Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,782 in Early Access · 3,857 promises read · 1,271 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedClock started in 2018Tag: RPGClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2241,199252%2 months1,16996%46of 1,053 parsed
202549449400%13 months46494%175of 397 parsed
202426226200%2 years 1 month24895%149of 201 parsed
202313813800%3 years 2 months12893%82of 105 parsed
2022939300%4 years 2 months8692%55of 66 parsed
2021737300%5 years 2 months6690%42of 51 parsed
2020585800%6 years 2 months5798%30of 37 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018373700%8 years 3 months3595%27of 28 parsed
2017494900%9 years 3 months4898%27of 29 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.