Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,744 in Early Access · 3,799 promises read · 1,255 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedClock started in 2026Tag: SingleplayerClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2171,192252%2 months1,16295%46of 1,047 parsed
202548648600%13 months45493%170of 388 parsed
202425725700%2 years 1 month24395%147of 197 parsed
202313613600%3 years 2 months12693%81of 104 parsed
2022929200%4 years 2 months8592%54of 65 parsed
2021727200%5 years 2 months6590%41of 50 parsed
2020575700%6 years 2 months5698%30of 37 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018363600%8 years 3 months3494%26of 27 parsed
2017474700%9 years 3 months4698%25of 27 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Tamer: King of DinosaursRide the Lion Studios · entered 4 Jun 2026Tamer: King of DinosaursRide the Lion Studios · entered 4 Jun 2026We hope to finish production of Tamer: King of Dinosaurs by Q4 2026 (approximately 4 months post-EA launch), but if the community requests additional features we could realistically extend production until Q1 2027 to significantly change and improve the game.read 8 Sep 2026about 4 months3 months84%On the clockDue this month
Really Fast RatWhite Ruby · entered 27 Jan 2026Really Fast RatWhite Ruby · entered 27 Jan 2026Less than one yearread 9 Sep 20260–12 months8 months63%On the clock4 months left
Solasta IITactical Adventures · entered 12 Mar 2026Solasta IITactical Adventures · entered 12 Mar 2026We intend to stay in Early Access for about a year to adjust and polish the content of Solasta II for the 1.0 release - although the exact duration will depend on the amount of community requests we intend to tackle!read 13 Sep 2026about 12 months6 months51%On the clock6 months left
Bow-wow BattleM.Katsu · entered 1 May 2026Bow-wow BattleM.Katsu · entered 1 May 2026Approximately 6-9 months. We plan to transition to full release once we feel the game has enough content and features based on player feedback.read 13 Sep 20266–9 months4 months50%On the clock5 months left
Morbid MetalUbisoft · entered 8 Apr 2026Morbid MetalUbisoft · entered 8 Apr 2026We already have a Year One roadmap, but we’re keeping the timeline flexible so we can integrate community feedback along the way.read 12 Sep 2026about 12 months5 months44%On the clock7 months left
Desolation SeedECS Software · entered 6 Jul 2026Desolation SeedECS Software · entered 6 Jul 2026We anticipate the game remaining in Early Access for approximately 4–6 monthsread 8 Sep 20264–6 months2 months38%On the clock4 months left
Car Race SimulatorHard Shark Games · entered 3 Mar 2026Car Race SimulatorHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months36%On the clock12 months left
Toy Car RaceHard Shark Games · entered 3 Mar 2026Toy Car RaceHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months36%On the clock12 months left
Car Race Pro SimulatorHard Shark Games · entered 3 Mar 2026Car Race Pro SimulatorHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months36%On the clock12 months left
Soccer PuzzleHard Shark Games · entered 3 Mar 2026Soccer PuzzleHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months36%On the clock12 months left
Klondike Solitaire ProHard Shark Games · entered 3 Mar 2026Klondike Solitaire ProHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months36%On the clock12 months left
Truck Racing SimulatorHard Shark Games · entered 3 Mar 2026Truck Racing SimulatorHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months36%On the clock12 months left
City Builder ProHard Shark Games · entered 3 Mar 2026City Builder ProHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months36%On the clock12 months left
Homebound: Escape RoomHard Shark Games · entered 3 Mar 2026Homebound: Escape RoomHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months36%On the clock12 months left
Peg Solitaire ProHard Shark Games · entered 3 Mar 2026Peg Solitaire ProHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months36%On the clock12 months left
Street Soccer SimulatorHard Shark Games · entered 3 Mar 2026Street Soccer SimulatorHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 11 Sep 2026about 18 months6 months36%On the clock12 months left
SpellersAvidar · entered 2 Feb 2026SpellersAvidar · entered 2 Feb 2026We are planning for the game to be in early-access for 1 to 2 years, the time for us to adjust the game with help from the community and make the most out of the game's potential.read 11 Sep 202612–24 months7 months31%On the clock17 months left
Hustlin' Every DayCorporeality Entertainment · entered 3 Jun 2026Hustlin' Every DayCorporeality Entertainment · entered 3 Jun 2026We currently expect Hustlin’ Every Day to remain in Early Access for around 6 to 12 months. This may change depending on development progress and community feedback, since our main goal is to keep expanding the game in meaningful ways rather than rushing to a final version too early.read 8 Sep 20266–12 months3 months28%On the clock9 months left
Coin Slots LiveLitty Publishing · entered 24 Feb 2026Coin Slots LiveLitty Publishing · entered 24 Feb 2026We expect Coin Slots Live to be in Early Access for around 1–2 years, depending on feedback, feature development, and overall polish. We plan to leave Early Access once the core experience feels complete and stable.read 9 Sep 202612–24 months7 months28%On the clock17 months left
Play and Learn: EnglishUtopic Games · entered 15 Jun 2026Play and Learn: EnglishUtopic Games · entered 15 Jun 2026We plan to stay in Early Access for approximately 8-12 months. This timeline may shift depending on the desired content scope and the direction the community takes. Rather than rushing out an incomplete game, we aim to ship a polished, refined full version shaped by player feedback.read 11 Sep 20268–12 months3 months25%On the clock9 months left
Run! And Don't StopCrimson Monolith Studios · entered 15 Apr 2026Run! And Don't StopCrimson Monolith Studios · entered 15 Apr 2026Our current goal is to keep developing the game through Early Access and move toward a full release sometime in 2027. That said, we do not want to rush it. We would rather take the time needed to improve the game properly, based on player feedback, balance changes, new content, and performance work.read 12 Sep 202621 monthsuntil 31 Dec 20275 months24%On the clock16 months left
Pawsome ResortGameDev.ist · entered 22 Jun 2026Pawsome ResortGameDev.ist · entered 22 Jun 2026We’re currently planning for Pawsome Resort to stay in Early Access for around one year. During this time, we’ll roll out frequent updates including new animals, gameplay systems, quality-of-life improvements, and story content.read 8 Sep 2026about 12 months3 months23%On the clock9 months left
Vapor World: Over The MindALIVE Inc. · entered 19 Aug 2026Vapor World: Over The MindALIVE Inc. · entered 19 Aug 2026We hope the Vapor World will be an unforgettable experience for the player. Not only does it take a lot of effort to complete such an experience, but it is also difficult for developers to predict when it will be completed. Therefore, it is very difficult to confirm the official release schedule of the game. But we've already completed the key fun elements of Vaperworld over a long period of time, and we think we can deliver them to our players sometime in 2026.read 6 Sep 20264 monthsuntil 31 Dec 20264 weeks22%On the clock3 months left
WHERE TO?APES · entered 27 Aug 2026WHERE TO?APES · entered 27 Aug 2026We currently expect the game to remain in Early Access for approximately three months.read 8 Sep 2026about 3 months3 weeks20%On the clock2 months left
Chessman AdventuresMerlin Game Studios · entered 6 Jul 2026Chessman AdventuresMerlin Game Studios · entered 6 Jul 2026We currently expect Chessman Adventures to remain in Early Access for around 6–12 months. This may change depending on community feedback and the scope of future updates.read 9 Sep 20266–12 months2 months19%On the clock10 months left
SnowFlowTheStyleMachine · entered 10 Jul 2026SnowFlowTheStyleMachine · entered 10 Jul 2026SnowFlow is expected to remain in Early Access for several months, likely around 6 to 12 months depending on player feedback and the scope of the remaining content.read 12 Sep 20266–12 months2 months18%On the clock10 months left
我自成道云镜 · entered 14 May 2026我自成道云镜 · entered 14 May 2026We have prepared extensive content for <I Am The Dao>, and the game will be continuously developed with regular updates. The Early Access phase is expected to last between one and two years.read 13 Sep 202612–24 months4 months17%On the clock20 months left
Drone SectorMicroProse Software · entered 21 Jul 2026Drone SectorMicroProse Software · entered 21 Jul 2026The current plan is to be in Early Access for 6-12 months. Should that change based on feedback and things beyond our control we will update you through Steam blogs.read 13 Sep 20266–12 months2 months15%On the clock10 months left
Unpossess 2: Exorcism SimulatorChreseeba Games · entered 21 Aug 2026Unpossess 2: Exorcism SimulatorChreseeba Games · entered 21 Aug 2026We currently plan for the game to remain in Early Access for around 3 to 6 months, depending on development progress and community feedback. This timeline may change as we continue improving the game and evaluating what is needed before a full release.read 11 Sep 20263–6 months3 weeks13%On the clock5 months left
Industrial GarbageLMT · entered 21 Aug 2026Industrial GarbageLMT · entered 21 Aug 2026We expect Industrial Garbage to remain in Early Access for approximately six months. We feel this gives us enough time to develop the additional content we have planned while also responding to player feedback, without putting unnecessary pressure on ourselves to rush updates or overwork. This timeframe may change depending on the scope of new features and feedback we receive throughout Early Access.read 6 Sep 2026about 6 months3 weeks13%On the clock5 months left
Stay: Your Forever Pet!Windup Minds · entered 14 Jul 2026Stay: Your Forever Pet!Windup Minds · entered 14 Jul 2026Early Access will continue as we refine and polish the core experience.We anticipate being in Early Access for approximately 12–18 months, while development will continue afterward with ongoing updates and long-term plans.read 11 Sep 202612–18 months2 months11%On the clock16 months left
Warrior's Memory The Hollow StrataRAIU Project · entered 24 Jun 2026Warrior's Memory The Hollow StrataRAIU Project · entered 24 Jun 2026At this point, we expect the Early Access period to last approximately one to two years. However, the schedule may change depending on the scale of additional content, player feedback, and the overall state of development.read 8 Sep 202612–24 months3 months11%On the clock21 months left
Road to VostokRoad to Vostok Ltd. · entered 7 Apr 2026Road to VostokRoad to Vostok Ltd. · entered 7 Apr 2026Road to Vostok is a long-term project, and a rough estimate for how long the game will be in Early Access is approximately 2–4 years. However, this estimate depends on multiple factors that cannot yet be determined. In terms of content, the game will leave Early Access once all planned features are implemented and the game is fully replayable. These planned features are categorized into different builds and updates, which players can track using the in-game roadmap available on the main menu. All planned features and upcoming builds until the full launch will be free and shared roughly quarterly with everyone who has purchased the Early Access version of the game.read 5 Sep 202624–48 months5 months11%On the clock3 years 7 months left
Nicotine Merchant Simulator™pickaxe · entered 14 Aug 2026Nicotine Merchant Simulator™pickaxe · entered 14 Aug 2026I expect Early Access to last about a year, but the exact timeline will depend on player feedback and the needs of the community.read 13 Sep 2026about 12 months1 month9%On the clock11 months left
Daughter of The VoidShaybabe · entered 14 Aug 2026Daughter of The VoidShaybabe · entered 14 Aug 2026I am planning to finish the game at around 1 year from now, maybe 2 if things get rough.read 6 Sep 2026about 12 months1 month9%On the clock11 months left
Clickbait TycoonFrostyVoid Inc. · entered 21 Aug 2026Clickbait TycoonFrostyVoid Inc. · entered 21 Aug 2026Approximately 6-12 months. We'd rather ship the full version right than rush a release date.read 6 Sep 20266–12 months3 weeks7%On the clock11 months left
Vertigo RushSumalab · entered 25 Aug 2026Vertigo RushSumalab · entered 25 Aug 2026We currently expect Vertigo Rush to remain in Early Access for approximately 6 to 12 months. This may change depending on player feedback and the development of the additional content we have planned. Our priority is to reach the full release when we feel the game is polished, balanced and complete enough to meet our goals.read 6 Sep 20266–12 months3 weeks6%On the clock11 months left
Seconds Until You DieFINGEES LLC · entered 26 Aug 2026Seconds Until You DieFINGEES LLC · entered 26 Aug 20261 year (31536000 seconds until this game is not in Early Access)read 14 Sep 2026about 12 months3 weeks5%On the clock11 months left
Airline FounderNerowan · entered 6 Sep 2026Airline FounderNerowan · entered 6 Sep 20263–6 monthsread 13 Sep 20263–6 months1 week5%On the clock6 months left
FD 27: Direct Your Football ClubSyra Games · entered 14 Aug 2026FD 27: Direct Your Football ClubSyra Games · entered 14 Aug 2026Approximately one to two years maximum from the launch of version 0.1.read 11 Sep 202612–24 months1 month4%On the clock23 months left
Midwinter Fan RemasterTitanium Helix Games · entered 7 Sep 2026Midwinter Fan RemasterTitanium Helix Games · entered 7 Sep 2026Around 6 months. The goal is 1.0 once the full campaign is complete and stable across the whole island and at various difficulty levels.read 13 Sep 2026about 6 months1 week4%On the clock6 months left
GERONIMODark Matter Studios · entered 10 Jul 2026GERONIMODark Matter Studios · entered 10 Jul 2026We currently expect Geronimo to remain in Early Access for several years. Our rough estimate is 3–5 years, depending on development progress, community feedback, technical challenges, and the amount of additional content and refinement required before full release.read 11 Sep 202636–60 months2 months4%On the clock4 years 10 months left
Unforgiving DungeonAI Vision · entered 3 Sep 2026Unforgiving DungeonAI Vision · entered 3 Sep 2026I expect the game to remain in Early Access for roughly 6–12 months. This estimate may change depending on community feedback, feature expansion, and overall development progress, but this is the general timeframe I’m aiming for.read 5 Sep 20266–12 months2 weeks3%On the clock12 months left
OshiYaJourneyBit · entered 1 Sep 2026OshiYaJourneyBit · entered 1 Sep 2026We currently expect Early Access to last roughly 9 to 15 months. This is an estimate, not a fixed release promise: the timing will depend on playtest data, technical stability and the scope that proves valuable to the community.read 12 Sep 20269–15 months2 weeks3%On the clock15 months left
Breathedge 2HypeTrain Digital · entered 31 Aug 2026Breathedge 2HypeTrain Digital · entered 31 Aug 2026We currently expect Breathedge 2 to remain in Early Access for roughly 16–20 months, though that may change depending on how development progresses, player feedback, and the scope of any changes we decide to make along the way. We plan to leave Early Access once the game is close enough to the full Breathedge 2 experience we have in mind and we’re happy with its overall state. We’ll also do our best to polish everything to a blinding shine and deprive players of at least some of the bugs they love so dearly.read 13 Sep 202616–20 months2 weeks2%On the clock20 months left
GIANTESS PLAYGROUNDAGGRESSIVE MASTERY INC · entered 13 Aug 2026GIANTESS PLAYGROUNDAGGRESSIVE MASTERY INC · entered 13 Aug 2026Many months to a few years. We have a lot of improvements and continue to expand our scope for the games "playground." We will not be leaving Early Access for a long time, as we want to add a lot of content and functionality to the Giantess community via this software (Custom characters via VRM Importing, custom animations as well.)read 8 Sep 202624–48 months1 month2%On the clock3 years 11 months left
Road to Millionaire – InvestingXgame202312 · entered 7 Sep 2026Road to Millionaire – InvestingXgame202312 · entered 7 Sep 2026We currently expect Road to Millionaire – Investing to remain in Early Access for approximately 12 months. During this period, we will continue to expand the game's content, improve gameplay systems, and polish the overall player experience. If additional development time is needed to deliver a higher-quality game, we will prioritize quality over a fixed release schedule.read 10 Sep 2026about 12 months1 week2%On the clock12 months left
Showing 147 of 47 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.