War Selection
Playing now
244−23 vs. yesterday
12%of peak
All-time peak
1,984Apr 2022
Playing now
244−23 vs. yesterday
All-time peak
1,984Apr 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Automated Moderation and Movement Changes General · Automated moderation has been added to in-game chats: for now, hostile communication only results in warnings, with no penalties · In Tug of War, forests around troop spawn points and starting houses are cleared · The Stop command now brings a unit to a complete halt, including hull rotation · Units no longer continue turning after they stop being pushed · An allied World Wonder no lo… | 24862474 | |
| Game update | Translation and Bug Fixes Bug Fixes · Fixed over a thousand translation issues across 24 languages, including incorrect terms and numbers, missing text, encoding errors, and duplicate names for different units; the Persian translation was extensively revised · Typing in chat also triggered camera hotkeys · The camera kept moving after switching to another window · Ship sails rotated incorrectly or disappeared in long ma… | — | |
| Game update | More Accurate Object Selection General · Mouse selection has been reworked: clicks now account for both the object's ground footprint and the bounding shape of its model. For elongated objects, both areas rotate with the body Bug Fixes · In fullscreen, the camera would not pan down when the cursor touched the edge of the screen · The game could close while creating a bug report or reconnecting to a match · A bug report could… | — | |
| Game update | Report Bugs Directly from the Game General · Bug reports can now be sent directly from the game. A screenshot, logs and match data are attached automatically · Canyons, ravines, cliffs and plateaus have returned to the map generator Bug Fixes · After switching to another window, the game could still consider a mouse button held down · Minimizing the game could move the cursor to the wrong position · After switching audio devices… | 24758022 | |
| In-game event | Water Maps Return General · Introduced a new map generator for team matches. Five map types will now appear regularly: U-shaped, O-shaped, H-shaped, two continents, and a shared continent · Improved the matchmaking algorithm for team matches · Increased the minimum matchmaking team size to 4v4 · Adjusted the health bar sizes of all units Bug Fixes · Fixed several issues affecting AMD graphics cards · Fixed an is… | 24725482 | |
| In-game event | Graphics and styles, elliptical ship shapes, movement, balance In this update the scene graphics have been improved, and experimental rendering styles and a brightness setting have been added. Many water units now have an elliptical shape instead of a circular one — collisions and hits are counted against the hull rather than against the circle drawn around it. Movement has been reworked: horsemen, fast vehicles and ships now accelerate and turn smoothly w… | 24611907 | |
| In-game event | Fog of war improvements. Tank crush expansion. Bug fixes In this update the fog of war now fully hides all changes in unexplored areas. The tank crushing mechanic has been expanded to all heavy tanks. We've fixed a number of bugs, including collision issues with the Ram and internal engine errors. For modders, we've added the Aura system. General: - The fog of war now fully conceals all changes in unexplored areas - Improved language recognition for… | 22471246 | |
| In-game event | Tank Crush Mechanics, Wonder Time Change & Balance Update In this update we’re rolling out a major rework of late–game ground warfare and Wonder victories. Super-heavy tanks now truly feel terrifying on the battlefield, gaining the ability to crush enemy infantry, while many armored vehicles and anti-tank weapons receive powerful slowing effects on hit. The rules for winning by Wonder of the World have also changed: the base victory time is shorter, b… | 20977298 | |
| Community | The Damned is now available! When the damned armies fell, silence did not follow. From beneath their bodies poured a thick, putrid green fog, and the earth beneath them hissed as if awakening in pain. The dead grass blackened, curled, and from the cracks crawled roots — like hands reaching toward the sky. With a rasp that froze the blood, the souls of the warriors tore free — grim, glowing with the sickly light of decay an… | — | |
| In-game event | Improving and restoring the functionality of modded community maps Hi friends! We’ve released a small but important update to community maps with mods. We went through community maps and updated their connected mods to the latest builds. This reduces the number of crashes and, in some cases, even restores functionality to maps that were breaking due to outdated dependencies. As the game evolves, older mod versions can stop working correctly. We continuously up… | — | |
| In-game event | Game core optimization and island map generation changes Hi friends! We’ve released a small but important update. We’ve significantly optimized the game’s core gameplay systems. Additionally, island maps will now appear less frequently in team matches. On island maps, it’s now guaranteed that at least 10% of the map area consists of uninhabited islands. Thank you for playing and supporting us - especially for your feedback and replays. We’ll keep pol… | — | |
| Major update | Damage on minimap, spectators, announcer, new healthbar, updated ships, QoL etc Hello everyone! We have updated the appearance of most ship, boats and some buildings. General · Your units that take damage now flash on the minimap · Pathfinding calculation has been significantly accelerated, reducing CPU load and improving replay fast-forwarding · Important game events are now voiced · You can now link your Discord account to your game account to automatically manage Discor… | 19338715 | |
| Major update | New sounds. Update of the Map Editor and modding. New geese. QoL General: · Improved sound engine and reworked most audio effects · Many special effects have been redesigned · Unit properties interface improved: similar weapons are grouped, special damage is displayed less redundantly · Wheat and rice can now grow on slight slopes · Updated model and textures for domestic fowl and some other units · New flags now wave above buildings Map Editor: · Improved f… | 18045455 | |
| Major update | New country - Italy. Balance. QoL General: · A new country added - Italy · Japan received a new unit - Motorcycle SB-7 Kai Tokkan with mortar unit · Improved appearance of some units and buildings (and yes... we've redesigned the siege technique again) · All mechanical units now have a destroyed model after death Fixed bugs: · Construction plans for buildings with limited quantity could be set beyond the limit, and workers bega… | — | |
| Community | Public testing of Italy for everyone We are conducting open testing of Italy. The new country is available in single-sandbox mode for everyone during the beta testing period. Please note that to join, you need to go to the game settings in Steam and select "test-update - Testing the next patch" in the Betas versions section. | — | |
| Community | Early access to Italy and public testing You already know that a new country— Italy —will soon be arriving in our game. Already this week, open public testing will begin, and you will have the opportunity to gain early access in our game store to purchase this wonderful country and its paratroppers among the first. You can find out about the start of testing on our official Discord channel, where we will also be reading your feedback… | — | |
| Release | The new Sylvan Serpent statue is now available Old folks say that in times long forgotten, there lived a wise Sylvan Serpent, the guardian of woods and keeper of hidden paths. Its breath was a fragrant breeze that brought life, and its voice—a melody enchanting all living things. Yet one day, a cruel ruler came to the forest, wishing to fell the trees and build a city devoid of the spirit of life. The serpent gave up the spark of its own li… | — | |
| In-game event | Custom map reliability. Balance changes. Bug fixes. QoL GENERAL · Planes circle around their destination point, attacking all enemies, and do not return until they run out of fuel or ammunition. · In map developer mode, you can call up the data access console with the F8 key. · Cows (and other neutral units in special game modes) now leave the construction zone just like allies. · Custom maps now have a reliability notification indicating how often… | — | |
| Community | Italy is preparing for release. A brief overview of the units. The new nation, Italy, is in the final stages of production. We will introduce you to the units that will soon be at your disposal. Let’s start with the forces of the First Industrial Revolution. Among the light troops, the assault group stands out. The highly maneuverable and fast Guzzi Alce motorcycle, paired with the brave armored stormtroopers, Arditi, pose a serious threat to enemy infantr… | — | |
| Community | Technical Maintenance on the game server. Troubleshooting is in progress Dear players! We want to inform you that our game server is temporarily unavailable due to technical reasons. Our team is already actively working to resolve the issues and doing everything possible to restore access to the game as quickly as possible. We understand how important it is for you to be part of the game world, and we thank you for your patience and support during this time. | — | |
| Community | Don’t Look Up! The Pumpkinfall From the clouds, with a thunderous roar and a howling wind, an enormous bright-orange pumpkin plummeted and crashed near the headman's house. The earth trembled beneath its weight. It was so gigantic that it could have fed the entire village for weeks. Soon, cries of terror echoed from every direction. The villagers rushed out of their homes, unable to believe their eyes. The pumpkin, split ope… | — | |
| Community | Changes in the dynamics of rating gains for 1v1 and 2v2 matches! Changes have been made to the rating system for 1v1 and 2v2 matches! The dynamics of rating point gains and losses have been updated. At the start of the season, rating changes will be doubled — instead of the usual 30 rating points, you can now gain or lose up to 60 rating points per match. This will allow you to climb the leaderboards faster and have a greater impact on your ranking from the… | — | |
| News | 30% off everything! The Birthday Sale has begun! Attention, attention! 30% off everything! In honor of the game's Birthday, we're launching a big sale. Want to grab the exclusive Imperial Edition , explore new Game Modes , or add any of the 11 countries to your collection? Now's the perfect time! Don’t miss your chance to get the most for the best price and refresh your gaming experience! | — | |
| Community | Listen up! A new force is coming to the game, get ready! I'm telling you straight — we are preparing to launch a new country, and it’s going to be a true war machine. This country is not only known for its rich traditions, beautiful women, and fearless men. These folks are famous for their engineers, who have been cranking out innovations for generations that the enemy didn't know which way to run, losing their heads in terror. Get ready for new rein… | — | |
| In-game event | Team surrender suggestions, anonymous participation, visual updates, bug fixes In this update, there are many important innovations as well as numerous visual updates. GENERAL: · Introduced the ability to participate in matches anonymously. In this mode, your name is replaced with another · A system for team surrender suggestions has been introduced · If the team does not surrender, then upon leaving the match with an acceptable chance of winning, a · You can now specify… | — | |
| Community | New algorithm player matching for team matches Great news! We have improved the player matching algorithm for team matches. Now, novice players will not be put into in the same match with strong and experienced players, which will make the games more balanced and interesting. Only players of similar level will be in the match. Such games will allow all players to better showcase their skills, enriching battles with more engaging strategies… | — | |
| Community | Asian Region: Connectivity Issues We would like to inform you about a situation that may affect the quality of your gameplay if you are located in the Asian region. On April 20th, there was a break in the SEA-ME-WE 5 submarine cable in Southeast Asia, leading to significant deterioration of internet connection in the region. This could have affected the stability and speed of your connection to our server. According to the prov… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.