Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,822 in Early Access · 2,105 promises read · 713 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedClock started in 2016×Tag: Strategy×Clear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202696395491%1 month85789%25of 781 parsed
202531331300%13 months25782%88of 215 parsed
202416616600%2 years 1 month14386%83of 116 parsed
2023999900%3 years 2 months8586%48of 68 parsed
2022666600%4 years 2 months5786%36of 43 parsed
2021484800%5 years 1 month3879%22of 30 parsed
2020424200%6 years 1 month3788%17of 21 parsed
2019343400%7 years 3 months34100%15of 18 parsed
2018191900%8 years 1 month1789%9of 10 parsed
2017161600%9 years 3 months1594%6of 8 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
No game matches these filters.Clear filters
Showing 00 of 0 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.