Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,719 in Early Access · 1,915 promises read · 653 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedClock started in 2018×Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202692992181%1 month81488%22of 743 parsed
202529729700%13 months24081%81of 197 parsed
202415615600%2 years13385%75of 107 parsed
2023929200%3 years 2 months7885%44of 62 parsed
2022626200%4 years 2 months5284%33of 40 parsed
2021464600%5 years 2 months3678%21of 27 parsed
2020414100%6 years 1 month3688%16of 20 parsed
2019292900%7 years 3 months29100%12of 15 parsed
2018161600%8 years 1 month1488%7of 8 parsed
2017131300%9 years 3 months1292%5of 7 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
NavalArtRZ Entertainment · entered 20 Jun 2018NavalArtRZ Entertainment · entered 20 Jun 2018-We are planning to constantly update and expand NavalArt, and we believe its full beauty will be appreciated in 2027.read 8 Sep 20269 years 6 monthsuntil 31 Dec 20278 years 3 months87%On the clock15 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.