Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,957 in Early Access · 2,353 promises read · 786 announced, not started

Export CSVHow this is readQuestionnaires read up to 10 Sep 2026
AppliedClock started in 2017×Tag: Strategy×Clear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,004992121%1 month90991%28of 828 parsed
202536736700%13 months31686%120of 273 parsed
202417617600%2 years 1 month15488%90of 123 parsed
202310210200%3 years 2 months8886%50of 70 parsed
2022737300%4 years 2 months6488%40of 48 parsed
2021505000%5 years 1 month4182%23of 31 parsed
2020434300%6 years 1 month3888%18of 22 parsed
2019373700%7 years 3 months37100%18of 21 parsed
2018202000%8 years 1 month1890%9of 10 parsed
2017171700%9 years 3 months1694%7of 9 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
AbatronW3 Studios · entered 10 Mar 2017AbatronW3 Studios · entered 10 Mar 2017Our projection is approximately 1 year, with a full release by late 2017.read 9 Sep 2026about 12 months9 years 6 months950%Overdueby 8 years 6 months
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.