Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,904 in Early Access · 2,246 promises read · 744 announced, not started

Export CSVHow this is readQuestionnaires read up to 10 Sep 2026
AppliedClock started in 2020×Tag: Simulation×Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
2026983971121%1 month88490%26of 805 parsed
202535935900%13 months30786%118of 264 parsed
202417117100%2 years 1 month14887%87of 120 parsed
202310010000%3 years 2 months8686%48of 68 parsed
2022707000%4 years 2 months6187%39of 46 parsed
2021494900%5 years 1 month3980%22of 30 parsed
2020434300%6 years 1 month3888%18of 22 parsed
2019353500%7 years 3 months35100%16of 19 parsed
2018191900%8 years 1 month1789%9of 10 parsed
2017171700%9 years 3 months1694%7of 9 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.