How long did they say Early Access would take, and how long has it been? · 2,803 in Early Access · 3,887 promises read · 1,279 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,228 | 1,203 | 252% | 2 months | 1,17496% | 46of 1,057 parsed | — |
| 2025 | 496 | 496 | 00% | 13 months | 46694% | 177of 399 parsed | — |
| 2024 | 262 | 262 | 00% | 2 years 1 month | 24895% | 149of 201 parsed | — |
| 2023 | 138 | 138 | 00% | 3 years 2 months | 12893% | 82of 105 parsed | — |
| 2022 | 93 | 93 | 00% | 4 years 2 months | 8692% | 55of 66 parsed | — |
| 2021 | 74 | 74 | 00% | 5 years 2 months | 6791% | 43of 52 parsed | — |
| 2020 | 61 | 61 | 00% | 6 years 2 months | 6098% | 32of 39 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 38 | 38 | 00% | 8 years 3 months | 3695% | 28of 29 parsed | — |
| 2017 | 51 | 51 | 00% | 9 years 3 months | 5098% | 28of 30 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Beneath the Cardboard: Be HappyBeneath the Cardboard: Be Happy | We don't want to set specific deadlines, and we will work at the pace that we consider optimal for us and for our players, but we hope that the version 1.0.0 will be complete by Winter 2026read 10 Sep 2026 | 2 years 7 monthsuntil 31 Dec 2026 | 2 years 4 months | 89% | On the clock3 months left | |
| Critter CoveCritter Cove | Critter Cove will be launching out of Early Access in Summer 2026. We'll set a specific date early in 2026.read 5 Sep 2026 | 2 years 4 monthsuntil 31 Dec 2026 | 2 years | 86% | On the clock4 months left | |
| BeastieballBeastieball | We currently expect Beastieball to be in Early Access until early 2027. You can read more about our development plans in our Road to 1.0 post here:read 5 Sep 2026 | 2 years 5 monthsuntil 31 Mar 2027 | 22 months | 76% | On the clock7 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.