| skate.Electronic Arts · entered 16 Sep 2025skate.Electronic Arts · entered 16 Sep 2025 | We don’t have a fixed timeline to officially exit Early Access, as the game will evolve, grow, and improve based on player feedback. However, we expect to move towards a “full” release approximately a year out from the start of Early Access but we don’t know for certain at this time.read 6 Sep 2026 | about 12 months | 12 months | 98% | On the clockDue this month |
| Voyagers of NeraTreehouse Games · entered 16 Sep 2025Voyagers of NeraTreehouse Games · entered 16 Sep 2025 | We plan to be in Early Access for one year, but may decide to extend it based on what features and content we decide to add during that time.read 6 Sep 2026 | about 12 months | 12 months | 98% | On the clockDue this month |
| BIGFOOTCyberLight Game Studio · entered 31 Jan 2017BIGFOOTCyberLight Game Studio · entered 31 Jan 2017 | We are planning for the game to be in early access before the end of 2026.read 5 Sep 2026 | 9 years 11 monthsuntil 31 Dec 2026 | 9 years 7 months | 97% | On the clock4 months left |
| PhasmophobiaKinetic Games · entered 18 Sep 2020PhasmophobiaKinetic Games · entered 18 Sep 2020 | The current plan is to get to a full release in the second half of 2026 however this may change depending on features added and how the game will progress through early access.read 6 Sep 2026 | 6 years 3 monthsuntil 31 Dec 2026 | 6 years | 96% | On the clock3 months left |
| Car Dealership Simulator 2Quadfix Games · entered 26 Sep 2025Car Dealership Simulator 2Quadfix Games · entered 26 Sep 2025 | We are aiming to bring it to completion in one year. But that time frame can vary based on the players' feedback and possible modifications for improving the game.read 5 Sep 2026 | about 12 months | 11 months | 95% | On the clockDue this month |
| Ghost ExileLostOneTeam · entered 7 Jan 2022Ghost ExileLostOneTeam · entered 7 Jan 2022 | It all depends on the pace of development and the number of ideas from the community. According to preliminary data, we plan to end early access at the end of 2026.read 5 Sep 2026 | 5 yearsuntil 31 Dec 2026 | 4 years 8 months | 93% | On the clock4 months left |
| DeadPolyTFL Games · entered 12 Jan 2022DeadPolyTFL Games · entered 12 Jan 2022 | DeadPoly is planning to leave Early Access on January 12th, 2027.the store says it leaves Early Access on 12 Jan 2027 | 5 yearsuntil 12 Jan 2027 | 4 years 8 months | 93% | On the clock4 months left |
| What Is The GhostDeda Games · entered 23 Mar 2026What Is The GhostDeda Games · entered 23 Mar 2026 | 3–6 months so that new content, such as maps, can be properly tested and balanced.read 6 Sep 2026 | 3–6 months | 6 months | 93% | On the clockDue this month |
| Stay OutMOBITECH LLC · entered 27 Nov 2019Stay OutMOBITECH LLC · entered 27 Nov 2019 | We hope to get out of the early access phase for the winter of 2027, as soon as the game is brought in the form that suits both us and the players. We know what we want to achieve and doing everything possible to release the game in the version that we plan.read 6 Sep 2026 | 8 years 1 monthuntil 31 Dec 2027 | 6 years 9 months | 84% | On the clock16 months left |
| Kings of HellStrawberryOctopus Productions · entered 26 Nov 2025Kings of HellStrawberryOctopus Productions · entered 26 Nov 2025 | Each Chapter of my game takes roughly a year to complete. The initial Steam release of this game will have the game be at Chapter 4, with the Final game having 6 Chapters in Total.read 7 Sep 2026 | about 12 months | 9 months | 78% | On the clock3 months left |
| BrickadiaBrickadia, LLC · entered 11 Jul 2025BrickadiaBrickadia, LLC · entered 11 Jul 2025 | Brickadia will remain in early access while we implement the last few huge features and improve the performance/stability of the game overall. We currently anticipate leaving Early Access at the end of 2026.read 5 Sep 2026 | 18 monthsuntil 31 Dec 2026 | 14 months | 77% | On the clock4 months left |
| Dungeon RampageGamebreaking Studios · entered 5 Dec 2025Dungeon RampageGamebreaking Studios · entered 5 Dec 2025 | We anticipate being in early access for 6 - 12 months.read 6 Sep 2026 | 6–12 months | 9 months | 76% | On the clock3 months left |
| Raiders of BlackveilWombo Games · entered 15 Dec 2025Raiders of BlackveilWombo Games · entered 15 Dec 2025 | We believe we will be in EA around 6 to 12 months.read 6 Sep 2026 | 6–12 months | 9 months | 73% | On the clock3 months left |
| Schedule ITVGS · entered 24 Mar 2025Schedule ITVGS · entered 24 Mar 2025 | Schedule I will be in early access for approximately 2 years.read 6 Sep 2026 | about 2 years | 18 months | 73% | On the clock6 months left |
| Scam LineRavenJm · entered 10 Jan 2026Scam LineRavenJm · entered 10 Jan 2026 | Approximately one yearthe store says it leaves Early Access on 2 Nov 2026 | about 12 months | 8 months | 66% | On the clock4 months left |
| Open Mod 2025Hyper Gamey · entered 26 Jun 2023Open Mod 2025Hyper Gamey · entered 26 Jun 2023 | Open Mod will be in Early Access until we feel we scaled it enough. Even though it currently has enough content to even be considered a full game, what we plan for this game is much more than what it currently is. The time we will be in Early Access could mean one year or 5 years, depending on the budget. We have plans of updating this game long term therefore there isn't really a point where we can say "look, it's done". Thats because we will always look for ways to improve and scale.read 7 Sep 2026 | 12–60 months | 3 years 2 months | 64% | On the clock22 months left |
| Moonshiner SimulatorGoosix Games · entered 20 May 2026Moonshiner SimulatorGoosix Games · entered 20 May 2026 | Around 6 months.the store says it leaves Early Access on 21 Oct 2026 | about 6 months | 4 months | 61% | On the clock2 months left |
| BYTEWORLDFinndustries · entered 22 Feb 2026BYTEWORLDFinndustries · entered 22 Feb 2026 | We are estimating that it will take around 1 year from release until the game is ready to leave early access.read 7 Sep 2026 | about 12 months | 7 months | 54% | On the clock5 months left |
| Guinea Pig Runaway TogetherDVS Interactive · entered 3 Jun 2026Guinea Pig Runaway TogetherDVS Interactive · entered 3 Jun 2026 | Approximately 3-6 months. We have a clear roadmap and the core game is already feature-complete. Early Access will focus on polish, additional content, and community-driven improvements.the store says it leaves Early Access on 27 Oct 2026 | 3–6 months | 3 months | 53% | On the clock3 months left |
| Finnish Cottage SimulatorRANELA GAMES · entered 15 Nov 2024Finnish Cottage SimulatorRANELA GAMES · entered 15 Nov 2024 | The current plan is to get the game's full version out in 2028.read 5 Sep 2026 | 4 years 2 monthsuntil 31 Dec 2028 | 22 months | 43% | On the clock2 years 4 months left |
| Blik BallSoftware - made4you · entered 21 Jun 2026Blik BallSoftware - made4you · entered 21 Jun 2026 | It is difficult to set an exact date; the players' desired suggestions and criticisms should be taken into account, and Blik Ball should run as flawlessly as possible. The plan is for 6 months.read 6 Sep 2026 | about 6 months | 3 months | 43% | On the clock3 months left |
| Gravity Assist: InitiativeMorozov Studios · entered 9 Apr 2026Gravity Assist: InitiativeMorozov Studios · entered 9 Apr 2026 | At the moment, I am looking at 1 year, but likely (and hopefully) much less.read 7 Sep 2026 | about 12 months | 5 months | 42% | On the clock7 months left |
| SimplePlanes 2Jundroo, LLC · entered 23 Apr 2026SimplePlanes 2Jundroo, LLC · entered 23 Apr 2026 | We plan for the game to be in Early Access for approximately one year.read 6 Sep 2026 | about 12 months | 5 months | 38% | On the clock7 months left |
| Heroes of Might and Magic: Olden EraHooded Horse · entered 30 Apr 2026Heroes of Might and Magic: Olden EraHooded Horse · entered 30 Apr 2026 | We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 6 Sep 2026 | about 12 months | 4 months | 36% | On the clock8 months left |
| Sledding GameThe Sledding Corporation · entered 30 Apr 2026Sledding GameThe Sledding Corporation · entered 30 Apr 2026 | No longer than 12 months / 1 yearread 5 Sep 2026 | about 12 months | 4 months | 36% | On the clock8 months left |
| NO BACKUPSerundeox · entered 9 May 2026NO BACKUPSerundeox · entered 9 May 2026 | I expect the game to remain in Early Access for around 6 to 12 months, depending on community feedback and development progress. I won’t rush. I'll take the time needed to deliver the level of quality and content the game deserves.read 5 Sep 2026 | 6–12 months | 4 months | 33% | On the clock8 months left |
| Coin Slots LiveLitty Publishing · entered 24 Feb 2026Coin Slots LiveLitty Publishing · entered 24 Feb 2026 | We expect Coin Slots Live to be in Early Access for around 1–2 years, depending on feedback, feature development, and overall polish. We plan to leave Early Access once the core experience feels complete and stable.read 7 Sep 2026 | 12–24 months | 6 months | 27% | On the clock18 months left |
| SeparatedTwisted Realm · entered 29 Jul 2026SeparatedTwisted Realm · entered 29 Jul 2026 | We’re targeting a 6-month Early Access period, but we’re committed to staying longer if necessary to deliver the quality our players expect.read 6 Sep 2026 | about 6 months | 1 month | 22% | On the clock5 months left |
| Sprint CitySecond Stage Studio · entered 31 Mar 2026Sprint CitySecond Stage Studio · entered 31 Mar 2026 | We plan to work on the Early Access version for another one to two years. There are still many features we would like to add, and we’re also very open to extending that list based on community feedback. We expect that after about two years we will have a version that feels complete, though we plan to continue supporting the game with regular updates even after leaving Early Access.read 7 Sep 2026 | 12–24 months | 5 months | 22% | On the clock19 months left |
| Sudden Attack Zero PointNEXON · entered 30 Jul 2026Sudden Attack Zero PointNEXON · entered 30 Jul 2026 | We currently plan to remain in Early Access for approximately 6 months. During this period, we will actively incorporate community feedback before transitioning to the official release.read 6 Sep 2026 | about 6 months | 1 month | 22% | On the clock5 months left |
| Deadly TrickFinalblow Co. · entered 31 Jul 2026Deadly TrickFinalblow Co. · entered 31 Jul 2026 | The game’s core features and rules have already been established. During Early Access, we plan to add and revise content to provide a better overall experience. We currently expect the Early Access period to last approximately five to six months.read 7 Sep 2026 | 5–6 months | 1 month | 21% | On the clock5 months left |
| Besetmere ForestPaper Cut Studio · entered 26 Aug 2026Besetmere ForestPaper Cut Studio · entered 26 Aug 2026 | We're hoping to only remain in early access for a month or two, although we are entirely uncertain.read 6 Sep 2026 | 1–2 months | 2 weeks | 21% | On the clock2 months left |
| EMPULSE1047 Games · entered 24 Jun 2026EMPULSE1047 Games · entered 24 Jun 2026 | We expect EMPULSE to be in Early Access for 9-12 months. The exact timeline depends on player feedback and how quickly we can refine movement, maps, core systems and deliver the game our players want. Our goal is to move to full release once the gameplay feel, content, and stability meet both our standards and that of our players.read 6 Sep 2026 | 9–12 months | 2 months | 21% | On the clock10 months left |
| Pier PalsPeng-O-Labs · entered 10 Aug 2026Pier PalsPeng-O-Labs · entered 10 Aug 2026 | We plan to stay in Early Access for a few more months while the game grows with the community's feedback. If things go as we hope, we're expecting the full release by the end of 2026, and we'll set a firm date once we're close.read 5 Sep 2026 | 5 monthsuntil 31 Dec 2026 | 4 weeks | 19% | On the clock4 months left |
| Super Shout ShowdownRezero Studio · entered 7 Aug 2026Super Shout ShowdownRezero Studio · entered 7 Aug 2026 | We plan to keep the game in Early Access for approximately 3-6 months, during which we will provide regular updates.read 6 Sep 2026 | 3–6 months | 1 month | 18% | On the clock5 months left |
| Forest Escape: Last TrainTwo Cakes Studio · entered 10 Jul 2026Forest Escape: Last TrainTwo Cakes Studio · entered 10 Jul 2026 | The current plan is to get to a full release in the first half of 2027 however this may change depending on community feedback and how the game will progress through early access.read 7 Sep 2026 | 12 monthsuntil 30 Jun 2027 | 2 months | 16% | On the clock10 months left |
| TaivalLevel Up Gaming · entered 14 Jul 2026TaivalLevel Up Gaming · entered 14 Jul 2026 | We plan to have Taival in early access for 6-12 months.read 7 Sep 2026 | 6–12 months | 2 months | 15% | On the clock10 months left |
| The Money PitQuince · entered 11 Aug 2026The Money PitQuince · entered 11 Aug 2026 | Around 5-6 months if everything goes well.read 6 Sep 2026 | 5–6 months | 4 weeks | 15% | On the clock5 months left |
| Funnel RunnersSupernova Studios LLC · entered 16 Jul 2026Funnel RunnersSupernova Studios LLC · entered 16 Jul 2026 | Approximately 1 year.read 6 Sep 2026 | about 12 months | 2 months | 15% | On the clock10 months left |
| ProcelioIronshell Studios · entered 30 Jun 2026ProcelioIronshell Studios · entered 30 Jun 2026 | Procelio will be in Early Access for the end of 2026 and likely some time beyond. We hope to utilize our time in Early Access to better refine and expand upon game content until we believe that the state of Procelio has aligned with our ideal 1.0 state. We're hoping to achieve this state within around 18 months of launching into Steam Early Access.read 7 Sep 2026 | about 18 months | 2 months | 13% | On the clock16 months left |
| PeekablockGoose Gang Games · entered 28 Aug 2026PeekablockGoose Gang Games · entered 28 Aug 2026 | We currently expect Peekablock to remain in Early Access for approximately 3 months. This may change depending on player feedback, development progress, and the level of polish we feel is needed before the full release.read 6 Sep 2026 | about 3 months | 2 weeks | 12% | On the clock3 months left |
| Subnautica 2Unknown Worlds Entertainment · entered 14 May 2026Subnautica 2Unknown Worlds Entertainment · entered 14 May 2026 | It is difficult to accurately predict how long Early Access will last. Based on previous Early Access games we have developed, we expect it to take about 2 to 3 years. We have a number of goals that we are adamantly working towards. We are focusing on delivering quality at a reasonable pace. At the end of the day, we're dedicated to completing Subnautica 2 and making it the best game possible.read 6 Sep 2026 | 24–36 months | 4 months | 11% | On the clock2 years 8 months left |
| SCP: ReEnterDawid Pawełek · entered 7 Aug 2026SCP: ReEnterDawid Pawełek · entered 7 Aug 2026 | We currently plan for the game to be in Early Access for approximately 12 months. This timeline may change depending on the scope of new features and the valuable feedback we receive from the community.read 6 Sep 2026 | about 12 months | 1 month | 9% | On the clock11 months left |
| Carnival HuntCrytivo · entered 23 Jul 2026Carnival HuntCrytivo · entered 23 Jul 2026 | We currently expect Carnival Hunt to remain in Early Access for approximately 12 to 18 months. This timeline may change depending on development progress, community feedback, and the amount of additional content and polish we feel the game needs. Since the core mechanics are already implemented and playable, our Early Access period will be focused mainly on expanding content variety, improving balance, refining the experience, and adding polish.read 6 Sep 2026 | 12–18 months | 2 months | 9% | On the clock16 months left |
| N.I.V.OCryVoltaStudio · entered 12 Aug 2026N.I.V.OCryVoltaStudio · entered 12 Aug 2026 | We expect N.I.V.O to remain in Early Access for approximately 6 to 12 months, depending on player feedback and development progress. Our goal is to keep the game in Early Access until the core experience is complete and polished, including the planned additional content such as Part 2 and Part 3 with new maps and features. We want to ensure the game reaches a quality level that both we and the community are happy with before moving to the full release.read 6 Sep 2026 | 6–12 months | 4 weeks | 7% | On the clock11 months left |
| Strikers ClubOddshot Games · entered 17 Jul 2026Strikers ClubOddshot Games · entered 17 Jul 2026 | Based on our goals, we anticipate the Early Access period to be 2 years.read 6 Sep 2026 | about 2 years | 2 months | 7% | On the clock22 months left |
| DuelgroundsSauna Interactive · entered 28 Aug 2026DuelgroundsSauna Interactive · entered 28 Aug 2026 | We expect the game to remain in Early Access for approximately 3–5 months. However, the exact duration may vary depending on community feedback, feature development, and the overall progress of the project.read 6 Sep 2026 | 3–5 months | 2 weeks | 7% | On the clock5 months left |
| Zombie TagBabs Games · entered 13 Aug 2026Zombie TagBabs Games · entered 13 Aug 2026 | We currently expect Zombie Tag to remain in Early Access for approximately 6 to 12 months. This estimate may change depending on player feedback, development progress, and the amount of balancing and technical work required. Our priority is to release the full version when the game feels stable, polished, and enjoyable rather than rushing to meet a fixed date.read 6 Sep 2026 | 6–12 months | 4 weeks | 7% | On the clock11 months left |
| Mind Against FateHakan Ozurun · entered 14 Aug 2026Mind Against FateHakan Ozurun · entered 14 Aug 2026 | We plan to remain in Early Access for approximately 6 to 12 months. This timeframe will give us enough flexibility to polish the game mechanics, balance combat classes based on competitive data, and introduce planned features while maintaining high performance.read 6 Sep 2026 | 6–12 months | 4 weeks | 7% | On the clock11 months left |
| SubmergeNeuron Activation · entered 17 Aug 2026SubmergeNeuron Activation · entered 17 Aug 2026 | We plan to remain in Early Access for around 6–12 months, depending on community feedback and development progress. This timeframe may change as we continue improving the game and expanding its features.read 6 Sep 2026 | 6–12 months | 3 weeks | 6% | On the clock11 months left |