How long did they say Early Access would take, and how long has it been? · 3,270 in Early Access · 4,570 promises read · 1,438 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,356 | 1,319 | 373% | 2 months | 1,31497% | 58of 1,177 parsed | — |
| 2025 | 561 | 561 | 00% | 14 months | 53796% | 215of 464 parsed | — |
| 2024 | 289 | 289 | 00% | 2 years 1 month | 27896% | 170of 224 parsed | — |
| 2023 | 156 | 156 | 00% | 3 years 2 months | 14895% | 94of 123 parsed | — |
| 2022 | 108 | 108 | 00% | 4 years 2 months | 10395% | 65of 78 parsed | — |
| 2021 | 85 | 85 | 00% | 5 years 2 months | 7892% | 52of 62 parsed | — |
| 2020 | 68 | 68 | 00% | 6 years 2 months | 6799% | 39of 46 parsed | — |
| 2019 | 61 | 61 | 00% | 7 years 3 months | 61100% | 34of 38 parsed | — |
| 2018 | 54 | 54 | 00% | 8 years 3 months | 5296% | 39of 40 parsed | — |
| 2017 | 98 | 98 | 00% | 9 years 4 months | 9799% | 62of 65 parsed | — |
| Game | Promise | Entered | Elapsed | Verdict | |
|---|---|---|---|---|---|
| EcoEco | We intend Eco to be a forever-game, growing in depth and breadth and connections to other future games, a system of unlimited possibilities that aims to go beyond entertainment. That's why we aim for a continuous development of Eco even after leaving Early Access. In it's current state the game already has lots of content available and is in a very playable state, but there is still issues we need to fix, things we need to polish, features from our Eco Tree we want to introduce and feedback from our community that we want to implement. We plan to leave Early Access once the foundation for our vision of Eco Infinite is implemented and our team and community are convinced that the game is ready for this step.read 15 Sep 2026 | 6 Feb 2018 | 8 years 7 months | Could not read a duration | |
| Prosperous UniverseProsperous Universe | As it stands, the game is at least one year away from its full release. While we don't have a firm release date, we are endeavoring to make the game as polished as possible before the big launch.read 15 Sep 2026 | 20 Apr 2022 | 4 years 5 months | Open promise | |
| 末世:我有一辆房车末世:我有一辆房车 | We do not want to commit to a fixed date before we are confident in the quality of the full release. During Early Access, we plan to continue improving existing systems, expanding content where it adds meaningful value, and polishing the overall experience based on development progress and player feedback.read 15 Sep 2026 | 8 Aug 2026 | 1 month | Could not read a duration | |
| Bomb Vehicle Idle ClickerBomb Vehicle Idle Clicker | Plan to spend at least one year developing and perfecting the game.read 16 Sep 2026 | 19 Jun 2025 | 15 months | Open promise | |
| Red the CookRed the Cook | I plan to continue improving the game throughout Early Access for at least one year. However, as I gather feedback from players and refine the game's direction, the roadmap may change.read 6 Sep 2026 | 7 Aug 2026 | 1 month | Open promise |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.