How long did they say Early Access would take, and how long has it been? · 2,615 in Early Access · 3,596 promises read · 1,199 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,186 | 1,161 | 252% | 2 months | 1,12895% | 42of 1,016 parsed | — |
| 2025 | 461 | 461 | 00% | 13 months | 42793% | 157of 364 parsed | — |
| 2024 | 249 | 249 | 00% | 2 years 1 month | 23494% | 140of 190 parsed | — |
| 2023 | 129 | 129 | 00% | 3 years 2 months | 11992% | 74of 97 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 68 | 68 | 00% | 5 years 2 months | 6190% | 38of 47 parsed | — |
| 2020 | 55 | 55 | 00% | 6 years 2 months | 5295% | 27of 34 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 32 | 32 | 00% | 8 years 2 months | 3094% | 21of 22 parsed | — |
| 2017 | 41 | 41 | 00% | 9 years 3 months | 4098% | 20of 22 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| The Lantern of the Laughless SaintThe Lantern of the Laughless Saint | The Early Access period is planned to last for less than a year. During Early Access we are aiming to release updates every 1-2 weeks. We will continue to support and update the game with free content and improvements based on community feedback after this period.read 11 Sep 2026 | 0–1 months | 4 weeks | 182% | Overdueby 2 weeks | |
| UnclesUncles | 2 weeks from release dateread 9 Sep 2026 | about 2 weeks | 3 weeks | 129% | Overdueby 4 days | |
| Empire of Vice : ChicagoEmpire of Vice : Chicago | We expect Empire of Vice: Chicago to remain in Early Access for approximately 3 to 6 months. This period will allow us to add content, improve balance, and refine the narrative and strategic systems based on community feedback.read 10 Sep 2026 | 3–6 months | 8 months | 126% | Overdueby 2 months | |
| Iverian Wars: Craxion vs DefugelIverian Wars: Craxion vs Defugel | We estimate Iverian Wars: Craxion vs Defugel to leave Early Access after six months.the store says it leaves Early Access on 13 Oct 2026 | about 6 months | 7 months | 110% | Overdueby 3 weeks | |
| Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~ | We estimate Early Access will last approximately 3 months as a baseline. This duration is not fixed - it will flexibly adjust based on the volume and nature of community feedback, the priorities for additional features, and the need for balance tuning. If the community wants us to "spend more time refining in this direction" or "wait for a specific feature before going to 1.0", we will prioritize those voices. Progress updates and roadmap changes will be shared transparently through monthly devlogs on Steam News.read 8 Sep 2026 | about 3 months | 3 months | 101% | Overdueby 1 day | |
| 故事引擎:随心所叙故事引擎:随心所叙 | Roughly one month. It depends on the volume of player feedback and how many iteration rounds the prompts need. Prompt tuning has no true endpoint, but once we reach the point where most players are satisfied in most scenarios, we'll ship the full release.read 8 Sep 2026 | about 1 month | 1 month | 101% | Overdueby 1 day |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.