Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,293 in Early Access · 3,042 promises read · 1,032 announced, not started

Export CSVHow this is readQuestionnaires read up to 12 Sep 2026
AppliedClock started in 2016Tag: Open WorldClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1141,091232%2 months1,03893%34of 932 parsed
202541241200%13 months37090%135of 319 parsed
202421021000%2 years 1 month19090%110of 152 parsed
202311911900%3 years 2 months10891%65of 87 parsed
2022808000%4 years 2 months7189%47of 55 parsed
2021575700%5 years 2 months5088%28of 37 parsed
2020474700%6 years 1 month4289%21of 26 parsed
2019454500%7 years 3 months45100%23of 26 parsed
2018242400%8 years 1 month2292%13of 14 parsed
2017252500%9 years 2 months2496%14of 16 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.