How long did they say Early Access would take, and how long has it been? · 2,887 in Early Access · 4,008 promises read · 1,309 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,242 | 1,214 | 282% | 2 months | 1,19096% | 48of 1,071 parsed | — |
| 2025 | 514 | 514 | 00% | 14 months | 48494% | 185of 416 parsed | — |
| 2024 | 263 | 263 | 00% | 2 years 1 month | 24995% | 149of 201 parsed | — |
| 2023 | 144 | 144 | 00% | 3 years 2 months | 13493% | 87of 111 parsed | — |
| 2022 | 95 | 95 | 00% | 4 years 2 months | 8893% | 56of 67 parsed | — |
| 2021 | 76 | 76 | 00% | 5 years 2 months | 6991% | 44of 54 parsed | — |
| 2020 | 64 | 64 | 00% | 6 years 2 months | 6398% | 35of 42 parsed | — |
| 2019 | 55 | 55 | 00% | 7 years 3 months | 55100% | 29of 32 parsed | — |
| 2018 | 41 | 41 | 00% | 8 years 3 months | 3995% | 30of 31 parsed | — |
| 2017 | 59 | 59 | 00% | 9 years 3 months | 5898% | 32of 35 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| The ZoneThe Zone | 3-6 monthsread 13 Sep 2026 | 3–6 months | 18 months | 305% | Overdueby 12 months | |
| KathanaKathana | Development Timeline The Open Beta will continue until we achieve our quality benchmarks for full release. Our estimated full release date is Q4 2025.read 13 Sep 2026 | 5 monthsuntil 31 Dec 2025 | 13 months | 264% | Overdueby 8 months | |
| Magic Madness VRMagic Madness VR | We expect to remain in Early Access for a significant portion of 2025. However, the exact timeline may change depending on community feedback and development progress.read 13 Sep 2026 | 9 monthsuntil 31 Dec 2025 | 17 months | 193% | Overdueby 8 months | |
| Football Pitch SimulatorFootball Pitch Simulator | We plan to keep the game in Early Access for about 3–6 months. If development progresses faster than expected, the duration may be shorter.read 12 Sep 2026 | 3–6 months | 11 months | 186% | Overdueby 5 months | |
| Dark Fantasy GodhoodDark Fantasy Godhood | The story side of the game revolves around major questlines and locations. Currently the game has 5 major locations, the plan is to reach 10 major locations. I expect it to be finished by late 2025.read 7 Sep 2026 | 11 monthsuntil 31 Dec 2025 | 20 months | 182% | Overdueby 9 months | |
| Focus SimulatorFocus Simulator | I'm always trying to work on it when I can but I'm just one dude and I only have so much free time, so I will do my best to make it a full release but I cannot do that in good conscious if it isn't working way better, and have better features. I'm aiming for February 21st 2026 for a final release, but I cant make promisesread 13 Sep 2026 | 11 monthsuntil 21 Feb 2026 | 18 months | 164% | Overdueby 7 months | |
| taCamtaCam | I plan for taCam to remain in Early Access for approximately 12 months.read 8 Sep 2026 | about 12 months | 20 months | 163% | Overdueby 8 months | |
| Color A CubeColor A Cube | We anticipate the game will remain in Early Access for approximately 6–12 months. This period provides the opportunity to gather feedback, implement enhancements, and refine the game to its full potential ahead of its official release. However, this timeline is subject to change if new features are added to our roadmap based on player feedback and community input.read 8 Sep 2026 | 6–12 months | 18 months | 147% | Overdueby 6 months | |
| Car Service SimulatorCar Service Simulator | We expect Early Access to last at least several months, but the exact duration will depend on feedback and development progress.read 8 Sep 2026 | 3–9 months | 13 months | 139% | Overdueby 4 months | |
| Lost in PrayerLost in Prayer | We estimate that 6 to 12 months are needed to reach 1.0. At Nine Dots, we respect the humans working on the game and won’t do any crunch, so we will get out of Early Access when the game is ready.read 13 Sep 2026 | 6–12 months | 14 months | 117% | Overdueby 2 months | |
| Motorcycle Ride: InfinityMotorcycle Ride: Infinity | I plan for the Early Access period to last around 6 to 9 months. During this time, I’ll be expanding the core systems, adding new content, and working on performance and UX improvements. Of course, development is flexible and may evolve, but my goal is to implement all planned features and reach full release within this timeframe.read 12 Sep 2026 | 6–9 months | 10 months | 115% | Overdueby 1 month | |
| Lovesome StayLovesome Stay | If all goes well, the full release should be ready in 6 to 9 months!read 8 Sep 2026 | 6–9 months | 10 months | 106% | Overdueby 2 weeks | |
| Shogi 3DShogi 3D | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 18 months | 102% | Overdueby 2 weeks |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.