Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,754 in Early Access · 1,984 promises read · 679 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedTag: Sandbox×Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202694193381%1 month82988%23of 757 parsed
202530630600%13 months24981%85of 206 parsed
202416016000%2 years 1 month13786%77of 110 parsed
2023959500%3 years 2 months8185%45of 64 parsed
2022626200%4 years 2 months5385%34of 41 parsed
2021474700%5 years 2 months3779%22of 28 parsed
2020414100%6 years 1 month3688%16of 20 parsed
2019292900%7 years 3 months29100%12of 15 parsed
2018171700%8 years 1 month1588%7of 8 parsed
2017141400%9 years 3 months1393%5of 7 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Craftomation 101Luden.io · entered 19 Feb 2024Craftomation 101Luden.io · entered 19 Feb 2024We plan to leave Early Access on September 14, 2026.the store says it leaves Early Access on 14 Sep 20262 years 7 monthsuntil 14 Sep 20262 years 7 months99%On the clockDue this month
Mars AttractsOutlier · entered 15 Sep 2025Mars AttractsOutlier · entered 15 Sep 20259-12 Months.the store says it leaves Early Access on 24 Sep 20269–12 months12 months98%On the clockDue this month
Signs of LifeSweet Dog Studios · entered 27 Jan 2014Signs of LifeSweet Dog Studios · entered 27 Jan 2014We're looking to release before the end of 2026.read 8 Sep 202612 years 11 monthsuntil 31 Dec 202612 years 7 months98%On the clock4 months left
ResoniteYellow Dog Man Studios · entered 6 Oct 2023ResoniteYellow Dog Man Studios · entered 6 Oct 2023We expect roughly 2-3 years of active development to implement features, optimizations and tweaks before we consider the project to be in a polished enough state to take it out of early access. We do not have plans to significantly alter our development cycle after full release and will continue adding new major features and optimizations thanks to the open ended nature of this project.read 9 Sep 202624–36 months2 years 11 months98%On the clockDue this month
BlocksworldFortell Games · entered 25 Sep 2017BlocksworldFortell Games · entered 25 Sep 2017We plan to take until the fouth quarter 2026 at the latest, essentially until we've finished implementing the redesigned UI elements for PC. We also plan to continue development and support of Blocksworld past the Early Access phase. Stay tuned for a public roadmap!read 8 Sep 20269 years 3 monthsuntil 31 Dec 20268 years 11 months97%On the clock4 months left
Noble FatesXobermon, LLC · entered 14 Dec 2021Noble FatesXobermon, LLC · entered 14 Dec 2021We plan for full release within 60 months.read 9 Sep 20260–60 months4 years 9 months95%On the clock3 months left
Soulash 2Artur Smiarowski · entered 4 Dec 2023Soulash 2Artur Smiarowski · entered 4 Dec 2023The 1.0 release is planned in 2026, it may take longer if there's an opportunity to expand the game beyond the planned scope.read 5 Sep 20263 years 1 monthuntil 31 Dec 20262 years 9 months90%On the clock4 months left
MEsO · entered 4 Dec 2024MEsO · entered 4 Dec 2024MEs is a continuously evolving platform. While we haven’t set a strict timeline; however, we estimate we will be in Early Access at least for two years. Our goal is to keep iterating and enhancing the platform, working closely with the community to shape MEs into its fullest potential. We’ll continue in Early Access as long as it takes to achieve a polished and robust experience that meets our vision and user needs.read 9 Sep 2026about 2 years21 months88%On the clock3 months left
Farmer's Dynasty 2Toplitz Productions · entered 2 Apr 2026Farmer's Dynasty 2Toplitz Productions · entered 2 Apr 2026The plan is to have a short Early Access period of up to 6 months. We already have a strong understanding of player desires and expectations from the previous game that we want to deliver on, while also assessing and integrating additional community feedback.read 8 Sep 20260–6 months5 months88%On the clockDue this month
NavalArtRZ Entertainment · entered 20 Jun 2018NavalArtRZ Entertainment · entered 20 Jun 2018-We are planning to constantly update and expand NavalArt, and we believe its full beauty will be appreciated in 2027.read 8 Sep 20269 years 6 monthsuntil 31 Dec 20278 years 3 months87%On the clock15 months left
Critter CoveGentleman Rat Studios · entered 10 Sep 2024Critter CoveGentleman Rat Studios · entered 10 Sep 2024Critter Cove will be launching out of Early Access in Summer 2026. We'll set a specific date early in 2026.read 5 Sep 20262 years 4 monthsuntil 31 Dec 20262 years86%On the clock4 months left
异星家园 (XenoHaven)OKJOY · entered 20 Nov 2025异星家园 (XenoHaven)OKJOY · entered 20 Nov 2025We expect the Early Access period to last around one year. However, the exact timeline may be adjusted based on development progress and player feedback. As new content is added and the community provides suggestions, the direction and pace of the game’s development may evolve. Throughout this process, we will continue to communicate closely with our players.the store says it leaves Early Access on 28 Sep 2026about 12 months10 months80%On the clock2 months left
BrickadiaBrickadia, LLC · entered 11 Jul 2025BrickadiaBrickadia, LLC · entered 11 Jul 2025Brickadia will remain in early access while we implement the last few huge features and improve the performance/stability of the game overall. We currently anticipate leaving Early Access at the end of 2026.read 5 Sep 202618 monthsuntil 31 Dec 202614 months78%On the clock4 months left
Graffiti RushPixel Games · entered 25 Dec 2025Graffiti RushPixel Games · entered 25 Dec 2025Game will be Early Access till NOV 2026read 8 Sep 202611 monthsuntil 30 Nov 20268 months77%On the clock3 months left
Prehistoric KingdomCrytivo · entered 27 Apr 2022Prehistoric KingdomCrytivo · entered 27 Apr 2022During the Early Access release in April 2022, the team felt that around 20 content updates would be necessary to make Prehistoric Kingdom feel polished and feature-complete. As of the time of writing in 2026, the team is hard at work on Update 18 and is aiming to fully release the game with Update 19, which is currently scheduled for 2027.read 5 Sep 20265 years 8 monthsuntil 31 Dec 20274 years 4 months77%On the clock16 months left
The End of HistoryWorldMap · entered 10 Dec 2025The End of HistoryWorldMap · entered 10 Dec 2025We expect the Early Access period to last around 6 months to 1 year, depending on the volume and nature of feedback we receive during development.read 7 Sep 20266–12 months9 months75%On the clock3 months left
Virtual SkateFlip Axis Studios · entered 21 Aug 2025Virtual SkateFlip Axis Studios · entered 21 Aug 2025Depending on how the game evolves with community feedback and how many features make the cut for 1.0, we anticipate 12 to 18 months in Early Access. While we have a roadmap, we want to be flexible to allow players to voice their thoughts and help make the best skate game we can.read 9 Sep 202612–18 months13 months70%On the clock5 months left
How To Hack In?Red Buffalo Interactive · entered 18 Sep 2023How To Hack In?Red Buffalo Interactive · entered 18 Sep 2023I'm currently targeting a full release in 2027. Until then, I plan to add more systems and content, improve how existing systems work together, and continue polishing the game. I will update this estimate if the schedule changes.read 9 Sep 20264 years 3 monthsuntil 31 Dec 20273 years70%On the clock15 months left
PlentifulLearnia Inc · entered 5 May 2026PlentifulLearnia Inc · entered 5 May 2026The plan is to be in Early Access for 6 months or so.read 8 Sep 2026about 6 months4 months70%On the clock2 months left
Drunkard SimulatorPostHuman Interactive · entered 26 Jan 2026Drunkard SimulatorPostHuman Interactive · entered 26 Jan 2026I'm aiming to release 1.0 version in 2026, but I'll prioritize a properly aged brew over some rushed garbage.read 6 Sep 202611 monthsuntil 31 Dec 20267 months68%On the clock4 months left
Mineral Mining SimulatorBewolba Studios · entered 14 May 2026Mineral Mining SimulatorBewolba Studios · entered 14 May 2026We currently expect the game to remain in Early Access for around 4 to 6 months. However, this estimate may change depending on development progress, testing results, and feedback from the community. During Early Access, our focus is not only to finish the planned content, but also to evaluate several experimental features. We want to make sure these features feel enjoyable, work well with the overall gameplay, and are realistic for us to complete with the resources available.read 8 Sep 20264–6 months4 months65%On the clock2 months left
Project SilverfishSiris Pendrake · entered 26 Jun 2025Project SilverfishSiris Pendrake · entered 26 Jun 2025Hopefully the full game will be ready to release within 2 years after Early Access launch, give or take.read 5 Sep 20260–24 months14 months60%On the clock10 months left
BYTEWORLDFinndustries · entered 22 Feb 2026BYTEWORLDFinndustries · entered 22 Feb 2026We are estimating that it will take around 1 year from release until the game is ready to leave early access.read 8 Sep 2026about 12 months7 months55%On the clock5 months left
Space Engineers 2Keen Software House · entered 27 Jan 2025Space Engineers 2Keen Software House · entered 27 Jan 2025Our plan for keeping the Space Engineers 2 in Early Access is approximately three years (end of 2027).read 6 Sep 2026about 3 years19 months54%On the clock17 months left
BRUTALISTICK VRKubunautilus · entered 31 Mar 2024BRUTALISTICK VRKubunautilus · entered 31 Mar 2024Currently there are no clear goals for when the full version should release except for reaching a certain level of polish and streamlining everything. The approximate release date for version 1.0 is 2027-2028.read 8 Sep 20264 years 9 monthsuntil 31 Dec 20282 years 5 months51%On the clock2 years 4 months left
Captain HardcoreAntiZero Games · entered 22 Jan 2026Captain HardcoreAntiZero Games · entered 22 Jan 2026Approximately 12 - 18 months, depending on player feedback and how much content I decide to add.read 9 Sep 202612–18 months8 months42%On the clock10 months left
Solar ExpanseGames Operators · entered 9 Apr 2026Solar ExpanseGames Operators · entered 9 Apr 2026We are planning to stay in Early Access for approximately a year, depending on the development.read 8 Sep 2026about 12 months5 months42%On the clock7 months left
Whisper of the SwallowsBlown Leaves · entered 29 Jan 2026Whisper of the SwallowsBlown Leaves · entered 29 Jan 2026About 18 months.read 6 Sep 2026about 18 months7 months41%On the clock11 months left
SimplePlanes 2Jundroo, LLC · entered 23 Apr 2026SimplePlanes 2Jundroo, LLC · entered 23 Apr 2026We plan for the game to be in Early Access for approximately one year.read 9 Sep 2026about 12 months5 months38%On the clock7 months left
SkyInFlamesVasyliyBritva · entered 27 Apr 2026SkyInFlamesVasyliyBritva · entered 27 Apr 2026Approximately one year.read 8 Sep 2026about 12 months4 months37%On the clock8 months left
Evil Doll 2RoyDev · entered 15 May 2026Evil Doll 2RoyDev · entered 15 May 2026I plan for Evil Doll 2 to remain in Early Access for approximately 6-12 months. This timeframe will allow us to implement all planned environments and polish the AI systems based on community feedback.read 8 Sep 20266–12 months4 months32%On the clock8 months left
StarminerCoolAndGoodGames · entered 27 May 2026StarminerCoolAndGoodGames · entered 27 May 2026The plan is to have a year of development in Early Access.read 8 Sep 2026about 12 months3 months29%On the clock9 months left
Red Tears: AngolaArun Haines · entered 27 May 2026Red Tears: AngolaArun Haines · entered 27 May 2026Atleast 1 year. I plan to release patches and updates to the game as much as I can (Roughly every week or few months).read 7 Sep 2026about 12 months3 months29%On the clock9 months left
OxyRailOxygenTech Limited · entered 21 Feb 2026OxyRailOxygenTech Limited · entered 21 Feb 2026The Early Access phase is expected to last between 12 and 24 months. We adhere to the principle of wanting the full release to deliver astounding content to our players. While maintaining quality, we will develop at full efficiency to create as much engaging content as possible. Conditions permitting, we hope to reach the full release swiftly, but never at the expense of quality.read 8 Sep 202612–24 months7 months27%On the clock17 months left
Girlsnite - Anime Building Battle TPSJohnSmith · entered 2 Jun 2026Girlsnite - Anime Building Battle TPSJohnSmith · entered 2 Jun 2026We plan to keep the game in Early Access for approximately 6 to 12 months. During this time, we will focus on improving game balance, adding new features, and refining the overall gameplay experience based on player feedback.read 9 Sep 20266–12 months3 months27%On the clock9 months left
Hustlin' Every DayCorporeality Entertainment · entered 3 Jun 2026Hustlin' Every DayCorporeality Entertainment · entered 3 Jun 2026We currently expect Hustlin’ Every Day to remain in Early Access for around 6 to 12 months. This may change depending on development progress and community feedback, since our main goal is to keep expanding the game in meaningful ways rather than rushing to a final version too early.read 8 Sep 20266–12 months3 months27%On the clock9 months left
MudventureAlula · entered 9 Jun 2026MudventureAlula · entered 9 Jun 2026We plan to remain in Early Access for approximately 6 to 12 months. However, this schedule may change depending on player feedback and the development progress of additional contents to ensure the best possible experience.read 7 Sep 20266–12 months3 months25%On the clock9 months left
RotenSolarBlue · entered 26 Mar 2026RotenSolarBlue · entered 26 Mar 2026We currently expect ROTEN to remain in Early Access for approximately 18 to 24 months. The exact duration may change depending on development progress, feedback, and technical considerations.read 7 Sep 202618–24 months6 months23%On the clock18 months left
Master of RealmsTheMasterForge LLC · entered 26 Mar 2026Master of RealmsTheMasterForge LLC · entered 26 Mar 2026We currently expect Master Of Realms to remain in Early Access for approximately one to two years. During this period, we plan to continue refining core systems, expanding content, and improving overall stability and performance based on community feedback. The exact duration may adjust depending on development progress and users' input.read 8 Sep 202612–24 months6 months23%On the clock18 months left
BitCraft OnlineClockwork Laboratories, Inc. · entered 21 Jun 2025BitCraft OnlineClockwork Laboratories, Inc. · entered 21 Jun 2025We honestly don’t know when BitCraft Online will be ready to leave Early Access. We have large ambitions for the full release and it could take us several years to get there. That said, we don’t believe there is a need to rush leaving early access and would only consider leaving early access when both us and the community feel that BitCraft will be a great full release.read 5 Sep 202636–72 months15 months20%On the clock4 years 9 months left
War Room: Tactical SandboxLado B da História · entered 29 Jun 2026War Room: Tactical SandboxLado B da História · entered 29 Jun 2026We plan to keep the game in Early Access for approximately 12 months. However, this timeline may be adjusted depending on community feedback and the need for polishing or expanding planned features during development.read 9 Sep 2026about 12 months2 months20%On the clock10 months left
ASHWAKEGhost Development · entered 25 Nov 2025ASHWAKEGhost Development · entered 25 Nov 2025ASHWAKE is a long-term solo developed project, and it's hard to say exactly how long it will take to gather player feedback, refine combat, develop the story & atmosphere, and if possible, implement modding systems. The current estimate for Early Access is around 2-4 years, but this could change depending on the size of the development team in the future. Currently, the game is being developed by a solo creator. The game is expected to leave Early Access once the story is complete and all mechanics are fully functional, with no major game breaking bugs or issues. For more details on the game's development, please refer to the official roadmap and social channels in the Discord.read 8 Sep 202624–48 months9 months20%On the clock3 years 3 months left
Animal CompanyWooster Games · entered 21 May 2026Animal CompanyWooster Games · entered 21 May 2026Until the game feels amazing and complete! Animal Company is not expected to leave Early Access until 2027 or beyond.read 9 Sep 202619 monthsuntil 31 Dec 20274 months19%On the clock15 months left
Global RescueAerosoft GmbH · entered 27 Apr 2026Global RescueAerosoft GmbH · entered 27 Apr 2026The duration of Early Access largely depends on how the game evolves together with the community and when we feel it has reached a complete and polished state. Based on our current plans, we expect Global Rescue to remain in Early Access for approximately 1 to 2 years. However, this timeframe may change depending on development progress, player feedback, and the overall reception of the game.read 7 Sep 202612–24 months4 months19%On the clock20 months left
World Climate LabNone · entered 8 Aug 2026World Climate LabNone · entered 8 Aug 2026We plan for an Early Access period of roughly six months, though this may be adjusted as we respond to community feedback and the scope of features players request.read 6 Sep 2026about 6 months1 month18%On the clock5 months left
Kill the Man in the Houseno1garfieldfan · entered 13 Aug 2026Kill the Man in the Houseno1garfieldfan · entered 13 Aug 2026Approximately six months.read 5 Sep 2026about 6 months4 weeks15%On the clock5 months left
Uptime: A Cloud Provider SimRubyRack Games · entered 17 Jul 2026Uptime: A Cloud Provider SimRubyRack Games · entered 17 Jul 2026Around a year. We'll prioritise getting it right over hitting a date.read 7 Sep 2026about 12 months2 months15%On the clock10 months left
MistakenStorken · entered 28 May 2026MistakenStorken · entered 28 May 2026The current estimate is for Mistaken to remain in Early Access for roughly 1–2 years. As development continues, this timeline may evolve depending on player feedback and the scope of future updates and improvements.read 7 Sep 202612–24 months3 months14%On the clock21 months left
Once Upon The UniversePaweł Witkowski ByteEncode · entered 29 May 2026Once Upon The UniversePaweł Witkowski ByteEncode · entered 29 May 2026The current plan is for the game to remain in Early Access for around 24 months.read 8 Sep 2026about 2 years3 months14%On the clock21 months left
Aquapark TycoonBoxelware · entered 22 Jul 2026Aquapark TycoonBoxelware · entered 22 Jul 2026It's hard to set an exact date at this point. We still have a few major updates planned, and we also want to incorporate feedback and suggestions from the community into the development process. Currently, we expect Aquapark Tycoon to remain in Early Access for about a year.read 7 Sep 2026about 12 months2 months14%On the clock10 months left
Showing 150 of 83 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.