Ultra Fight Da Kyanta 2
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All-time peak
42Aug 2019
Playing now
0+0 vs. yesterday
All-time peak
42Aug 2019
| Published | Title | Build |
|---|---|---|
| Ultra Fight Da! Kyanta 2 - Patch 59.01 Expanded button configuration feature: The options "All Settings" and "Reset to Default" can now be executed by long-pressing the right button. Startup reset function: By pressing the F7 key, users can now initialize button settings upon startup. Bug fixes: Resolved an issue where button changes could not be made when the controller was assigned to either 1P or 2P during keyboard button configu… | 24884222 | |
| Ultra Fight Da! Kyanta 2 - Patch 59.00 - The issue where "Mega Metro" was not selected when choosing random stage select has been resolved. - An error related to the flash bonus has been corrected. Training Mode: - Numerical parameters indicating the state of the flash bonus and blocking have been added. Character Balance: - The increase in EX gauge for characters that successfully perform an appeal has been changed from one full un… | — | |
| Ultra Fight Da! Kyanta 2 - Patch 58.00 In the 'Mega Metro' stage, a bug was fixed that caused the background not to darken when executing a K-cancel. Character Balance Adjustments Grand Sky: - On the 2P side only, a bug was corrected where the hitbox for the 1P side would disappear after canceling following a [6B] tackle. - On the 2P side only, a bug was addressed that resulted in a delayed attack initiation, making it easier to evade. | — | |
| Ultra Fight Da! Kyanta 2 - Patch 56.00 Character Select: Previously, selected playstyles and ULTRA EX choices were retained. We have now implemented initialization when selecting characters. Stage Select: Hidden stages now appear in Random Select mode. Training Mode: Fixed an issue where TARO performing a state load on Player 1 side caused a malfunction. Fixed an issue with bullet collision detection processing for certain character… | — | |
| Ultra Fight Da! Kyanta 2 - Patch 55.01 A bug where the pause screen did not appear in certain environments has been fixed. | 20293511 | |
| Ultra Fight Da! Kyanta 2 - Patch 55.00 - The combo challenge has introduced eight new characters: Welldone, Cocorn, Nanatsu, Robo Azuma , Gyanta, Masked Michelle, Katana Kyanta, Masao. In the creation of the recipe for the combo challenge, we received assistance from YFDHippo (Kyantawave). I would like to express my heartfelt gratitude! - A bug that caused rapid direction switching when throwing an opponent for a KO has been fixed.… | 20261043 | |
| Ultra Fight Da! Kyanta 2 - Patch 53.00 Ultra Fight Da! Kyanta 2 - Patch 53.00 Combo Challenge: - All combo challenges have been revised, and now up to 16 characters can be challenged. (YFDHippo helped with the combo recipe. Thank you!) - Cleared items are now displayed in yellow. - The progress of each character's clear has been added, and when all problems are cleared, the "MASTER!" message appears. - The following options have bee… | 17031778 | |
| Ultra Fight Da! Kyanta 2 - Patch 52.00 All characters: Fixed an issue where EX input would not be accepted if you hit Hisomi's cocoon while jumping. Fixed an issue where throwing actions were only performed by 1P when 2P was jumping. Myusha: [5EX] - Fixed an issue where [5EX] would not activate when Normal Bomb [5X] was on the screen. Doctor K: - Fixed an issue where would not activate when Capsule was on the screen. - Can now be ca… | 15306561 | |
| Ultra Fight Da! Kyanta 2 - Patch 50.01 Training Mode · Added "Throw", "Unblockable", and "Rockfall" to attack attributes. · Fixed a bug where the P-GUARD U/D display disappeared after updating to Patch 50.00. | 14704649 | |
| Ultra Fight Da! Kyanta 2 - Patch 50.00 Fixed a bug with full screen mode settings. · Fixed a bug with the screen window not being centered when starting windowed mode. · Fixed a typo in the window size settings in the options. Changed [1400x810] to [1440x810]. Character balance adjustments: Myusha: · [5X]Fixed a bug. · Added invincibility to . · Changed air movement from button to button. · Reduced the time between air movement and… | 14620340 | |
| Ultra Fight Da! Kyanta 2 - Patch 48.2 Online lobby settings state is now saved even after closing the software. · Added on/off option for online lobby spectator mode. Disabling spectate reduces errors, and setting it stabilizes when in host mode. (Bugs such as network errors will be fixed later) · Added online lobby settings (BGM settings, spectator settings) to options. · Natanee and ZackyWild alter egos are now the same color as… | 13157273 | |
| Ultra Fight Da! Kyanta 2 - Patch 48.1 Added mushroom minigame to EXTRA. · Fixed an issue where the game would frequently force close when entering option mode. · Fixed an issue where an unnecessary display would appear on the screen during a combo challenge. · Changed CPU characters to use different colors in survival mode · Fixed a bug in arcade (secret) mode. Secret mode can be played by holding down the select button in the titl… | 13014861 | |
| Ultra Fight Da! Kyanta 2 - Patch 48 Fixed a bug on the favorite character registration screen Fixed an issue that occurred when selecting favorite or previously used characters in online play. Favorite data created with the previous version will be initialized. Favorites data now also stores color palette information. If you replace it with a new color, you will need to update your favorite data again. | 12878503 | |
| Ultra Fight Da! Kyanta 2 - Patch 47 Ultra Fight Da! Kyanta 2 - Patch 47 Changed title menu screen style Added color palette editor to title menu. You can choose your own character colors and create original palette data. Favorite data created in the previous version will be initialized. Changed option screen style. Added setting whether to display other players' custom colors during online battles. Changed the type selection imag… | 12859126 | |
| Ultra Fight Da! Kyanta 2 - Patch 46 Disabled gauge increase by P-GUARD during TIME gauge. · The background of the training stage has been changed. · Fixed an issue where yellow WINS would not display during battle. Demon type · Changed the TIME gauge so that it becomes empty when receiving damage. Training · The menu is divided into training settings, recording/playback settings, and display settings. · Character change, color qu… | 12643635 | |
| Ultra Fight Da! Kyanta 2 - Patch 45 Fixed a bug where Player 1 could not activate JEX at the start of the round. · Fixed a bug where an EX move based on the current state would appear after P-GUARD. · When you turn off the optional flash, the background character's alter ego in the Ikebukuro stage will be disabled, and the flashing light emitted when you defeat GIGA-AZUMA will be disabled. · Corrected the graphic data of some cha… | 12403157 | |
| Ultra Fight Da! Kyanta 2 - Patch 44 A function to display battle results has been added to online play. · Fixed a bug that occurred during DRAW · Fixed a bug in SOLO battle mode where the loser's EX gauge was supposed to increase by 1, but it increased for the winner as well. Hisomi: · Fixed a bug that would occur with cocoon ball attacks (2X, 5X, JX) when rematching. | 12364127 | |
| Ultra Fight Da! Kyanta 2 - Patch 43 Fixed an issue where the BOKO meter was not reset in the next round. · Fixed some graphics Online lobby: · You can now send 17 types of messages to other players by pressing the X button. · The BGM on/off function has been moved to the lobby menu screen. | 12347377 | |
| Ultra Fight Da! Kyanta 2 - Patch 42 All characters: - All color palettes have been updated. - During the transition from damage/guard animation to neutral state, button inputs are now possible. EX and ULTRA moves are invincible from frame 0. - The TIME gauge carries over to the next round. - In solo battle mode, the loser's EX gauge recovers by 1 bar. - Time gauges for magic types, etc. carry over to the next round. - In solo ver… | 12329232 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 22 Aug 2026 | Sat | 21:32 | Ultra Fight Da! Kyanta 2 - Patch 59.01 | 24884222 | public | 1 | — |