War Selection
Playing now
777+94 vs. yesterday
39%of peak
All-time peak
1,984Apr 2022
Playing now
777+94 vs. yesterday
All-time peak
1,984Apr 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Automated Moderation and Movement Changes General · Automated moderation has been added to in-game chats: for now, hostile communication only results in warnings, with no penalties · In Tug of War, forests around troop spawn points and starting houses are cleared · The Stop command now brings a unit to a complete halt, including hull rotation · Units no longer continue turning after they stop being pushed · An allied World Wonder no lo… | 24862474 | |
| Game update | Translation and Bug Fixes Bug Fixes · Fixed over a thousand translation issues across 24 languages, including incorrect terms and numbers, missing text, encoding errors, and duplicate names for different units; the Persian translation was extensively revised · Typing in chat also triggered camera hotkeys · The camera kept moving after switching to another window · Ship sails rotated incorrectly or disappeared in long ma… | — | |
| Game update | More Accurate Object Selection General · Mouse selection has been reworked: clicks now account for both the object's ground footprint and the bounding shape of its model. For elongated objects, both areas rotate with the body Bug Fixes · In fullscreen, the camera would not pan down when the cursor touched the edge of the screen · The game could close while creating a bug report or reconnecting to a match · A bug report could… | — | |
| Game update | Report Bugs Directly from the Game General · Bug reports can now be sent directly from the game. A screenshot, logs and match data are attached automatically · Canyons, ravines, cliffs and plateaus have returned to the map generator Bug Fixes · After switching to another window, the game could still consider a mouse button held down · Minimizing the game could move the cursor to the wrong position · After switching audio devices… | 24758022 | |
| Major update | Damage on minimap, spectators, announcer, new healthbar, updated ships, QoL etc Hello everyone! We have updated the appearance of most ship, boats and some buildings. General · Your units that take damage now flash on the minimap · Pathfinding calculation has been significantly accelerated, reducing CPU load and improving replay fast-forwarding · Important game events are now voiced · You can now link your Discord account to your game account to automatically manage Discor… | 19338715 | |
| Major update | New sounds. Update of the Map Editor and modding. New geese. QoL General: · Improved sound engine and reworked most audio effects · Many special effects have been redesigned · Unit properties interface improved: similar weapons are grouped, special damage is displayed less redundantly · Wheat and rice can now grow on slight slopes · Updated model and textures for domestic fowl and some other units · New flags now wave above buildings Map Editor: · Improved f… | 18045455 | |
| Major update | New country - Italy. Balance. QoL General: · A new country added - Italy · Japan received a new unit - Motorcycle SB-7 Kai Tokkan with mortar unit · Improved appearance of some units and buildings (and yes... we've redesigned the siege technique again) · All mechanical units now have a destroyed model after death Fixed bugs: · Construction plans for buildings with limited quantity could be set beyond the limit, and workers bega… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.