Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,704 in Early Access · 1,878 promises read · 638 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedClock started in 2016×Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202692391581%1 month80587%21of 735 parsed
202529529500%13 months23780%81of 196 parsed
202415515500%2 years13285%74of 106 parsed
2023929200%3 years 2 months7885%44of 62 parsed
2022595900%4 years 2 months4983%32of 39 parsed
2021454500%5 years 2 months3373%19of 25 parsed
2020404000%6 years 1 month3588%15of 19 parsed
2019292900%7 years 3 months29100%12of 15 parsed
2018161600%8 years 1 month1488%7of 8 parsed
2017131300%9 years 3 months1292%5of 7 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.