How long did they say Early Access would take, and how long has it been? · 2,731 in Early Access · 3,777 promises read · 1,249 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,213 | 1,188 | 252% | 2 months | 1,15795% | 45of 1,042 parsed | — |
| 2025 | 484 | 484 | 00% | 13 months | 45293% | 168of 387 parsed | — |
| 2024 | 257 | 257 | 00% | 2 years 1 month | 24395% | 147of 197 parsed | — |
| 2023 | 133 | 133 | 00% | 3 years 2 months | 12392% | 78of 101 parsed | — |
| 2022 | 91 | 91 | 00% | 4 years 2 months | 8492% | 54of 65 parsed | — |
| 2021 | 72 | 72 | 00% | 5 years 2 months | 6590% | 41of 50 parsed | — |
| 2020 | 57 | 57 | 00% | 6 years 2 months | 5698% | 30of 37 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 36 | 36 | 00% | 8 years 3 months | 3494% | 26of 27 parsed | — |
| 2017 | 47 | 47 | 00% | 9 years 3 months | 4698% | 25of 27 parsed | — |
| Game | Promise | Entered | Elapsed | Verdict | |
|---|---|---|---|---|---|
| EnshroudedEnshrouded | First and foremost, it depends on you and your feedback. Our goal is to provide you with the best experience, all the time. While we still have milestones to hit before full release, we aim to bring constant improvements and new content with each update.the store says it leaves Early Access on 15 Oct 2026 | 24 Jan 2024 | 2 years 8 months | Open promise | |
| Manor LordsManor Lords | We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 13 Sep 2026 | 26 Apr 2024 | 2 years 5 months | Could not read a duration | |
| Grounded 2Grounded 2 | We aren’t locking ourselves into a hard date just yet; it’ll really depend on how things go and how much we add based on your feedback. We’ll keep you posted along the way!read 12 Sep 2026 | 29 Jul 2025 | 14 months | Could not read a duration | |
| War SelectionWar Selection | The game will be immediately released as soon as the storyline Campaign is ready, the game meets our planned requirements, and our players are satisfied and support the development direction that we have chosen.read 12 Sep 2026 | 8 Oct 2019 | 6 years 11 months | Could not read a duration | |
| EcoEco | We intend Eco to be a forever-game, growing in depth and breadth and connections to other future games, a system of unlimited possibilities that aims to go beyond entertainment. That's why we aim for a continuous development of Eco even after leaving Early Access. In it's current state the game already has lots of content available and is in a very playable state, but there is still issues we need to fix, things we need to polish, features from our Eco Tree we want to introduce and feedback from our community that we want to implement. We plan to leave Early Access once the foundation for our vision of Eco Infinite is implemented and our team and community are convinced that the game is ready for this step.read 6 Sep 2026 | 6 Feb 2018 | 8 years 7 months | Could not read a duration | |
| The Last CaretakerThe Last Caretaker | We plan to stay in Early Access for at least 12 months. The timeline will depend on development progress and player feedback. Our priority is to build a polished and immersive experience, and we’ll take the time needed to ensure it reaches its full potential.read 12 Sep 2026 | 6 Nov 2025 | 10 months | Open promise | |
| NorlandNorland | We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 12 Sep 2026 | 18 Jul 2024 | 2 years 2 months | Could not read a duration | |
| The InfectedThe Infected | The original goal is/remains to stay in Early Access until the major systems are complete and polished. There is no exact timeline, but expect regular developments along the way.read 5 Sep 2026 | 7 Aug 2020 | 6 years 1 month | Open promise | |
| Rising WorldRising World | The game already spent a long time in Early Access. The previous Java version was almost at a point to move it out of Early Access - but instead we decided to move the game to a new engine and rewrite everything from scratch. The new version can be considered a successor of the original game. It was important for us that everyone who already owned the game gets the new version free of charge. That's the reason why we kept it in Early Access instead of releasing the new version as a separate game.read 12 Sep 2026 | 3 Dec 2014 | 11 years 9 months | Could not read a duration | |
| FOUNDRYFOUNDRY | We don't know yet and we don't want to commit to a certain date. The game will leave Early Access when the game has satisfied our high expectations for quality and amount of content.read 13 Sep 2026 | 2 May 2024 | 2 years 4 months | Open promise | |
| WhiskerwoodWhiskerwood | We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 12 Sep 2026 | 6 Nov 2025 | 10 months | Could not read a duration | |
| Blacksmith MasterBlacksmith Master | We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 12 Sep 2026 | 15 May 2025 | 16 months | Could not read a duration | |
| The Last Plague: BlightThe Last Plague: Blight | There are too many planned features and content already, but it is tough to know when the game will fully feel like a 1.0 release and be ready to leave Early Access. Given this, and depending on how feedback goes and how the community steers the direction of the game, we imagine it will take at least a year for it to be fully ready after the initial Early Access release date.read 5 Sep 2026 | 3 Oct 2024 | 23 months | Open promise | |
| Prosperous UniverseProsperous Universe | As it stands, the game is at least one year away from its full release. While we don't have a firm release date, we are endeavoring to make the game as polished as possible before the big launch.read 9 Sep 2026 | 20 Apr 2022 | 4 years 5 months | Open promise | |
| Plains of PainPlains of Pain | not read yet | 17 Feb 2023 | 3 years 7 months | Promise not read yet | |
| Stars ReachStars Reach | Our current goal is to remain in Early Access for at least 6 months. Player feedback will help shape our 1.0 release plans.read 12 Sep 2026 | 18 Aug 2026 | 4 weeks | Open promise | |
| EverRailEverRail | Once we release into Early Access, we plan EverRail to be in Early Access for 12 months or longer. During Early Access we want to make sure the game will meet our quality and quantity standards to ensure a successful full release. Early Access allows us to expand the world, polish gameplay systems, and integrate community-driven improvements. We’ll keep players updated regularly and adjust the timeline with more specific dates as we progress.read 12 Sep 2026 | 20 Jul 2026 | 2 months | Open promise | |
| Here Comes The SwarmHere Comes The Swarm | not read yet | 5 Mar 2026 | 6 months | Promise not read yet | |
| Wizdom AcademyWizdom Academy | We launched in Early Access in April 2025 and we are still actively developing the game. We have already shipped major updates based on community feedback and we are not done yet. Expect more changes before we hit the full release.read 9 Sep 2026 | 17 Apr 2025 | 17 months | Could not read a duration | |
| PenkuraPenkura | not read yet | 19 Dec 2018 | 7 years 9 months | Promise not read yet | |
| Lazy Witch's FactoryLazy Witch's Factory | We currently plan for the Early Access period to last at least six months. This estimate takes into account both the time required to develop new features and the time needed to ensure the game remains balanced and stable after those features are introduced. If additional features or improvements are identified that would further enhance the game, we will consider extending the Early Access period.read 14 Sep 2026 | 20 Aug 2026 | 4 weeks | Open promise | |
| Edge IslandsEdge Islands | I'm progressing as fast as possible thanks to solid foundations but be aware that I'm working alone on the game. My current plan is to stay at least two years in early access.read 12 Sep 2026 | 24 Mar 2025 | 18 months | Open promise | |
| OddFauna : Secret of the TerrabeastOddFauna : Secret of the Terrabeast | not read yet | 2 Jun 2026 | 3 months | Promise not read yet | |
| Sailing alone:AftermathSailing alone:Aftermath | We anticipate that the Early Access version will be available for at least six months.read 12 Sep 2026 | 14 Jan 2025 | 20 months | Open promise | |
| Dangerous LandDangerous Land | I have not set a specific duration for Early Access. The game will continue to be developed until all planned content has been added.read 13 Sep 2026 | 28 Jul 2023 | 3 years 2 months | Could not read a duration | |
| Mutiny's WakeMutiny's Wake | not read yet | 14 May 2026 | 4 months | Promise not read yet | |
| GRAVGRAV | Until we (but more importantly, the community) feel the game is living up to its full potential.read 10 Sep 2026 | 8 Jan 2015 | 11 years 8 months | Could not read a duration | |
| Bandit the gameBandit the game | Unknownread 13 Sep 2026 | 28 Aug 2019 | 7 years 1 month | Open promise | |
| Primitive Society SimulatorPrimitive Society Simulator | We expect the Early Access to last at least a year. While we have ideas for what needs to be done before the full release (see below), players’ feedback affects that and we’re ready to put in additional time.read 7 Sep 2026 | 27 Feb 2024 | 2 years 7 months | Open promise |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.