Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,479 in Early Access · 4,899 promises read · 1,531 announced, not started

Export CSVHow this is readQuestionnaires read up to 17 Sep 2026
AppliedClock started in 2026Tag: SandboxClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,4061,360463%2 months1,36797%58of 1,220 parsed
202559459400%14 months57196%228of 498 parsed
202429829800%2 years 1 month28897%178of 233 parsed
202316416400%3 years 2 months15796%101of 130 parsed
202211611600%4 years 3 months11196%69of 83 parsed
2021909000%5 years 2 months8493%55of 65 parsed
2020747400%6 years 2 months7399%44of 52 parsed
2019666600%7 years 3 months66100%38of 42 parsed
2018585800%8 years 3 months5798%40of 41 parsed
201715815800%9 years 5 months15799%107of 110 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Farmer's Dynasty 2Toplitz Productions · entered 2 Apr 2026Farmer's Dynasty 2Toplitz Productions · entered 2 Apr 2026The plan is to have a short Early Access period of up to 6 months. We already have a strong understanding of player desires and expectations from the previous game that we want to deliver on, while also assessing and integrating additional community feedback.read 15 Sep 20260–6 months6 months92%On the clockDue this month
Scenarios Of The Ancient RealmGenuiTX Bittner · entered 2 May 2026Scenarios Of The Ancient RealmGenuiTX Bittner · entered 2 May 20266 monthsread 15 Sep 2026about 6 months5 months76%On the clock1 month left
PlentifulLearnia Inc · entered 5 May 2026PlentifulLearnia Inc · entered 5 May 2026The plan is to be in Early Access for 6 months or so.read 8 Sep 2026about 6 months4 months74%On the clock2 months left
Drunkard SimulatorPostHuman Interactive · entered 26 Jan 2026Drunkard SimulatorPostHuman Interactive · entered 26 Jan 2026I'm aiming to release 1.0 version in 2026, but I'll prioritize a properly aged brew over some rushed garbage.read 6 Sep 202611 monthsuntil 31 Dec 20268 months70%On the clock3 months left
Mineral Mining SimulatorBewolba Studios · entered 14 May 2026Mineral Mining SimulatorBewolba Studios · entered 14 May 2026We currently expect the game to remain in Early Access for around 4 to 6 months. However, this estimate may change depending on development progress, testing results, and feedback from the community. During Early Access, our focus is not only to finish the planned content, but also to evaluate several experimental features. We want to make sure these features feel enjoyable, work well with the overall gameplay, and are realistic for us to complete with the resources available.the store says it leaves Early Access on 24 Sep 20264–6 months4 months69%On the clock2 months left
Snap GameIQ GROUP · entered 3 Feb 2026Snap GameIQ GROUP · entered 3 Feb 2026We expect the game to reach a polished state and be full of content around December 2026.read 16 Sep 202611 monthsuntil 31 Dec 20267 months68%On the clock4 months left
AwakerootsLukaszD · entered 18 Mar 2026AwakerootsLukaszD · entered 18 Mar 2026I plan for the game to remain in Early Access for approximately 9 months. This timeframe may change depending on development progress and community feedback.read 10 Sep 2026about 9 months6 months67%On the clock3 months left
Away From LifeIZilla Games · entered 22 Apr 2026Away From LifeIZilla Games · entered 22 Apr 2026We are planning a full release of the game for end 2026.read 14 Sep 20268 monthsuntil 31 Dec 20265 months61%On the clock3 months left
ZooLife SimulatorHiraru · entered 19 Mar 2026ZooLife SimulatorHiraru · entered 19 Mar 2026We expect the game to stay in Early Access for around 10 months. This may change slightly depending on development needs and community feedback.read 13 Sep 2026about 10 months6 months60%On the clock4 months left
Beyond Sandbox2080 Games · entered 27 Apr 2026Beyond Sandbox2080 Games · entered 27 Apr 2026We expect Beyond Sandbox will remain in Early Access through at least 2026. We are going to continue working around the clock but won't rush Full Release out the door until it's 100% ready.read 16 Sep 20268 monthsuntil 31 Dec 20265 months59%On the clock3 months left
BYTEWORLDFinndustries · entered 22 Feb 2026BYTEWORLDFinndustries · entered 22 Feb 2026We are estimating that it will take around 1 year from release until the game is ready to leave early access.read 16 Sep 2026about 12 months7 months57%On the clock5 months left
OrbitaElJoka · entered 13 Mar 2026OrbitaElJoka · entered 13 Mar 2026We expect Orbita to remain in Early Access for around 6 to 12 months, depending on development progress and community feedback. The goal is not to rush to a “finished” state, but to iterate and expand the game’s systems until they feel complete and satisfying.read 12 Sep 20266–12 months6 months52%On the clock6 months left
ConsoleMeTheHydraFlash · entered 14 Mar 2026ConsoleMeTheHydraFlash · entered 14 Mar 2026We expect ConsoleMe to remain in Early Access for at most 12 months. This timeframe gives us room to expand systems, improve usability and presentation, and iterate on balance based on player feedback, without rushing major design decisions.read 14 Sep 20260–12 months6 months51%On the clock6 months left
Pound for PoundPound for Pound Games · entered 20 Mar 2026Pound for PoundPound for Pound Games · entered 20 Mar 2026Pound for Pound is planned to remain in Early Access while core systems are expanded, refined, and balanced with community feedback. We anticipate 6-12 months of Early Access.read 13 Sep 20266–12 months6 months50%On the clock6 months left
Solar ExpanseGames Operators · entered 9 Apr 2026Solar ExpanseGames Operators · entered 9 Apr 2026We are planning to stay in Early Access for approximately a year, depending on the development.read 15 Sep 2026about 12 months5 months44%On the clock7 months left
Captain HardcoreAntiZero Games · entered 22 Jan 2026Captain HardcoreAntiZero Games · entered 22 Jan 2026Approximately 12 - 18 months, depending on player feedback and how much content I decide to add.read 15 Sep 202612–18 months8 months43%On the clock10 months left
粒子战争 Particle Warsjizai · entered 16 Apr 2026粒子战争 Particle Warsjizai · entered 16 Apr 2026We plan to remain in Early Access for 6 to 12 months. The exact duration depends on the following factors: The scale and complexity of community feedback The development progress of new game modes We will regularly update the community on our progress through update logs, and provide a more accurate release date announcement 3 months before the full versionread 10 Sep 20266–12 months5 months42%On the clock7 months left
Whisper of the SwallowsBlown Leaves · entered 29 Jan 2026Whisper of the SwallowsBlown Leaves · entered 29 Jan 2026About 18 months.read 16 Sep 2026about 18 months8 months42%On the clock10 months left
SimplePlanes 2Jundroo, LLC · entered 23 Apr 2026SimplePlanes 2Jundroo, LLC · entered 23 Apr 2026We plan for the game to be in Early Access for approximately one year.read 14 Sep 2026about 12 months5 months40%On the clock7 months left
Chemp PhysicsXORWIRE Games · entered 26 Jun 2026Chemp PhysicsXORWIRE Games · entered 26 Jun 2026Chemp Physics is planned to exit Early Access around January 2027.read 15 Sep 20267 monthsuntil 31 Jan 20273 months39%On the clock4 months left
SkyInFlamesVasyliyBritva · entered 28 Apr 2026SkyInFlamesVasyliyBritva · entered 28 Apr 2026Approximately one year.read 10 Sep 2026about 12 months5 months39%On the clock7 months left
Evil Doll 2RoyDev · entered 15 May 2026Evil Doll 2RoyDev · entered 15 May 2026I plan for Evil Doll 2 to remain in Early Access for approximately 6-12 months. This timeframe will allow us to implement all planned environments and polish the AI systems based on community feedback.read 8 Sep 20266–12 months4 months34%On the clock8 months left
StarminerCoolAndGoodGames · entered 27 May 2026StarminerCoolAndGoodGames · entered 27 May 2026The plan is to have a year of development in Early Access.read 8 Sep 2026about 12 months4 months31%On the clock8 months left
Red Tears: AngolaArun Haines · entered 27 May 2026Red Tears: AngolaArun Haines · entered 27 May 2026Atleast 1 year. I plan to release patches and updates to the game as much as I can (Roughly every week or few months).read 7 Sep 2026about 12 months4 months31%On the clock8 months left
Scam Center Simulator: UnderKingdomJiao Games · entered 29 May 2026Scam Center Simulator: UnderKingdomJiao Games · entered 29 May 2026We currently expect Scam Center Simulator: UnderKingdom to remain in Early Access for approximately 1 year, depending on community feedback and the scope of future content updates.read 16 Sep 2026about 12 months4 months30%On the clock8 months left
Global Protocol: New World OrderDorlion Interactive · entered 1 Jun 2026Global Protocol: New World OrderDorlion Interactive · entered 1 Jun 2026We anticipate Early Access lasting between 6 months and 1 year, though it may extend beyond that if needed. The timeline depends on the depth of feedback we receive and the quality bar we set for the full release. We would rather take the time to get it right than rush to a 1.0 that doesn't meet our standards. We will communicate our progress openly and regularly through development updates.read 13 Sep 20266–12 months4 months30%On the clock8 months left
Girlsnite - Anime Building Battle TPSJohnSmith · entered 2 Jun 2026Girlsnite - Anime Building Battle TPSJohnSmith · entered 2 Jun 2026We plan to keep the game in Early Access for approximately 6 to 12 months. During this time, we will focus on improving game balance, adding new features, and refining the overall gameplay experience based on player feedback.read 16 Sep 20266–12 months4 months29%On the clock8 months left
Hustlin' Every DayCorporeality Entertainment · entered 3 Jun 2026Hustlin' Every DayCorporeality Entertainment · entered 3 Jun 2026We currently expect Hustlin’ Every Day to remain in Early Access for around 6 to 12 months. This may change depending on development progress and community feedback, since our main goal is to keep expanding the game in meaningful ways rather than rushing to a final version too early.read 8 Sep 20266–12 months3 months29%On the clock9 months left
OxyRailOxygenTech Limited · entered 20 Feb 2026OxyRailOxygenTech Limited · entered 20 Feb 2026The Early Access phase is expected to last between 12 and 24 months. We adhere to the principle of wanting the full release to deliver astounding content to our players. While maintaining quality, we will develop at full efficiency to create as much engaging content as possible. Conditions permitting, we hope to reach the full release swiftly, but never at the expense of quality.read 16 Sep 202612–24 months7 months29%On the clock17 months left
MudventureAlula · entered 8 Jun 2026MudventureAlula · entered 8 Jun 2026We plan to remain in Early Access for approximately 6 to 12 months. However, this schedule may change depending on player feedback and the development progress of additional contents to ensure the best possible experience.read 17 Sep 20266–12 months3 months28%On the clock9 months left
Cricket Management 26Wilks Studios · entered 29 Jul 2026Cricket Management 26Wilks Studios · entered 29 Jul 2026We currently expect Cricket Management 2026 to remain in Early Access for approximately 3-6 months, depending on community feedback and development progress.read 15 Sep 20263–6 months2 months28%On the clock4 months left
AnimalkindUncommon Games · entered 30 Mar 2026AnimalkindUncommon Games · entered 30 Mar 2026We expect the game to leave Early Access in 2027.read 14 Sep 202621 monthsuntil 31 Dec 20276 months27%On the clock15 months left
LIFE EFFECT SurvivalEFFECT STUDIO · entered 26 Mar 2026LIFE EFFECT SurvivalEFFECT STUDIO · entered 26 Mar 2026We haven't decided on the exact date, but having a large list of content that needs to be implemented, it will take about 1-2 years of development.read 15 Sep 202612–24 months6 months24%On the clock18 months left
Master of RealmsTheMasterForge LLC · entered 26 Mar 2026Master of RealmsTheMasterForge LLC · entered 26 Mar 2026We currently expect Master Of Realms to remain in Early Access for approximately one to two years. During this period, we plan to continue refining core systems, expanding content, and improving overall stability and performance based on community feedback. The exact duration may adjust depending on development progress and users' input.read 15 Sep 202612–24 months6 months24%On the clock18 months left
RotenSolarBlue · entered 26 Mar 2026RotenSolarBlue · entered 26 Mar 2026We currently expect ROTEN to remain in Early Access for approximately 18 to 24 months. The exact duration may change depending on development progress, feedback, and technical considerations.read 11 Sep 202618–24 months6 months24%On the clock18 months left
National TransitNationQ Studio · entered 23 Jun 2026National TransitNationQ Studio · entered 23 Jun 2026We expect to remain in Early Access for approximately 12 months. However, we will only leave Early Access when we feel the game is truly complete — not on a fixed schedule.read 13 Sep 2026about 12 months3 months24%On the clock9 months left
World Climate LabNone · entered 8 Aug 2026World Climate LabNone · entered 8 Aug 2026We plan for an Early Access period of roughly six months, though this may be adjusted as we respond to community feedback and the scope of features players request.read 6 Sep 2026about 6 months1 month22%On the clock5 months left
War Room: Tactical SandboxLado B da História · entered 29 Jun 2026War Room: Tactical SandboxLado B da História · entered 29 Jun 2026We plan to keep the game in Early Access for approximately 12 months. However, this timeline may be adjusted depending on community feedback and the need for polishing or expanding planned features during development.read 13 Sep 2026about 12 months3 months22%On the clock9 months left
仙之气按键工坊 · entered 21 May 2026仙之气按键工坊 · entered 21 May 2026Approximately 12-18 months.read 10 Sep 202612–18 months4 months22%On the clock14 months left
On HoldThrowdown Media LLP · entered 2 Jul 2026On HoldThrowdown Media LLP · entered 2 Jul 2026We expect around 6–12 months. The game is already feature-complete for its core systems; the Early Access period is for content expansion and balancing based on community response.read 12 Sep 20266–12 months3 months21%On the clock9 months left
Animal CompanyWooster Games · entered 21 May 2026Animal CompanyWooster Games · entered 21 May 2026Until the game feels amazing and complete! Animal Company is not expected to leave Early Access until 2027 or beyond.read 11 Sep 202619 monthsuntil 31 Dec 20274 months21%On the clock15 months left
Global RescueAerosoft GmbH · entered 27 Apr 2026Global RescueAerosoft GmbH · entered 27 Apr 2026The duration of Early Access largely depends on how the game evolves together with the community and when we feel it has reached a complete and polished state. Based on our current plans, we expect Global Rescue to remain in Early Access for approximately 1 to 2 years. However, this timeframe may change depending on development progress, player feedback, and the overall reception of the game.read 7 Sep 202612–24 months5 months20%On the clock19 months left
Kill the Man in the Houseno1garfieldfan · entered 13 Aug 2026Kill the Man in the Houseno1garfieldfan · entered 13 Aug 2026Approximately six months.read 5 Sep 2026about 6 months1 month19%On the clock5 months left
Gardens Of LutoniaVOXELMANA · entered 15 Jul 2026Gardens Of LutoniaVOXELMANA · entered 15 Jul 2026We plan to stay in Early Access for roughly 8 to 12 months, with 2027 as a realistic milestone for opening the complete Campaign mode. The length depends on several layers we want to stabilize together with the community: - the CAMPAIGN PACING under Roman pressure, and the cyclical mechanic of 100% peace that unlocks the main victory condition (the ending is not a one-shot, the counter can drop again, the player can keep playing or restart) - the BALANCE of the species roster and the fauna/flora card system facing emergent player builds - the STABILIZATION OF THE DICEBONE SYSTEM and its in-game potion effects, shared with the roguelite crossover game - the INTEGRATION ACROSS SCALES (territorial, tile, micro) and the rollout of the day/night lunar cycle and weather system - the TRANSMEDIA COHERENCE with the book, the comic, and the crossover game, plus the progressive arrival of advanced lore elements (the sixth moral element, underground levels, etc.) We would rather take the time to stabilize these layers than commit to a date that would force compromises on the vision!read 11 Sep 20268–12 months2 months18%On the clock10 months left
DustFallLeoGame · entered 17 Aug 2026DustFallLeoGame · entered 17 Aug 2026I expect Dustfall to be in Early Access for approximately 3 to 6 months.read 6 Sep 20263–6 months1 month17%On the clock5 months left
Uptime: A Cloud Provider SimRubyRack Games · entered 17 Jul 2026Uptime: A Cloud Provider SimRubyRack Games · entered 17 Jul 2026Around a year. We'll prioritise getting it right over hitting a date.read 15 Sep 2026about 12 months2 months17%On the clock10 months left
walstad loomsleepingox · entered 18 Aug 2026walstad loomsleepingox · entered 18 Aug 20266 monthsread 15 Sep 2026about 6 months4 weeks17%On the clock5 months left
Aquapark TycoonBoxelware · entered 22 Jul 2026Aquapark TycoonBoxelware · entered 22 Jul 2026It's hard to set an exact date at this point. We still have a few major updates planned, and we also want to incorporate feedback and suggestions from the community into the development process. Currently, we expect Aquapark Tycoon to remain in Early Access for about a year.read 7 Sep 2026about 12 months2 months16%On the clock10 months left
MistakenStorken · entered 28 May 2026MistakenStorken · entered 28 May 2026The current estimate is for Mistaken to remain in Early Access for roughly 1–2 years. As development continues, this timeline may evolve depending on player feedback and the scope of future updates and improvements.read 7 Sep 202612–24 months4 months15%On the clock20 months left
Once Upon The UniversePaweł Witkowski ByteEncode · entered 29 May 2026Once Upon The UniversePaweł Witkowski ByteEncode · entered 29 May 2026The current plan is for the game to remain in Early Access for around 24 months.read 16 Sep 2026about 2 years4 months15%On the clock20 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.