and NPC settlement rebuilding. Here's the full list: · F… | 18785063 | |
| New patch in publicbeta (v248), previous patch in main (v247) Hey everyone, it's patch day! This one's just a big old list of fixes for various bugs that have been reported since launch, with one minor difficulty tweak of not requiring a specific amount of fuel at the end of Story Mode. Here's the change list: · Don't require a specific amount of fuel at the end of Story Mode · Fix for Liam warning a chicken that Carter has gone crazy · Added 'ignore_game… | 18600727 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 26 Aug 2026 | Wed | 12:26 | No patch notes · unannounced build | 24880722 | public | 1 | — |
| 22 Aug 2026 | Sat | 15:17 | No patch notes · unannounced build | 24880722 | publicbeta | 1 | — |