Superliminal
Playing now
100−9 vs. yesterday
8.0%of peak
All-time peak
1,255Nov 2020
Playing now
100−9 vs. yesterday
All-time peak
1,255Nov 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Steam Deck! Multiplayer on macOS and Linux + Content Update + Midweek Madness Happy New Year! Today we're bringing some new bits and pieces to our multiplayer mode, and we're so pleased to tell you that our multiplayer mode is now live on macOS and Linux! Just in time for the launch of the Steam Deck, which runs Superliminal great, as you can see below: Midweek Madness Speaking of which, this week is a great time to pick up Superliminal. The game will be on sale this wee… | — | |
| Major update | Co-Op launch + Holiday Update for Multiplayer Happy holidays! We got you some presents to celebrate. Announcing Co-Op Mode We are proud to announce the launch of co-operative mode! You can now play through the entire game, end to end, with up to 3 other friends (4 total). Start a game via the Multiplayer menu, and invite your friends to gain new perspectives through the mind-bending wonder-therapy of Superliminal. Battle Royale updates New… | — | |
| Community | Nominate Superliminal for 'Labor of Love' in this year's Steam Awards Last year, we were honored (and honestly? Blown away) to be nominated as finalists for Most Innovative Gameplay in the Steam Awards. Since then, we've continually updated Superliminal with new features and improvements, including the recent addition of our new Multiplayer Mode. Each update has always been free for all players, both existing and new. If you like what we're doing, please consider… | — | |
| Game update | Region merge Multiplayer fix · Continued improvements to region merging - player no longer needs to manually choose a region in order to find or join rooms |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 7766705 |
| In-game event | Multiplayer Week One Update Last week's multiplayer update was an incredible success. Thanks everyone for playing and helping us learn what needed some extra TLC. Here is our first post-release update. See you in Group Therapy! Single Player · Fix - Blueprint activates correctly in Dollhouse · Fix - Chess piece (queen) in Labyrinth not projecting correctly Multiplayer · All-New Puzzle Room: Dome Projection · Region select… | — |
| Game update | The Group Therapy Update Group Therapy Feel the joy and frustration of puzzle-solving with up to 12 friends in a series of frantic obstacle courses. This experimental “battle royale” mode is available starting today to everyone who owns Superliminal and will remain through the holiday season. Maybe longer? We'll see how it goes! | 7665000 |
| Major update | Out today: 'Group Therapy' - A Free Multiplayer Update to Superliminal + 50% off We're excited to announce today's release of a full free multiplayer update for Superliminal and our biggest discount ever --50% off-- to celebrate our launch anniversary! Trailer Group Therapy Feel the joy and frustration of puzzle-solving with up to 12 friends in a series of frantic obstacle courses. This experimental “battle royale” mode is available starting today to everyone who owns Super… | — |
| Game update | Quick Fix Patch Feature Changes: · Added translations for Arabic · Added X-axis inversion option · Workshop: Allow infinite subscribed and private items instead of capping them. · Workshop: Changed door functionality to open only when all tagged buttons are pressed (levels already saved before update still act the same way) · Workshop: Added more button/door tags · Workshop: Added more warnings on import Bugs… | 6564234 |
| Major update | April 2021 Update & LudoNarraCon sale! We're almost a third of the way through 2021, wow! Hello! We're still working on Superliminal! Firstly, we're honored to be part of this weekend's LudoNarraCon sale - we're 30% off for the next few days. You can check out the event and games here . Okay, onto the update. We've been heads-down since January working on some features and fixes for the game. Enjoy! Patch notes · Added Arabic locali… | — |
| Major update | Level Editor: Major Update and End-of-year notes Thanks, everyone, for all of your support since we launched last month. As some of you may know from the end-of-game credits, we are a very small team. We have been working non-stop on updates and new features this year, and so we will be taking the rest of the year off after today’s update. First, some great and reassuring news for our community with this update is that it is entirely non-dest… | — |
| In-game event | Announcing the Somnasculpt Dream Workshop Level Editor Today, we’re excited to announce the beta release of our level editor - the Somnasculpt Dream Workshop. This is where you can now build puzzles using assets and some of the mechanics from Superliminal’s main game. Somnasculpt Dream Workshop We initially launched the model importer alongside our Steam release, allowing you to import any 3D model into the Workshop, adjust its behaviors, and then… | — |
| Community | Please nominate us in the Steam Awards! Hello everybody! We would love for you to nominate us for one of the Steam Awards this year. We're proud of the hard work we put into delivery a truly mind-bending, brain-breaking experience with Superliminal. If you think we did a good job, please nominate us in the awards. You can nominate us here, at the Steam Awards landing page . These are the awards for which we feel most eligible: · Most… | — |
| In-game event | 11/23 Bug fixes In general news, Markiplier uploaded a video of him playing Superliminal, which seems to have sent a lot of people to us, so that's nice. Welcome, new people! Regarding bug fixes, we don't have a ton of updates this week, as you see. However, we're working on something quite special that we hope to announce soon! Main Game Changelist · Induction - Collider fix · Optical - Missing doorframes fix… | — |
| In-game event | First Post-launch Update: News, bug fixes, etc Firstly, thank you, everyone, for a remarkably smooth launch week! We spent the first half of this week looking into common issues and addressing them. Here's a quick list of stuff that's changed: Main Game Changelist · Options menu - Increased look sensitivity maximum by 2x. · Induction - Replaced a few missing and oddly-shaped colliders. · Induction - Made a cube heavier. · Cubism - Fix ramp… | — |
| Community | New item in the Somnasculpt Workshop We’re having a fantastic launch day so far -- Thank you everyone for your support. We have something to announce that’s been in the works for a while... Valve is adding the Portal Companion Cube to the Superliminal Workshop, so you can download and play around with it in the game. Check it out now: Portal Companion Cube Go to Extra Modes > Somnasculpt Workshop (beta) to check it out! Somnasculp… | — |
| News | Superliminal: Out Now! It’s finally happened - Superliminal is available on Steam today. We did it. We really did it. Did we? We hope we did. We are beyond excited to bring so many brand-new features and improvements to the game, and we really hope you’ll enjoy them as much as we enjoyed making them. Superliminal is 20% off for launch week, and is also available at a further discount, bundled with the game’s double-a… | — |
| Announcement | Superliminal launches on November 5 It’s almost here! It has been a rollercoaster journey, and we are so excited to announce that Superliminal will launch Nov 5 , with a whole set of new features. Watch the trailer and then read below for more info! Watch the launch trailer Launch-week discount Superliminal will launch on Steam at $15.99, a week-long 20% discount , returning to $19.99 after that. Mac and Linux versions In additio… | — |
| Community | Giant Bomb played our demo on their Unprofessional Fridays stream! You can watch it here This was actually from their stream two weeks ago, but we got permission to post it! Thanks to the Giant Bomb crew: *This is an early build for Pax East 2019 that will still undergo quite a few changes! No promises.* | — |