How long did they say Early Access would take, and how long has it been? · 2,782 in Early Access · 3,857 promises read · 1,271 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,224 | 1,199 | 252% | 2 months | 1,16996% | 46of 1,053 parsed | — |
| 2025 | 494 | 494 | 00% | 13 months | 46494% | 175of 397 parsed | — |
| 2024 | 262 | 262 | 00% | 2 years 1 month | 24895% | 149of 201 parsed | — |
| 2023 | 138 | 138 | 00% | 3 years 2 months | 12893% | 82of 105 parsed | — |
| 2022 | 93 | 93 | 00% | 4 years 2 months | 8692% | 55of 66 parsed | — |
| 2021 | 73 | 73 | 00% | 5 years 2 months | 6690% | 42of 51 parsed | — |
| 2020 | 58 | 58 | 00% | 6 years 2 months | 5798% | 30of 37 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 37 | 37 | 00% | 8 years 3 months | 3595% | 27of 28 parsed | — |
| 2017 | 49 | 49 | 00% | 9 years 3 months | 4898% | 27of 29 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| 无名勇者见闻录无名勇者见闻录 | It will take 4-5 years to experience the freshness. After going online, we will gradually develop the complete content and modify the unreasonable aspects according to the feedback: Phase I: Perfect the whole script; Redo UI; Complete main city and its supporting facilities; Add the current main line NPC and the corresponding plot flow; Reasonable trading system prototype; Corresponding dungeons; Phase II: A new map and matching plot; Perfect the trading system; New monsters; New dungeon; Modify the action system; Modify monster Ai; Add new equipment; The third stage: A new map and matching plot; New monsters; Add new interactive items; More intelligent Ai; New dungeon; Phase IV: (possibly) add language; Redo the ending; Open MOD; Support to the community.read 13 Sep 2026 | 48–60 months | 3 years 11 months | 79% | On the clock13 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.