Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,273 in Early Access · 2,994 promises read · 1,014 announced, not started

Export CSVHow this is readQuestionnaires read up to 12 Sep 2026
AppliedClock started in 2026Tag: BuildingClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1091,088212%2 months1,03293%34of 928 parsed
202540840800%13 months36690%133of 317 parsed
202420820800%2 years 1 month18890%109of 151 parsed
202311911900%3 years 2 months10891%65of 87 parsed
2022808000%4 years 2 months7189%47of 55 parsed
2021565600%5 years 2 months4988%27of 36 parsed
2020464600%6 years 1 month4189%20of 25 parsed
2019434300%7 years 3 months43100%21of 24 parsed
2018232300%8 years 1 month2191%12of 13 parsed
2017222200%9 years 2 months2195%11of 13 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
ApoikiaCharlie · entered 25 Feb 2026ApoikiaCharlie · entered 25 Feb 2026Our current target is around 2–4 months, but the timeline may change depending on feedback, testing outcomes, and the time needed to polish remaining core systems.read 7 Sep 20262–4 months7 months164%Overdueby 3 months
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.