How long did they say Early Access would take, and how long has it been? · 2,590 in Early Access · 3,559 promises read · 1,193 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,184 | 1,159 | 252% | 2 months | 1,12495% | 42of 1,012 parsed | — |
| 2025 | 455 | 455 | 00% | 13 months | 42193% | 155of 359 parsed | — |
| 2024 | 248 | 248 | 00% | 2 years 1 month | 23294% | 139of 188 parsed | — |
| 2023 | 127 | 127 | 00% | 3 years 2 months | 11792% | 72of 95 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 65 | 65 | 00% | 5 years 2 months | 5889% | 35of 44 parsed | — |
| 2020 | 54 | 54 | 00% | 6 years 2 months | 5194% | 26of 33 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 32 | 32 | 00% | 8 years 2 months | 3094% | 21of 22 parsed | — |
| 2017 | 40 | 40 | 00% | 9 years 3 months | 3998% | 19of 21 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Late Ming: Reborn in FlamesLate Ming: Reborn in Flames | I expect the early access to last for about 2 months.read 8 Sep 2026 | about 2 months | 10 months | 499% | Overdueby 8 months | |
| Dragoon AscensionDragoon Ascension | 2-4 months.read 12 Sep 2026 | 2–4 months | 19 months | 480% | Overdueby 15 months | |
| Immortal IDLEImmortal IDLE | This process is expected to take about three months, but it could extend to six months if players suggest a lot of content they would like added.read 12 Sep 2026 | 3–6 months | 20 months | 330% | Overdueby 14 months | |
| Unbroken: The AwakeningUnbroken: The Awakening | Estimated 6 months. A roadmap is planned to be coming soon. The major focus of Early Access will be bughunting-fixing, polishing, fixing holes and other issues in maps(ie too dark or empty). So hopefully it should go smoothly. As a reference the current state of Unbroken is similar to that of the last months of Neckbreaks Early Access.read 8 Sep 2026 | about 6 months | 19 months | 312% | Overdueby 13 months | |
| Life is Feudal: ArdenLife is Feudal: Arden | We're launching into Early Access, anticipating a few months of development as we work on implementing improvements and integrating your valuable feedback.read 9 Sep 2026 | 3–6 months | 19 months | 310% | Overdueby 13 months | |
| I'm Pregnant at 16I'm Pregnant at 16 | We plan to keep the game in early access for about 6 months. However, this timeline may change depending on community feedback and new features that we add. If the game is well-received, we aim to release the next part of the story no later than 6 months from now.read 12 Sep 2026 | about 6 months | 18 months | 295% | Overdueby 12 months | |
| KathanaKathana | Development Timeline The Open Beta will continue until we achieve our quality benchmarks for full release. Our estimated full release date is Q4 2025.read 12 Sep 2026 | 5 monthsuntil 31 Dec 2025 | 13 months | 263% | Overdueby 8 months | |
| Chernobylite 2: Exclusion ZoneChernobylite 2: Exclusion Zone | We estimate about 6-10 months. This is the time required to let your feedback influence a project of this scale and to validate together changes made during Early Access.read 7 Sep 2026 | 6–10 months | 18 months | 183% | Overdueby 8 months | |
| FellowshipFellowship | Fellowship will be in Early Access for approximately 6 months, however, this can change depending on community feedback.read 5 Sep 2026 | about 6 months | 11 months | 182% | Overdueby 5 months | |
| Herbals tycoonHerbals tycoon | We currently plan to release the official version of the game before December 2025. The duration of early access will depend on the player feedback we collect. We are committed to creating an excellent game for players and bringing more fun to everyone in the future.read 10 Sep 2026 | 11 monthsuntil 31 Dec 2025 | 20 months | 181% | Overdueby 9 months | |
| Heroes' Vow: Three KingdomsHeroes' Vow: Three Kingdoms | It may take us a year to perfect the subsequent content of the game, or maybe longer.read 13 Sep 2026 | about 12 months | 18 months | 147% | Overdueby 6 months | |
| DreamspringDreamspring | At the time of Early Access release, the estimated time is around 6 months to a year of additional development. But this may change with player feedback.the store says it leaves Early Access on 3 Oct 2026 | 6–12 months | 16 months | 132% | Overdueby 4 months | |
| DRAPLINEDRAPLINE | We’re aiming for a development period of 6 months to 1 year, targeting a full release between late 2025 and summer 2026. That said, the timeline may be adjusted depending on content volume and player feedback. We will share a roadmap with each major update and notify players in advance if an extension becomes necessary.the store says it leaves Early Access on 24 Sep 2026 | 6–12 months | 15 months | 121% | Overdueby 3 months | |
| Titan Quest IITitan Quest II | We will stay in Early Access for as long as needed, depending on the feedback of our community. Currently, we are thinking about one year.read 13 Sep 2026 | about 12 months | 13 months | 112% | Overdueby 1 month | |
| Beneath The SixBeneath The Six | We hope to keep Beneath The Six in early access for 6-12 months.read 9 Sep 2026 | 6–12 months | 13 months | 108% | Overdueby 4 weeks |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.