Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,100 in Early Access · 2,628 promises read · 899 announced, not started

Export CSVHow this is readQuestionnaires read up to 11 Sep 2026
AppliedClock started in 2024Tag: SimulationClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,0591,046131%1 month97192%32of 882 parsed
202538638600%13 months33687%126of 292 parsed
202418618600%2 years 1 month16488%97of 132 parsed
202310810800%3 years 2 months9487%54of 74 parsed
2022767600%4 years 2 months6788%43of 51 parsed
2021505000%5 years 1 month4182%23of 31 parsed
2020434300%6 years 1 month3888%18of 22 parsed
2019393900%7 years 3 months39100%19of 22 parsed
2018212100%8 years 1 month1990%10of 11 parsed
2017191900%9 years 3 months1895%8of 10 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Sea PowerMicroProse Software · entered 12 Nov 2024Sea PowerMicroProse Software · entered 12 Nov 2024We are currently targeting a 1.0 release in Q4 2026. This timeline reflects the remaining work across AI, performance optimization, Dynamic Campaign features, modding support, and quality of life features. As with any Early Access title, timelines may evolve.read 8 Sep 20262 years 2 monthsuntil 31 Dec 202622 months84%On the clock4 months left
Finnish Cottage SimulatorRANELA GAMES · entered 15 Nov 2024Finnish Cottage SimulatorRANELA GAMES · entered 15 Nov 2024The current plan is to get the game's full version out in 2028.read 5 Sep 20264 years 2 monthsuntil 31 Dec 202822 months44%On the clock2 years 4 months left
Gray Zone WarfareMADFINGER Games, a.s. · entered 30 Apr 2024Gray Zone WarfareMADFINGER Games, a.s. · entered 30 Apr 2024Gray Zone Warfare is a long-term project that will continue to evolve until we deliver the ultimate gaming experience. We will release regular updates featuring new content, expanding world-building, adding new weapons and gear, unveiling new quests and environmental storytelling, as well as optimizing and fixing bugs before concluding the Early Access phase. The approximate timeline may span several years, depending on community feedback and the fulfillment of our shared vision.read 9 Sep 202636–72 months2 years 4 months39%On the clock3 years 8 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.