How long did they say Early Access would take, and how long has it been? · 2,822 in Early Access · 3,914 promises read · 1,286 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,235 | 1,210 | 252% | 2 months | 1,18296% | 46of 1,065 parsed | — |
| 2025 | 499 | 499 | 00% | 13 months | 46994% | 176of 402 parsed | — |
| 2024 | 262 | 262 | 00% | 2 years 1 month | 24895% | 149of 201 parsed | — |
| 2023 | 138 | 138 | 00% | 3 years 2 months | 12893% | 82of 105 parsed | — |
| 2022 | 93 | 93 | 00% | 4 years 2 months | 8692% | 55of 66 parsed | — |
| 2021 | 75 | 75 | 00% | 5 years 2 months | 6891% | 43of 53 parsed | — |
| 2020 | 62 | 62 | 00% | 6 years 2 months | 6198% | 33of 40 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 40 | 40 | 00% | 8 years 3 months | 3895% | 29of 30 parsed | — |
| 2017 | 51 | 51 | 00% | 9 years 3 months | 5098% | 28of 30 parsed | — |
| Game | Promise | Entered | Elapsed | Verdict | |
|---|---|---|---|---|---|
| Project ZomboidProject Zomboid | Once we feel we have fulfilled everything we outlined at the very start of the project, and the game is sufficiently polished and bug free, we will launch the game as 1.0 and leave Early Access. As underlined above, we avoid ETAs because our goals are ambitious and we want to ensure they are delivered to the best of our abilities.read 14 Sep 2026 | 8 Nov 2013 | 12 years 10 months | Could not read a duration | |
| VRChatVRChat | VRChat is constantly evolving. We’re working tirelessly on the core platform to expand features and tools that allow for deeper creation and enjoyment of VRChat. Our community is building new worlds and avatars every day. We have big dreams for Social VR and we want to be at the right level of completion before leaving Early Access. We’ve not set a time limit on that yet but as we move forward we’ll keep everyone updated with our progress.read 12 Sep 2026 | 1 Feb 2017 | 9 years 7 months | Could not read a duration | |
| The IsleThe Isle | The game will leave Early Access once the core experience has been polished to our high standards. Developing games is not an exact science, so we cannot say for sure how long this will take, but hope you will join us on the journey getting there.read 13 Sep 2026 | 2 Dec 2015 | 10 years 9 months | Open promise | |
| EnshroudedEnshrouded | First and foremost, it depends on you and your feedback. Our goal is to provide you with the best experience, all the time. While we still have milestones to hit before full release, we aim to bring constant improvements and new content with each update.the store says it leaves Early Access on 15 Oct 2026 | 24 Jan 2024 | 2 years 8 months | Open promise | |
| Project PlaytimeProject Playtime | The development of the game will continue in the early access phase until it reaches a state of completion, ensuring a polished and fully realized experience for players.read 5 Sep 2026 | 12 Dec 2022 | 3 years 9 months | Open promise | |
| BodycamBodycam | We anticipate that Bodycam will remain in Early Access for several years. The duration depends on community feedback and the improvements we plan to introduce.read 14 Sep 2026 | 7 Jun 2024 | 2 years 3 months | Open promise | |
| KurtzPelKurtzPel | We have clear goals we hope to achieve in both quality and content for the official release of the game. Your feedback and the data Early Access will provide, will be very helpful in empowering us to make the best game possible.read 11 Sep 2026 | 30 Apr 2019 | 7 years 5 months | Could not read a duration | |
| GeoGuessr Steam EditionGeoGuessr Steam Edition | We expect to remain in Early Access for at least six months, but this may change as we develop new features and refine gameplay based on player feedback.read 12 Sep 2026 | 8 May 2025 | 16 months | Open promise | |
| Sky: Children of the LightSky: Children of the Light | The game will remain in Early Access until player feedback and refinements can be fully implemented.read 6 Sep 2026 | 10 Apr 2024 | 2 years 5 months | Could not read a duration | |
| Grounded 2Grounded 2 | We aren’t locking ourselves into a hard date just yet; it’ll really depend on how things go and how much we add based on your feedback. We’ll keep you posted along the way!read 12 Sep 2026 | 29 Jul 2025 | 14 months | Could not read a duration | |
| War SelectionWar Selection | The game will be immediately released as soon as the storyline Campaign is ready, the game meets our planned requirements, and our players are satisfied and support the development direction that we have chosen.read 14 Sep 2026 | 8 Oct 2019 | 6 years 11 months | Could not read a duration | |
| Operation: Harsh DoorstopOperation: Harsh Doorstop | The only answer to this question... is that we will be in early access for as long as we need to be. The more that people spread the word, donate, or contribute to development... the faster we'll release out of early access. However, I have no intention to rush that process.read 9 Sep 2026 | 15 Feb 2023 | 3 years 7 months | Open promise | |
| CraftopiaCraftopia | We're planning to improve the quality of the game by making various improvements through Early Access for one year at least. During Early Access, we will be updating the game based on our development roadmap, adding content, and improving the game system aggressively. We will decide on extending Early Access or releasing the game officially, depending on development progress.read 12 Sep 2026 | 4 Sep 2020 | 6 years | Open promise | |
| NightingaleNightingale | We don’t want to stick to a date and underdeliver on the experience. We’ll make sure that Nightingale will only leave Early Access when it’s ready.read 5 Sep 2026 | 20 Feb 2024 | 2 years 7 months | Open promise | |
| War of RightsWar of Rights | With more than 12 years in development (and having had crowdfunding backers & early access customers help us test the game and develop its mechanics in the 197 alpha updates released over the past years) we have chosen a methodical update release schedule. We are dedicated to bringing as many details and features into this game as possible as long as we have the support to do so. There is no end goal for us and thus no set target for how long we plan for the game to be in Early Access. It is entirely possible that we someday realize our vision has been fulfilled and we therefore have a set release target - but until then we will keep on expanding the scope of the game (and thus the time in Early Access). We hope you will be part of that journey with us.read 14 Sep 2026 | 3 Dec 2018 | 7 years 9 months | Open promise | |
| SubsistenceSubsistence | I plan to keep the game in EA up until I'm confident there is a sufficient content and depth to the gameplay. I'm not in a hurry to move out of EA. I feel EA is perfect while I continue to add features and make changes to the game.read 13 Sep 2026 | 25 Oct 2016 | 9 years 11 months | Could not read a duration | |
| Day of DragonsDay of Dragons | We don't know, it really depends on how much support we get from the community and how long it takes us to add in all the features leading to full release.read 8 Sep 2026 | 4 Dec 2019 | 6 years 9 months | Open promise | |
| Granny SimulatorGranny Simulator | I'm not entirely sure. There is still so much i plan to do with this game. I hope it will not take longer than a year.read 8 Sep 2026 | 17 Apr 2019 | 7 years 5 months | Open promise | |
| SilicaSilica | Silica continues to evolve in Early Access, and we're making steady progress toward a full release. Given the complexity and scope of upcoming features, we don’t have a specific release date yet, but we’ll keep the community updated as we get closer.read 12 Sep 2026 | 3 May 2023 | 3 years 4 months | Could not read a duration | |
| NomadNomad | Simple and honest answer? I don't know. I want Nomad to be the best game experience for everyone and because of that I don't want to be tied to release dates and be rushed. It will be done when it's done.read 11 Sep 2026 | 26 Jun 2015 | 11 years 3 months | Open promise | |
| Of Guards And ThievesOf Guards And Thieves | There is not an official date, we have big plans for Ogat, it is our intention to add a large number of game modes and other new content. Early Access phase ending depends on how much stuff we'd like to add during development.read 9 Sep 2026 | 16 Jul 2014 | 12 years 2 months | Open promise | |
| FOUNDRYFOUNDRY | We don't know yet and we don't want to commit to a certain date. The game will leave Early Access when the game has satisfied our high expectations for quality and amount of content.read 13 Sep 2026 | 2 May 2024 | 2 years 4 months | Open promise | |
| GONE FishingGONE Fishing | You may have noticed the game is still in early access. We now anticipate release before November. Our focus is on making the game fun, stable, and replayable, not just hitting a deadline.read 13 Sep 2026 | 16 Jun 2025 | 15 months | Could not read a duration | |
| OUTBRKOUTBRK | It’s very hard to estimate at this point, we don’t want to rush too fast to 1.0, nor want to stay in early access unnecessarily long. OUTBRK is still very early in its production cycle, and we want to add a lot more features, cars, car accessories, polish and bug fixes. Our primary focus is to keep our game scope in control for 1.0, deliver new content that players want, and improve stability and performance.read 5 Sep 2026 | 28 Jun 2024 | 2 years 3 months | Open promise | |
| Sub RosaSub Rosa | Sub Rosa is unique in that the game has been in Early Access for years now, albeit hidden from the store and relying on word of mouth to build a small but motivated community of fans around the world. Currently the game is planned to remain in a public Early Access period indefinitely until The Management Team deem it final and their work complete.read 8 Sep 2026 | 25 Mar 2021 | 5 years 6 months | Open promise | |
| StarMadeStarMade | StarMade will stay in Early Access until we’ve developed all core features and feel confident in the game’s overall systems. We will also need to go through a rigorous bug testing phase. Our plans are ambitious, as such no definitive date can be made.read 8 Sep 2026 | 4 Dec 2014 | 11 years 9 months | Open promise | |
| WarforkWarfork | We will work quickly as possible to achieve our goals. There is no timeframe set in stone to leave Early Access.read 13 Sep 2026 | 16 Aug 2019 | 7 years 1 month | Could not read a duration | |
| Nova-Life: AmboiseNova-Life: Amboise | no duration answer on the pageread 5 Sep 2026 | 23 Apr 2019 | 7 years 5 months | No duration given | |
| YmirYmir | Development on this game will continue as long as I can keep it going, and its ambitions will be readjusted based on the game's reception. The line between Early Access and effective release is therefore blurry and hard to define. Once i believe a sufficient quality standard and stability has been reached, i'll move out of Early Access.read 5 Sep 2026 | 16 Mar 2019 | 7 years 6 months | Could not read a duration | |
| The Orville - Interactive Fan ExperienceThe Orville - Interactive Fan Experience | We are constantly working and evolving while developing the experience and we keep on finding amazing new features to implement. Our vision might take a while to be complete, but we'll get there.read 12 Sep 2026 | 23 Jul 2019 | 7 years 2 months | Could not read a duration | |
| Backrooms: ExtractionsBackrooms: Extractions | not read yet | 30 Apr 2025 | 17 months | Promise not read yet | |
| Total MinerTotal Miner | no duration answer on the pageread 11 Sep 2026 | 23 Dec 2017 | 8 years 9 months | No duration given | |
| MONSTER CARDSMONSTER CARDS | not read yet | 12 Aug 2022 | 4 years 1 month | Promise not read yet | |
| SEVERANCESEVERANCE | i plan to stay in Early Access for year. This gives me time to polish gameplay, balance the game perfectly, expand more on maps and content and respond to community feedback. The timeline isn’t set in stone. I'll take the time I need to get it right.the store says it leaves Early Access on 26 Oct 2026 | 31 Oct 2025 | 10 months | Could not read a duration | |
| Voice of ChernobylVoice of Chernobyl | There is not a deadline or an estimated time currently, we have to finish the game before deciding to do a full release, however we hope to speed up the development with future updates supported by feedback from the community. Each great major update is a big step towards a full releaseread 8 Sep 2026 | 18 Sep 2022 | 4 years | Could not read a duration | |
| PONEPONE | I plan to finish PONE before the end of this coming November. By then PONE should reach its full potential and contain all the content I want to add. I post updates on my socials.read 7 Sep 2026 | 22 Oct 2025 | 11 months | Could not read a duration | |
| Long Drive NorthLong Drive North | not read yet | 18 Nov 2025 | 10 months | Promise not read yet | |
| Hood WarfareHood Warfare | Our release date is currently ETA, however we are not planning to be in early access for over a year.read 11 Sep 2026 | 26 Jan 2023 | 3 years 8 months | Open promise | |
| FragsurfFragsurf | Until it is ready.read 8 Sep 2026 | 7 Jun 2020 | 6 years 3 months | Open promise | |
| World of FootballWorld of Football | We have LOTS of plans for World Of Football, which you can find detailed in our Roadmap, which is also available on our website. The game will remain in Early Access while we continue to refine and expand the experience and we are happy with the current status of the game. Core features like matchmaking, our in-game store, and other key systems are already live during Early Access. Now is the perfect time to jump in, as new major features are regularly introduced to enhance gameplay and build toward an exciting 1.0 launch! Check out our Roadmap for our vision.read 11 Sep 2026 | 20 Nov 2024 | 22 months | Could not read a duration | |
| ModboxModbox | Currently we have no set date for release. We plan to release Modbox out of early access once it's feature complete.read 12 Sep 2026 | 5 Apr 2016 | 10 years 5 months | Open promise | |
| Goblin's DieGoblin's Die | We estimate at least one year, but the final timeline will depend on the team size we can support.read 12 Sep 2026 | 30 Apr 2026 | 5 months | Open promise | |
| CrashnautsCrashnauts | The open beta will last at least 6 months with no determined end date. We hope the community to help us move forward as quickly as possible.read 12 Sep 2026 | 24 Jul 2017 | 9 years 2 months | Open promise | |
| Purgatory: War of the DamnedPurgatory: War of the Damned | The dates are never certain with an online multiplayer but we plan to move into beta phase within the year, from there we will be polishing and fixing bugs before a full release. As we hope we won't stop creating new content for a long time, the game will be an ongoing project even when fully released.read 9 Sep 2026 | 11 Feb 2015 | 11 years 7 months | Could not read a duration | |
| CaldraCaldra | not read yet | 29 May 2026 | 4 months | Promise not read yet | |
| Crystal ConquestCrystal Conquest | not read yet | 12 Dec 2025 | 9 months | Promise not read yet | |
| One more timeOne more time | There is no fixed timeline. How long the game stays in Early Access depends on how it is received and how much time I am able to commit, so I would rather not give a date I cannot guarantee.read 6 Sep 2026 | 18 Aug 2026 | 4 weeks | Open promise | |
| The Fifth DayThe Fifth Day | With many new additions and improvements planned for the game based on community involvement, it is difficult to give an exact date at this point. Over the next few months, the game will continue to evolve as new content is added and bug fixes are implemented in accordance to community feedback.read 9 Sep 2026 | 25 Jul 2014 | 12 years 2 months | Open promise | |
| GeocoreGeocore | Until it is at release version 1.0, at which point it will go on sale.read 11 Sep 2026 | 31 Jul 2015 | 11 years 2 months | Could not read a duration | |
| Stellar OverloadStellar Overload | At least one year of development is still required to finalize the game. This being said, we have a quality ambition for Stellar Overload and we won’t leave the early access state until the game reaches our quality goal regarding both the game stability and the gameplay.read 14 Sep 2026 | 11 Oct 2016 | 9 years 11 months | Open promise |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.