Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,503 in Early Access · 3,405 promises read · 1,137 announced, not started

Export CSVHow this is readQuestionnaires read up to 13 Sep 2026
AppliedClock started in 2026Tag: StrategyClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1661,141252%2 months1,10395%39of 992 parsed
202544344300%13 months40892%152of 351 parsed
202423523500%2 years 1 month21792%128of 175 parsed
202312412400%3 years 2 months11391%69of 91 parsed
2022878700%4 years 2 months7991%52of 62 parsed
2021616100%5 years 2 months5489%32of 41 parsed
2020525200%6 years 1 month4994%25of 31 parsed
2019505000%7 years 2 months50100%26of 29 parsed
2018303000%8 years 2 months2893%19of 20 parsed
2017363600%9 years 3 months3597%17of 19 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Submarine Homesick BluesMONOKU SAS · entered 20 Mar 2026Submarine Homesick BluesMONOKU SAS · entered 20 Mar 2026We expect the game to remain in Early Access for approximately 4 to 6 months, depending on development progress and community feedback. During this time, we will expand content, improve game balance, and optimize performance before the full release.read 13 Sep 20264–6 months6 months97%On the clockDue this month
BoardlikeBozz · entered 23 Apr 2026BoardlikeBozz · entered 23 Apr 2026I don’t expect a long development road ahead. 5 months should be enough to polish the details and get the balancing right.read 10 Sep 2026about 5 months5 months94%On the clockDue this month
Tung Tung Together: Online Deathrun PartyDarkRook Interactive · entered 22 May 2026Tung Tung Together: Online Deathrun PartyDarkRook Interactive · entered 22 May 2026The game is planned to remain in Early Access for approximately 3–4 months. Throughout this period, Tung Tung Together will receive regular updates, including new maps, traps, gameplay improvements, and balance adjustments based on community feedback.read 7 Sep 20263–4 months4 months94%On the clockDue this month
DeifiedGoblinz Publishing · entered 27 Apr 2026DeifiedGoblinz Publishing · entered 27 Apr 2026We expect the game to be in Early Access for approximately 5 months.the store says it leaves Early Access on 21 Sep 2026about 5 months5 months91%On the clockDue this month
Maximilian SpeeEUGENE LOPATIN · entered 5 Mar 2026Maximilian SpeeEUGENE LOPATIN · entered 5 Mar 2026I have plan to remain in Early Access for approximately 6–9 months. This timeframe allows me to expand content, refine balance, and incorporate player feedback while ensuring the quality and stability of the full release.read 6 Sep 20266–9 months6 months70%On the clock3 months left
War and PoliticsJIYUTORISEI · entered 1 Jan 2026War and PoliticsJIYUTORISEI · entered 1 Jan 2026The full version is scheduled to be released after approximately one year of early access. However, this may change due to development circumstances.the store says it leaves Early Access on 1 Jan 2027about 12 months8 months70%On the clock4 months left
Isekai Adventurer GuildBeard Bear · entered 12 Jan 2026Isekai Adventurer GuildBeard Bear · entered 12 Jan 2026I’m aiming for the full release in the second half of 2026.read 9 Sep 202612 monthsuntil 31 Dec 20268 months67%On the clock4 months left
StrategosMicroProse Software · entered 20 Jan 2026StrategosMicroProse Software · entered 20 Jan 2026The current plan for Strategos is to be in Early Access for 12 months.read 11 Sep 2026about 12 months8 months65%On the clock4 months left
Kittens GameNuclear Unicorn · entered 11 Feb 2026Kittens GameNuclear Unicorn · entered 11 Feb 2026The game should be released as a full version once Steam version is considered sufficiently stable and mature. There is currently no ETA, but it should be done somewhere in 2026.read 10 Sep 202611 monthsuntil 31 Dec 20267 months64%On the clock4 months left
Battle HanafudaSUZUKI PLAN · entered 10 Mar 2026Battle HanafudaSUZUKI PLAN · entered 10 Mar 2026We are aiming for a full release within 2026, although the exact timing may be adjusted to prioritize quality based on community feedback and ongoing development progress.read 8 Sep 202610 monthsuntil 31 Dec 20266 months61%On the clock4 months left
MENACEHooded Horse · entered 5 Feb 2026MENACEHooded Horse · entered 5 Feb 2026We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 12 Sep 2026about 12 months7 months60%On the clock5 months left
Hand-me-downsBuggy Deduck · entered 8 May 2026Hand-me-downsBuggy Deduck · entered 8 May 2026Hand-me-downs will leave Early Access in Autumn 2026.the store says it leaves Early Access on 28 Oct 20267 monthsuntil 30 Nov 20264 months60%On the clock3 months left
Team Principal: A Racing ManagerPatrick H · entered 13 Feb 2026Team Principal: A Racing ManagerPatrick H · entered 13 Feb 20266 months - 1 yearread 12 Sep 20266–12 months7 months58%On the clock5 months left
Oaken TowerAlibi Games · entered 28 Apr 2026Oaken TowerAlibi Games · entered 28 Apr 2026We plan to work on the game until we are confident there is enough great content to release to 1.0. We expect the game will be in early access for approximately 8 months.read 13 Sep 2026about 8 months5 months57%On the clock3 months left
TradingLifeFun(ctor) Studio · entered 18 Feb 2026TradingLifeFun(ctor) Studio · entered 18 Feb 2026We expect Early Access to last around one year. That said, we’ll focus on shipping meaningful improvements and updates as they’re ready, based on development progress and community feedback.read 12 Sep 2026about 12 months7 months57%On the clock5 months left
Obscure Chronicle of DynastiaPotS · entered 3 Mar 2026Obscure Chronicle of DynastiaPotS · entered 3 Mar 2026We plan to complete this project within a minimum of six months and a maximum of approximately one year.read 8 Sep 20266–12 months6 months53%On the clock6 months left
Hive BlightOptizOnion · entered 9 Mar 2026Hive BlightOptizOnion · entered 9 Mar 2026Less than a year.read 10 Sep 20260–12 months6 months52%On the clock6 months left
DichrowarMeleeSeraph Games · entered 11 Mar 2026DichrowarMeleeSeraph Games · entered 11 Mar 2026We expect the Early Access period to last for approximately one year, with plans to conclude it before 2027.read 12 Sep 2026about 12 months6 months51%On the clock6 months left
Computer RevolutionFirst Principles Education · entered 15 Jul 2026Computer RevolutionFirst Principles Education · entered 15 Jul 2026It is expected that the full version will be ready for release October 2026, containing all intended content and exercises. However, it's certainly possible that development will take longer. Development may be extended to implement features that are suggested by the users.read 12 Sep 20264 monthsuntil 31 Oct 20262 months49%On the clock2 months left
Defi's DevotionMythberry Studio · entered 18 Jun 2026Defi's DevotionMythberry Studio · entered 18 Jun 2026My goal is to keep Early Access to no more than six months.read 12 Sep 20260–6 months3 months48%On the clock3 months left
Nova RomaHooded Horse · entered 26 Mar 2026Nova RomaHooded Horse · entered 26 Mar 2026We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 12 Sep 2026about 12 months6 months47%On the clock6 months left
Raisin Word-ConnectRaisinRiot · entered 27 Mar 2026Raisin Word-ConnectRaisinRiot · entered 27 Mar 2026We plan to be in Early Access for approximately 6 to 12 months. This timeline allows us to polish the existing features and implement the most requested game modes from our community.read 13 Sep 20266–12 months6 months47%On the clock6 months left
WyldernookStudio Kejami · entered 23 Jun 2026WyldernookStudio Kejami · entered 23 Jun 2026We're currently expecting to be in Early Access about 6 months. We plan to exit Early Access when all the card artwork is completed, as that's the main development bottleneck, so you'll be able to track our velocity towards release over the course of Early Access.read 12 Sep 2026about 6 months3 months45%On the clock3 months left
Three Kingdoms:YiXL Studio · entered 23 Jun 2026Three Kingdoms:YiXL Studio · entered 23 Jun 2026We expect Early Access to last 3 to 6 months, with the exact timeline adjusted based on content completeness and player feedback. Our goal is to fully deliver the eight provinces' unique content, the complete hero roster, and the full awakening paths for custom heroes. Once the core content is live and properly balanced, we'll move into full release.read 12 Sep 20263–6 months3 months45%On the clock3 months left
Mad Television TycoonEggcode · entered 9 Apr 2026Mad Television TycoonEggcode · entered 9 Apr 2026It is planned to leave the game in Early Access for 6-12 months. That's enough time to improve the game with the help of the community.read 7 Sep 20266–12 months5 months43%On the clock7 months left
BatakThe Feature Creep · entered 9 Apr 2026BatakThe Feature Creep · entered 9 Apr 2026We plan to be in Early Access for up to one year.read 7 Sep 20260–12 months5 months43%On the clock7 months left
Political Survival - Head of Stateplausegame7 · entered 18 Aug 2026Political Survival - Head of Stateplausegame7 · entered 18 Aug 2026We expect Political Survival to remain in Early Access for approximately 1 to 2 months, depending on community feedback and planned feature development.read 6 Sep 20261–2 months4 weeks43%On the clock1 month left
Radar IdentifiedDeep Lore Solutions · entered 12 Apr 2026Radar IdentifiedDeep Lore Solutions · entered 12 Apr 2026We anticipate Early Access lasting approximately 9–12 months, though this may change depending on the scope of feedback and features we decide to pursue.read 13 Sep 20269–12 months5 months42%On the clock7 months left
ModernFireFireLineGames · entered 13 Apr 2026ModernFireFireLineGames · entered 13 Apr 2026The game will be available in Early Access for approximately one year — until the main stages of the project’s development are completed. During this period, active work is planned on fixing bugs and improving key mechanics, including unit balance, commander abilities, and more. We also plan to expand the selection of units and special abilities that may reflect the military potential of several countries. In addition, we are considering adding new maps with different atmospheres and designs to make battles more diverse. Possible options include maps with desert cities, open terrain, and densely built urban areas, which may create additional conditions for tactics and strategic decision-making.read 10 Sep 2026about 12 months5 months42%On the clock7 months left
CLOUD DWELLERSXinzhi · entered 17 Apr 2026CLOUD DWELLERSXinzhi · entered 17 Apr 2026The length of our Early Access period will ultimately depend on the feedback we receive from players — your input will help shape how the game evolves. That said, based on our current roadmap, we expect Cloud Dwellers to remain in Early Access for about a year, with the full release planned for mid-2027. We’re fully committed to making sure the game is worth your time and support. Our goal is to keep delivering meaningful updates and genuine enjoyment throughout the development process and beyond.read 8 Sep 2026about 12 months5 months41%On the clock7 months left
Masters of Albion22cans · entered 22 Apr 2026Masters of Albion22cans · entered 22 Apr 2026We currently expect Masters of Albion to remain in Early Access for around 12 months. However, development will continue based on player feedback and the needs of the game, so the timeline may shift as we refine and expand the experience. We’ll keep you all updated on plans via our Discord and Steam page.read 12 Sep 2026about 12 months5 months39%On the clock7 months left
Shady O'Grady's™ Overnight SensationGilligames · entered 24 Apr 2026Shady O'Grady's™ Overnight SensationGilligames · entered 24 Apr 2026As long as it takes to record the 164 soundtrack songs. We're hoping it could be 9-12 months.read 8 Sep 20269–12 months5 months39%On the clock7 months left
SkyInFlamesVasyliyBritva · entered 27 Apr 2026SkyInFlamesVasyliyBritva · entered 27 Apr 2026Approximately one year.read 10 Sep 2026about 12 months5 months38%On the clock7 months left
TamespireKeffepi · entered 7 Jul 2026TamespireKeffepi · entered 7 Jul 2026We expect Tamespire to stay in Early Access for roughly 6 months, depending on how quickly the roster and content roadmap come together with community feedback.read 11 Sep 2026about 6 months2 months37%On the clock4 months left
Heroes of Might and Magic: Olden EraHooded Horse · entered 30 Apr 2026Heroes of Might and Magic: Olden EraHooded Horse · entered 30 Apr 2026We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 6 Sep 2026about 12 months4 months37%On the clock8 months left
BETRAYEDAlmost Good Games · entered 1 May 2026BETRAYEDAlmost Good Games · entered 1 May 2026We currently plan 6–12 months, depending on the scale of the features the community requests. If we see strong demand for larger systems (new roles, bigger maps, additional modes etc.), the Early Access period may be extended to deliver them properly.read 12 Sep 20266–12 months4 months37%On the clock8 months left
Cyber PlinkoPatrik · entered 11 Aug 2026Cyber PlinkoPatrik · entered 11 Aug 20263 months at mostread 6 Sep 20260–3 months1 month36%On the clock2 months left
Soccer PuzzleHard Shark Games · entered 3 Mar 2026Soccer PuzzleHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months35%On the clock12 months left
City Builder ProHard Shark Games · entered 3 Mar 2026City Builder ProHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months35%On the clock12 months left
Peg Solitaire ProHard Shark Games · entered 3 Mar 2026Peg Solitaire ProHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months35%On the clock12 months left
红或黑 Red or BlackRedOrBlack · entered 13 Aug 2026红或黑 Red or BlackRedOrBlack · entered 13 Aug 2026Expected to maintain 2-3 months of early access, with the latest official version date not exceeding January 2027.read 6 Sep 20262–3 months1 month34%On the clock2 months left
魔堡乱斗Game · entered 12 Jun 2026魔堡乱斗Game · entered 12 Jun 2026We expect the Early Access period to last approximately 6 to 9 months. During this time, we will determine the direction of core gameplay adjustments and the development of additional game modes in the future based on player feedback.read 10 Sep 20266–9 months3 months34%On the clock6 months left
Warp to Sector Onehextor.Games · entered 14 Jul 2026Warp to Sector Onehextor.Games · entered 14 Jul 2026Not long!!! I am currently working on finishing the 3 remaining career paths and having some polish put on the visuals and audio. I anticipate exiting Steam Early Access early Q4 of 2026!read 7 Sep 20266 monthsuntil 31 Dec 20262 months33%On the clock4 months left
Possible One: Lunar IndustriesUpstairs Games · entered 22 May 2026Possible One: Lunar IndustriesUpstairs Games · entered 22 May 2026We're planning around 7–12 months in Early Access, with a full release targeting Q1 2027. That said, this timeline might shift slightly depending on the feedback we receive and the features the community wants us to prioritize.read 12 Sep 20267–12 months4 months31%On the clock8 months left
World Order: Global PowerGlobal Strategy Games · entered 23 May 2026World Order: Global PowerGlobal Strategy Games · entered 23 May 2026We expect the game to be in Early Access for approximately 6–12 months, depending on player feedback and development progress. Our goal is to ensure the full release delivers a polished, deep, and well-balanced experience.read 10 Sep 20266–12 months4 months31%On the clock8 months left
Tiny Train Tycoon 2D is enough · entered 20 Jul 2026Tiny Train Tycoon 2D is enough · entered 20 Jul 2026Around 6 months. This estimate may change depending on development progress and community feedback.read 11 Sep 2026about 6 months2 months30%On the clock4 months left
Pact or Peril: World DominationGrumpy Giraffe Games · entered 21 Jul 2026Pact or Peril: World DominationGrumpy Giraffe Games · entered 21 Jul 2026Three to Six Months. We will leave Early Access after completing the remaining visual polish, balance testing, and multiplayer validation.read 11 Sep 20263–6 months2 months30%On the clock4 months left
Bob Saves the PrincessMilton_Filto · entered 29 May 2026Bob Saves the PrincessMilton_Filto · entered 29 May 2026Being a solodev, I intend on continuing production of this game until the list of features I have is in the game. I believe all future features I intend to develop can be done within 1 year, also considering bug fixes and the inclusion of possible suggestions from the community.read 10 Sep 20260–12 months4 months29%On the clock8 months left
TFC2: The Fertile Crescent 2 - Collapse of The Bronze AgeMicroProse Software · entered 18 Aug 2026TFC2: The Fertile Crescent 2 - Collapse of The Bronze AgeMicroProse Software · entered 18 Aug 20263 months.read 12 Sep 2026about 3 months4 weeks29%On the clock2 months left
Prowljeoum · entered 1 Jun 2026Prowljeoum · entered 1 Jun 2026I expect the game to remain in Early Access for roughly 6-12 months, depending on development progress and player feedback.read 11 Sep 20266–12 months3 months29%On the clock9 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.