How long did they say Early Access would take, and how long has it been? · 2,075 in Early Access · 2,575 promises read · 873 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,047 | 1,035 | 121% | 1 month | 95891% | 30of 872 parsed | — |
| 2025 | 385 | 384 | 10% | 13 months | 33587% | 126of 290 parsed | — |
| 2024 | 185 | 185 | 00% | 2 years 1 month | 16388% | 96of 131 parsed | — |
| 2023 | 105 | 105 | 00% | 3 years 2 months | 9187% | 53of 73 parsed | — |
| 2022 | 75 | 75 | 00% | 4 years 2 months | 6688% | 42of 50 parsed | — |
| 2021 | 50 | 50 | 00% | 5 years 1 month | 4182% | 23of 31 parsed | — |
| 2020 | 43 | 43 | 00% | 6 years 1 month | 3888% | 18of 22 parsed | — |
| 2019 | 40 | 40 | 00% | 7 years 3 months | 40100% | 20of 23 parsed | — |
| 2018 | 21 | 21 | 00% | 8 years 1 month | 1990% | 10of 11 parsed | — |
| 2017 | 19 | 19 | 00% | 9 years 3 months | 1895% | 8of 10 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| IsomerIsomer | A few months, enough time to polish and balance all of the mechanics and add all the features we originally planned.read 9 Sep 2026 | 3–6 months | 12 years 2 months | 2434% | Overdueby 11 years 8 months | |
| Undead OverlordUndead Overlord | The game may be in Early Access for quite some time. That will mostly depend on whether the game’s player community grows large enough to justify the addition of stretch goals, but also on the lives and fortunes of the game’s team of developers. Our goal is to reach a final release state for the game no later than one year after its release on Early Access. In the end, though, it will be done when it’s done. We want to bring the game to you as quickly as we can, but we are still only human (not yet having achieved interdimensional transcendence ourselves).read 9 Sep 2026 | about 12 months | 12 years 2 months | 1215% | Overdueby 11 years 2 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.