Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,839 in Early Access · 2,147 promises read · 730 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedClock started in 2014×Tag: Simulation×Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
2026967957101%1 month86289%25of 784 parsed
202531831800%13 months26583%91of 222 parsed
202416716700%2 years 1 month14486%84of 117 parsed
2023999900%3 years 2 months8586%48of 68 parsed
2022686800%4 years 2 months5987%38of 45 parsed
2021484800%5 years 1 month3879%22of 30 parsed
2020424200%6 years 1 month3788%17of 21 parsed
2019343400%7 years 3 months34100%15of 18 parsed
2018191900%8 years 1 month1789%9of 10 parsed
2017171700%9 years 3 months1694%7of 9 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.