How long did they say Early Access would take, and how long has it been? · 2,504 in Early Access · 3,408 promises read · 1,138 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,166 | 1,141 | 252% | 2 months | 1,10395% | 39of 992 parsed | — |
| 2025 | 443 | 443 | 00% | 13 months | 40992% | 153of 352 parsed | — |
| 2024 | 235 | 235 | 00% | 2 years 1 month | 21792% | 128of 175 parsed | — |
| 2023 | 125 | 125 | 00% | 3 years 2 months | 11491% | 70of 92 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 61 | 61 | 00% | 5 years 2 months | 5489% | 32of 41 parsed | — |
| 2020 | 52 | 52 | 00% | 6 years 1 month | 4994% | 25of 31 parsed | — |
| 2019 | 50 | 50 | 00% | 7 years 2 months | 50100% | 26of 29 parsed | — |
| 2018 | 30 | 30 | 00% | 8 years 2 months | 2893% | 19of 20 parsed | — |
| 2017 | 36 | 36 | 00% | 9 years 3 months | 3597% | 17of 19 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Backrooms: What's NextBackrooms: What's Next | We estimate 2 month in early accessread 6 Sep 2026 | about 2 months | 20 months | 983% | Overdueby 18 months | |
| Dragoon AscensionDragoon Ascension | 2-4 months.read 12 Sep 2026 | 2–4 months | 19 months | 480% | Overdueby 15 months | |
| StillwoodStillwood | We estimate the Early Access phase to last around 6-8 months. This duration will allow us to implement improvements based on player feedback while maintaining a steady development pace.read 12 Sep 2026 | 6–8 months | 20 months | 251% | Overdueby 12 months | |
| WorshipWorship | We aim for 6 months of development before launching for full version. However, depending on Worship’s level of success during the Early Access phase, we will take more time to develop it and shape it into the game we truly want it to be.read 12 Sep 2026 | about 6 months | 14 months | 232% | Overdueby 8 months | |
| BodyRecordsBodyRecords | Our goal is to launch the full release in the end of 2025, with the exact date depending on the development progress and feedback received during the early access phase.read 11 Sep 2026 | 8 monthsuntil 31 Dec 2025 | 17 months | 211% | Overdueby 9 months | |
| AstronomicsAstronomics | We plan to remain in Early Access for approximately 8-10 months. The length of the Early Access stage will be driven by the feedback and response of the community.read 12 Sep 2026 | 8–10 months | 19 months | 191% | Overdueby 9 months | |
| Back in Service: a Metro DriverBack in Service: a Metro Driver | For about one year.the store says it leaves Early Access on 18 Dec 2026 | about 12 months | 20 months | 163% | Overdueby 8 months | |
| SCP: Containment Breach 2SCP: Containment Breach 2 | Probably around 10 months, but we hope to release it fasterread 5 Sep 2026 | about 10 months | 14 months | 143% | Overdueby 4 months | |
| PrimordialisPrimordialis | I'm estimating that it will be in early access for about 1 year, however estimating development time is hard so this is very approximate.read 5 Sep 2026 | about 12 months | 14 months | 120% | Overdueby 2 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.