Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,675 in Early Access · 1,826 promises read · 620 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
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By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202690789981%1 month78987%17of 719 parsed
202529229200%13 months23480%80of 194 parsed
202415315300%2 years12984%72of 104 parsed
2023919100%3 years 1 month7785%43of 61 parsed
2022585800%4 years 2 months4781%30of 37 parsed
2021424200%5 years 3 months3071%18of 22 parsed
2020393900%6 years 2 months3487%14of 18 parsed
2019282800%7 years 3 months28100%12of 15 parsed
2018161600%8 years 1 month1488%7of 8 parsed
2017131300%9 years 3 months1292%5of 7 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Unclesbittabutt · entered 25 Aug 2026Unclesbittabutt · entered 25 Aug 20262 weeks from release dateread 8 Sep 2026about 2 weeks2 weeks99%On the clockDue this month
Rune ColiseumRafale Software · entered 23 Sep 2024Rune ColiseumRafale Software · entered 23 Sep 2024The early access period is planned for 1-2 years, with adjustments based on actual development progress.read 8 Sep 202612–24 months2 years98%On the clockDue this month
Don't Die, Collect Lootindie.io · entered 19 Sep 2025Don't Die, Collect Lootindie.io · entered 19 Sep 2025Approximately a year. It will take some time to add the rest of the content I’d like to see in the game.read 8 Sep 2026about 12 months12 months97%On the clockDue this month
Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~Quench Forge · entered 13 Jun 2026Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~Quench Forge · entered 13 Jun 2026We estimate Early Access will last approximately 3 months as a baseline. This duration is not fixed - it will flexibly adjust based on the volume and nature of community feedback, the priorities for additional features, and the need for balance tuning. If the community wants us to "spend more time refining in this direction" or "wait for a specific feature before going to 1.0", we will prioritize those voices. Progress updates and roadmap changes will be shared transparently through monthly devlogs on Steam News.read 8 Sep 2026about 3 months3 months96%On the clockDue this month
InfernaINFERNA UG (haftungsbeschränkt) · entered 20 Dec 2019InfernaINFERNA UG (haftungsbeschränkt) · entered 20 Dec 2019Inferna will remain in Early Access until the planned Level 120 expansion and expanded endgame systems are fully implemented and stable. Our current target is to transition out of Early Access in 2026. As a growing MMORPG, the timeline depends on polish, balancing, and community feedback.read 5 Sep 20267 yearsuntil 31 Dec 20266 years 9 months96%On the clock3 months left
Renryuu: AscensionNaughty-Netherpunch · entered 30 Nov 2021Renryuu: AscensionNaughty-Netherpunch · entered 30 Nov 2021Renryuu will leave Early Access when the main story is done. The biggest part of the story is done, and is advanced in a so called "time skip" phase, which advances the time in the world by several years through multiple acts. After the time skip, the big final of the story will take place, and finish the story. The goal is to finish the main story by the end of 2026.read 6 Sep 20265 years 1 monthuntil 31 Dec 20264 years 9 months94%On the clock4 months left
ErenshorBurgee Media · entered 14 Apr 2025ErenshorBurgee Media · entered 14 Apr 2025The plan is for Early Access to go on for approximately 18 months. This will give me enough time to create the new planned content, while allowing time to react to any user feedback during this phase of development.read 5 Sep 2026about 18 months17 months94%On the clock1 month left
Dungeon AlchemistBriganti · entered 31 Mar 2022Dungeon AlchemistBriganti · entered 31 Mar 2022We intend for Dungeon Alchemist to leave Early Access late 2026.read 5 Sep 20264 years 9 monthsuntil 31 Dec 20264 years 5 months94%On the clock4 months left
ElinLafrontier · entered 1 Nov 2024ElinLafrontier · entered 1 Nov 2024We are planning an early access period of approximately one year, two years at the most.read 7 Sep 202612–24 months22 months93%On the clock2 months left
Soulash 2Artur Smiarowski · entered 4 Dec 2023Soulash 2Artur Smiarowski · entered 4 Dec 2023The 1.0 release is planned in 2026, it may take longer if there's an opportunity to expand the game beyond the planned scope.read 5 Sep 20263 years 1 monthuntil 31 Dec 20262 years 9 months90%On the clock4 months left
Path of Exile 2Grinding Gear Games · entered 6 Dec 2024Path of Exile 2Grinding Gear Games · entered 6 Dec 2024Path of Exile 2 is leaving Early Access on December 11 2026 PST.the store says it leaves Early Access on 11 Dec 20262 yearsuntil 11 Dec 202621 months88%On the clock3 months left
WitchfireThe Astronauts · entered 23 Sep 2024WitchfireThe Astronauts · entered 23 Sep 2024As of this update (July 2026 - 0.9), we are 85% content complete and have released seven major content updates during the Early Access period, with plans to launch 1.0 in late Q4 2026. The game is not just a product to us - it’s a labor of love that some of us have been crafting for the better part of a decade. We care about it greatly and prioritize its quality on all fronts, which requires time and attention - we closely follow your feedback while testing the game ourselves, and we’re grateful for your enthusiasm and patience. To deliver something truly special, however, we need time - hence the launch window has been set for Q4 2026.read 7 Sep 20262 years 3 monthsuntil 31 Dec 20262 years87%On the clock3 months left
Story Engine: No Script kening wang · entered 14 Aug 2026Story Engine: No Script kening wang · entered 14 Aug 2026Roughly one month. It depends on the volume of player feedback and how many iteration rounds the prompts need. Prompt tuning has no true endpoint, but once we reach the point where most players are satisfied in most scenarios, we'll ship the full release.read 8 Sep 2026about 1 month4 weeks85%On the clockDue this month
Corruption of Champions IISalamander Studios · entered 14 Aug 2020Corruption of Champions IISalamander Studios · entered 14 Aug 2020We're hoping to release the finished version in 2027. We plan to release updates every month with more content of all kinds. We have a very wide scope for the content in the game, with lots of choices the player can make, and this depth on top of the raw amount of playable content we have planned means it will take some time before everything is finished.read 5 Sep 20267 years 5 monthsuntil 31 Dec 20276 years 1 month82%On the clock16 months left
LunavaniaGamirror Games · entered 23 Jan 2025LunavaniaGamirror Games · entered 23 Jan 2025Our plans are for this EA stage to be about 2 years long. But that is not written in stone: we will be open to our players’ feedback and ideas from the beginning, so that period can be expanded to meet their expectations until the game is ready for its full release.read 7 Sep 2026about 2 years20 months81%On the clock4 months left
Project AfterfallMuHa Games · entered 20 Nov 2025Project AfterfallMuHa Games · entered 20 Nov 2025We’re planning for a period of around six months to a year. Of course, nothing is ever certain, but this timeline has worked well for our past titles, so we hope to stay within that estimate.read 7 Sep 20266–12 months10 months80%On the clock2 months left
Touhou Blooming Soul二色幽紫蝶 · entered 30 Jan 2026Touhou Blooming Soul二色幽紫蝶 · entered 30 Jan 2026est. 6-12 monthsread 8 Sep 20266–12 months7 months61%On the clock5 months left
To Be Altered: ACT 1SKELLYBED Productions · entered 22 Oct 2025To Be Altered: ACT 1SKELLYBED Productions · entered 22 Oct 2025Until all acts are complete--it's difficult to get an estimate time, but Act 1 has taken me approximately 1.5 years to develop from the ground up. Taking that into consideration, each act may take around a year or a year and a half to create: the most realistic estimate time would be 2-3 more years, but I plan to release each act when they're ready rather than dropping it all at once.read 7 Sep 202612–18 months11 months59%On the clock7 months left
Dino Ramen ExpressANTIGames · entered 14 Feb 2026Dino Ramen ExpressANTIGames · entered 14 Feb 2026Roughly 6 months to a year…I know that might sound unreliable…But what if those 6 months include at least one small content update every day (bug fixes not counted), and one major story update every week?It’s possible that in just a few weeks, ARKPARK · HURRYUP will already feel like a full 1.0 release.We’ve already worked on it for 5 years—most content is finished; it just doesn’t fit the story order yet… Our ambition goes far beyond that.What really happened in ARKPARK?Where were the humans of Earth in 2102?Why do you play as an alien running a RamenDino with your robot friend?And so many more major “historical changes” coming to ARKPARK… We plan to spend the next 40 years of our lives telling this story across 5 mainline titles—the story of humans, aliens, and AIs in the ANTI Series spanning billions of years.This isn’t just a plan. We’ve already put in 5 years of work. ARKPARK · HURRYUP is the first of these five games: an open-world title combining adventure, management, and roguelike FPS.It needs massive polish and feedback to reach our extremely high standards.That’s why we need your help—and to let you witness this miracle story called “ANTI” together.read 8 Sep 20266–12 months7 months57%On the clock5 months left
Untamed KingdomShadow Stalk Studios LLC · entered 27 Feb 2026Untamed KingdomShadow Stalk Studios LLC · entered 27 Feb 2026Untamed Kingdom" plans to remain in Early Access for 1 yearread 8 Sep 2026about 12 months6 months53%On the clock6 months left
Obscure Chronicle of DynastiaPotS · entered 3 Mar 2026Obscure Chronicle of DynastiaPotS · entered 3 Mar 2026We plan to complete this project within a minimum of six months and a maximum of approximately one year.read 8 Sep 20266–12 months6 months52%On the clock6 months left
YondelOrca · entered 8 Dec 2025YondelOrca · entered 8 Dec 2025We currently expect Early Access to last around 12–18 months, depending on development progress and community feedback.read 8 Sep 202612–18 months9 months50%On the clock9 months left
Thor - God of ThunderPixel Games · entered 20 Mar 2026Thor - God of ThunderPixel Games · entered 20 Mar 2026We expect the game to remain in Early Access for approximately 9–12 months. This timeline allows us to expand enemy variety, polish combat systems, add additional armor sets and customization options, and complete the full ascent campaign to the Frost King summit.read 8 Sep 20269–12 months6 months47%On the clock6 months left
Three Kingdoms:YiXL Studio · entered 23 Jun 2026Three Kingdoms:YiXL Studio · entered 23 Jun 2026We expect Early Access to last 3 to 6 months, with the exact timeline adjusted based on content completeness and player feedback. Our goal is to fully deliver the eight provinces' unique content, the complete hero roster, and the full awakening paths for custom heroes. Once the core content is live and properly balanced, we'll move into full release.read 8 Sep 20263–6 months3 months43%On the clock3 months left
PortalbornTheHand · entered 24 Jun 2026PortalbornTheHand · entered 24 Jun 2026I currently expect Portalborn to remain in Early Access until approximately December 2026, although that timeline may change depending on community feedback and the pace of development. Before full release, my primary goals are to continue improving the new-player experience, expand quality-of-life features, refine combat and progression balance, add additional content and systems, and further improve the Portal Workshop and creator tools.read 7 Sep 20266 monthsuntil 31 Dec 20263 months42%On the clock3 months left
Idle IktahGrounded Games · entered 14 Apr 2026Idle IktahGrounded Games · entered 14 Apr 2026I expect the game to be in Early Access for somewhere around 6-12 months.read 8 Sep 20266–12 months5 months41%On the clock7 months left
AfallonStargazing interactive · entered 27 Nov 2025AfallonStargazing interactive · entered 27 Nov 2025While the nature of game development holds some inherent uncertainty regarding timelines, i anticipate that "Afallon" will be in Early Access for approximately between one and two years.read 6 Sep 202612–24 months9 months39%On the clock15 months left
Heroes of Might and Magic: Olden EraHooded Horse · entered 30 Apr 2026Heroes of Might and Magic: Olden EraHooded Horse · entered 30 Apr 2026We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 6 Sep 2026about 12 months4 months36%On the clock8 months left
Peace IslandTBA · entered 27 Feb 2026Peace IslandTBA · entered 27 Feb 2026We anticipate 12-18 months of development remain, with: Regular updates to the Demo Act 1 released on July 4, 2026 Act 2 released on Feb 4 2027 Act 3 released on July 4 2027 We understand that this schedule is a bit longer than both our oudeince (and ourselves) would prefer. However, we are a tiny team of just three people making a game that would usually require a staff of hundreds. Fortunately, our team is very creative, and dedicated to the mission we set out on, in November of 2017.read 8 Sep 202612–18 months6 months35%On the clock12 months left
FareverShiro Games · entered 6 May 2026FareverShiro Games · entered 6 May 2026We expect Farever to remain in Early Access for about a year. The exact length will depend on the feedback we receive from our players and how our ideas for Farever progress. Our goal is to ensure that the game reaches a high standard of quality and depth of content before its full release. We are committed to taking the time necessary to make Farever the best it can be.read 5 Sep 2026about 12 months4 months35%On the clock8 months left
BladesongMythwright · entered 22 Jan 2026BladesongMythwright · entered 22 Jan 2026We are planning to expand the story and finish all major swordmaking features over the course of 2026 before launching our 1.0 version in 2027.read 5 Sep 202623 monthsuntil 31 Dec 20278 months33%On the clock15 months left
ホロダンジョン 博衣こよりとホロウライブ in ホンシャタワーholo Indie · entered 30 Jan 2026ホロダンジョン 博衣こよりとホロウライブ in ホンシャタワーholo Indie · entered 30 Jan 2026The specific release date has not yet been determined. We expect the Early Access period to last for 1 to 2 years, and we are currently aiming to release the full version in the first half of 2027.read 6 Sep 202612–24 months7 months30%On the clock17 months left
DarkStone RestorationPaul Cuisset · entered 23 Jun 2026DarkStone RestorationPaul Cuisset · entered 23 Jun 2026We expect Darkstone Restoration to remain in Early Access for several months. The exact duration may vary depending on development progress, technical requirements, and community feedback. Rather than commit to a fixed final date too early, we want to keep enough flexibility to do the work properly.read 7 Sep 20263–9 months3 months28%On the clock6 months left
Abyss BornPolyLS · entered 5 Jun 2026Abyss BornPolyLS · entered 5 Jun 2026We plan to be in the early access phase for about a year.read 6 Sep 2026about 12 months3 months26%On the clock9 months left
InfiniumStudio Zenn · entered 16 Jun 2026InfiniumStudio Zenn · entered 16 Jun 2026It is difficult to accurately predict how long Early Access will last. Based on the progress so far, we expect it to take roughly 12 months. We have a a few more goals we are working towards. We are focusing on delivering quality at a reasonable pace. There is no higher goal than completing Infinium and making it the best game possible.read 8 Sep 2026about 12 months3 months23%On the clock9 months left
明月专属传奇明月专属传奇 · entered 2 Sep 2026明月专属传奇明月专属传奇 · entered 2 Sep 2026Approximately one monthread 7 Sep 2026about 1 month1 week23%On the clockDue this month
RélyoraSteal · entered 20 Aug 2026RélyoraSteal · entered 20 Aug 2026We currently expect Relyora to remain in Early Access for approximately three months. This estimate may change depending on community feedback and the development needs identified during this period.read 7 Sep 2026about 3 months3 weeks22%On the clock2 months left
Disc Golf MastersBonus Stage Publishing · entered 23 Jun 2026Disc Golf MastersBonus Stage Publishing · entered 23 Jun 2026We estimate the game will be in Early Access after its initial release for about one year.read 8 Sep 2026about 12 months3 months21%On the clock9 months left
The Story PageSPR-Games · entered 19 Feb 2026The Story PageSPR-Games · entered 19 Feb 20262-3 years, depending on the wishes and feedback of the playersread 7 Sep 202624–36 months7 months18%On the clock2 years 5 months left
Dungeons & DonutsSas & Sons Game Studio Inc · entered 7 Aug 2026Dungeons & DonutsSas & Sons Game Studio Inc · entered 7 Aug 20266 months. We plan to release between November - Dec. 31. 2026read 6 Sep 2026about 6 months1 month18%On the clock5 months left
Cindervale IdleSmolder Studios · entered 7 Aug 2026Cindervale IdleSmolder Studios · entered 7 Aug 2026I'm aiming for roughly 6 months in Early Access, though the priority is getting it right over hitting a fixed date. If the remaining features and balance come together sooner, it'll leave Early Access sooner; if they need more time, I'll take it. Development is active and ongoing, with regular updates throughout.read 7 Sep 2026about 6 months1 month18%On the clock5 months left
RuneKingdomUDC · entered 9 Jul 2026RuneKingdomUDC · entered 9 Jul 2026We hope to stay in Early Access until the game is more polished to a point we and the community are happy. We expect this to be until Q2 2027 - Q3 2027read 6 Sep 202612 monthsuntil 30 Jun 20272 months17%On the clock10 months left
Fractured RealmsMistcloud Games · entered 9 Jul 2026Fractured RealmsMistcloud Games · entered 9 Jul 2026Roughly 6 months to a year. That gives us time to bring players in, build the major content that is still planned, act on community feedback, and get the game into the shape we want for a full release.read 8 Sep 20266–12 months2 months17%On the clock10 months left
VERLIES III - ResurrectionArtifex Parvus · entered 25 Aug 2026VERLIES III - ResurrectionArtifex Parvus · entered 25 Aug 2026The game is expected to remain in Early Access for approximately 2 to 3 months. During this time, I will finalize the remaining content, improve game balance, fix bugs, and incorporate community feedback before the full 1.0 release.read 8 Sep 20262–3 months2 weeks16%On the clock3 months left
修仙挂机老鱼工作室 · entered 14 Jul 2026修仙挂机老鱼工作室 · entered 14 Jul 2026We expect the Early Access period to last approximately 6 to 12 months. The exact duration may change depending on development progress, player feedback, and the overall state of the game content. We will prioritize making sure the core gameplay, balance, and main content experience reach a more stable state before leaving Early Access.read 7 Sep 20266–12 months2 months16%On the clock10 months left
SpiritValeBaikun Interactive · entered 15 Jul 2026SpiritValeBaikun Interactive · entered 15 Jul 2026We estimate staying in Early Access for 6–12 months, depending on community feedback and how quickly we can refine the remaining content, systems, and UI polish.read 6 Sep 20266–12 months2 months15%On the clock10 months left
RomesteadThree Friends · entered 26 May 2026RomesteadThree Friends · entered 26 May 2026While it is difficult to provide an exact timeline, we currently anticipate that Romestead will remain in Early Access for approximately one to two years. This timeframe allows us to continue expanding the game with new content and features while maintaining a sustainable pace of development and acting on community feedback.read 6 Sep 202612–24 months3 months15%On the clock21 months left
Stellar OdysseyWarp Studios Pty Ltd · entered 14 Aug 2026Stellar OdysseyWarp Studios Pty Ltd · entered 14 Aug 2026Stellar Odyssey will remain in Early Access for roughly 6 months until the game is polished, balanced, and engaging enough to meet both our expectations and those of our community. Our focus is on ensuring that every aspect of the game from exploration and combat to multiplayer interactions is finely tuned and fully realized. We plan to stay in Early Access for around 6 months and be feature complete by December 2026.read 8 Sep 2026about 6 months4 weeks14%On the clock5 months left
Multi-Tactics: 豊葦原星記 -蒸気の章-Tailor Packet · entered 19 Jul 2026Multi-Tactics: 豊葦原星記 -蒸気の章-Tailor Packet · entered 19 Jul 2026At this time, we expect the Early Access period to last approximately one year. Since this game is being developed as an individual project, the timing of the full release will not be tied to a fixed date. Instead, it will be determined based on development progress and the work required to respond to player feedback. The transition to the full version will be based on the completion of the full three-act story, implementation of major systems, improvement of the core gameplay experience, and resolution of major issues. For this reason, the Early Access period may change depending on the state of development.read 8 Sep 2026about 12 months2 months14%On the clock10 months left
Spark in the DarkStellar Fish · entered 7 Apr 2026Spark in the DarkStellar Fish · entered 7 Apr 2026We expect the game to remain in Early Access for approximately 2–3 years, depending on development progress and community feedback. Our goal is to expand the game step by step, adding new levels, content, and improvements over time.read 6 Sep 202624–36 months5 months14%On the clock2 years 7 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.