Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,159 in Early Access · 2,774 promises read · 945 announced, not started

Export CSVHow this is readQuestionnaires read up to 11 Sep 2026
AppliedClock started in 2016Tag: FPSClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,0811,063182%1 month99892%32of 902 parsed
202539239200%13 months34287%126of 296 parsed
202419719700%2 years 1 month17589%104of 141 parsed
202311311300%3 years 2 months9988%57of 78 parsed
2022767600%4 years 2 months6788%43of 51 parsed
2021515100%5 years 1 month4384%24of 32 parsed
2020454500%6 years 1 month4089%20of 24 parsed
2019393900%7 years 3 months39100%19of 22 parsed
2018212100%8 years 1 month1990%10of 11 parsed
2017191900%9 years 3 months1895%8of 10 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.