Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,835 in Early Access · 3,933 promises read · 1,291 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedClock started in 2022Tag: FPSClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2341,208262%2 months1,18196%45of 1,064 parsed
202550350300%13 months47394%178of 405 parsed
202426226200%2 years 1 month24895%149of 200 parsed
202314014000%3 years 2 months13093%83of 107 parsed
2022939300%4 years 2 months8692%55of 66 parsed
2021767600%5 years 2 months6991%44of 54 parsed
2020626200%6 years 2 months6198%33of 40 parsed
2019545400%7 years 2 months54100%28of 31 parsed
2018404000%8 years 3 months3895%29of 30 parsed
2017525200%9 years 3 months5198%29of 31 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
PsychosisAaron Gilbert · entered 20 Dec 2022PsychosisAaron Gilbert · entered 20 Dec 2022The current plan is to release the game in late 2026.read 14 Sep 20264 yearsuntil 31 Dec 20263 years 9 months93%On the clock3 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.