Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,615 in Early Access · 3,596 promises read · 1,199 announced, not started

Export CSVHow this is readQuestionnaires read up to 13 Sep 2026
AppliedClock started in 2026Tag: RPGClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1861,161252%2 months1,12895%42of 1,016 parsed
202546146100%13 months42793%157of 364 parsed
202424924900%2 years 1 month23494%140of 190 parsed
202312912900%3 years 2 months11992%74of 97 parsed
2022878700%4 years 2 months7991%52of 62 parsed
2021686800%5 years 2 months6190%38of 47 parsed
2020555500%6 years 2 months5295%27of 34 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018323200%8 years 2 months3094%21of 22 parsed
2017414100%9 years 3 months4098%20of 22 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
The Lantern of the Laughless SaintNerveLabs · entered 17 Aug 2026The Lantern of the Laughless SaintNerveLabs · entered 17 Aug 2026The Early Access period is planned to last for less than a year. During Early Access we are aiming to release updates every 1-2 weeks. We will continue to support and update the game with free content and improvements based on community feedback after this period.read 11 Sep 20260–1 months4 weeks182%Overdueby 2 weeks
Unclesbittabutt · entered 25 Aug 2026Unclesbittabutt · entered 25 Aug 20262 weeks from release dateread 9 Sep 2026about 2 weeks3 weeks129%Overdueby 4 days
Empire of Vice : ChicagoArtifex Parvus · entered 27 Jan 2026Empire of Vice : ChicagoArtifex Parvus · entered 27 Jan 2026We expect Empire of Vice: Chicago to remain in Early Access for approximately 3 to 6 months. This period will allow us to add content, improve balance, and refine the narrative and strategic systems based on community feedback.read 10 Sep 20263–6 months8 months126%Overdueby 2 months
Iverian Wars: Craxion vs DefugelZemi Interactive · entered 24 Feb 2026Iverian Wars: Craxion vs DefugelZemi Interactive · entered 24 Feb 2026We estimate Iverian Wars: Craxion vs Defugel to leave Early Access after six months.the store says it leaves Early Access on 13 Oct 2026about 6 months7 months110%Overdueby 3 weeks
Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~Quench Forge · entered 13 Jun 2026Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~Quench Forge · entered 13 Jun 2026We estimate Early Access will last approximately 3 months as a baseline. This duration is not fixed - it will flexibly adjust based on the volume and nature of community feedback, the priorities for additional features, and the need for balance tuning. If the community wants us to "spend more time refining in this direction" or "wait for a specific feature before going to 1.0", we will prioritize those voices. Progress updates and roadmap changes will be shared transparently through monthly devlogs on Steam News.read 8 Sep 2026about 3 months3 months101%Overdueby 1 day
故事引擎:随心所叙kening wang · entered 14 Aug 2026故事引擎:随心所叙kening wang · entered 14 Aug 2026Roughly one month. It depends on the volume of player feedback and how many iteration rounds the prompts need. Prompt tuning has no true endpoint, but once we reach the point where most players are satisfied in most scenarios, we'll ship the full release.read 8 Sep 2026about 1 month1 month101%Overdueby 1 day
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.