Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,643 in Early Access · 3,636 promises read · 1,207 announced, not started

Export CSVHow this is readQuestionnaires read up to 13 Sep 2026
AppliedClock started in 2017Tag: RPGClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1941,169252%2 months1,13795%43of 1,023 parsed
202546446400%13 months43093%159of 367 parsed
202425025000%2 years 1 month23594%141of 191 parsed
202313013000%3 years 2 months12092%75of 98 parsed
2022888800%4 years 2 months8192%52of 62 parsed
2021707000%5 years 2 months6390%40of 49 parsed
2020555500%6 years 2 months5396%28of 35 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018333300%8 years 2 months3194%23of 24 parsed
2017414100%9 years 3 months4098%20of 22 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.