Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,692 in Early Access · 1,855 promises read · 631 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedTag: Exploration×Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202691891081%1 month80087%18of 730 parsed
202529529500%13 months23780%81of 196 parsed
202415315300%2 years12984%72of 104 parsed
2023919100%3 years 1 month7785%43of 61 parsed
2022595900%4 years 2 months4881%31of 38 parsed
2021434300%5 years 3 months3172%18of 23 parsed
2020404000%6 years 1 month3588%15of 19 parsed
2019292900%7 years 3 months29100%12of 15 parsed
2018161600%8 years 1 month1488%7of 8 parsed
2017131300%9 years 3 months1292%5of 7 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Voyagers of NeraTreehouse Games · entered 16 Sep 2025Voyagers of NeraTreehouse Games · entered 16 Sep 2025We plan to be in Early Access for one year, but may decide to extend it based on what features and content we decide to add during that time.read 6 Sep 2026about 12 months12 months98%On the clockDue this month
Cat LifeRedMoon Studio · entered 6 Jan 2023Cat LifeRedMoon Studio · entered 6 Jan 2023The Early Access phase is coming to an end. Version 1.0 is scheduled for release on October 17, 2026.the store says it leaves Early Access on 17 Oct 20263 years 9 monthsuntil 17 Oct 20263 years 8 months98%On the clockDue this month
Project UtgardrTronusGames · entered 3 Feb 2023Project UtgardrTronusGames · entered 3 Feb 2023Instead of releasing the three chapters one at a time as we initially said, we've changed our plans. As we've already announced, we'll be merging all three into one game. This will take longer for the final release, but the overall quality will be better. The Early Access will stop with the full release of the game that will happen during 2026.read 8 Sep 20263 years 11 monthsuntil 31 Dec 20263 years 7 months92%On the clock4 months left
Beneath the Cardboard: Be HappyLunsemo Studio · entered 30 May 2024Beneath the Cardboard: Be HappyLunsemo Studio · entered 30 May 2024We don't want to set specific deadlines, and we will work at the pace that we consider optimal for us and for our players, but we hope that the version 1.0.0 will be complete by Winter 2026read 9 Sep 20262 years 7 monthsuntil 31 Dec 20262 years 3 months88%On the clock4 months left
Critter CoveGentleman Rat Studios · entered 10 Sep 2024Critter CoveGentleman Rat Studios · entered 10 Sep 2024Critter Cove will be launching out of Early Access in Summer 2026. We'll set a specific date early in 2026.read 5 Sep 20262 years 4 monthsuntil 31 Dec 20262 years86%On the clock4 months left
HYPNOSRedlock Studio · entered 6 May 2026HYPNOSRedlock Studio · entered 6 May 20264 to 5 month ! We’ll publish the full Early Access roadmap here, but rest assured that we’ve planned for a fairly short duration: Four to five months maximum. This will allow us to complete the content for the final stages of this project, while also giving us time to take on board all the feedback we hope to receive during this period. There will already be plenty to keep you occupied for hours in these dreamlike lands that we are crafting with passion.read 6 Sep 20264–5 months4 months83%On the clockDue this month
无名勇者见闻录LiuXinRui · entered 5 Oct 2022无名勇者见闻录LiuXinRui · entered 5 Oct 2022It will take 4-5 years to experience the freshness. After going online, we will gradually develop the complete content and modify the unreasonable aspects according to the feedback: Phase I: Perfect the whole script; Redo UI; Complete main city and its supporting facilities; Add the current main line NPC and the corresponding plot flow; Reasonable trading system prototype; Corresponding dungeons; Phase II: A new map and matching plot; Perfect the trading system; New monsters; New dungeon; Modify the action system; Modify monster Ai; Add new equipment; The third stage: A new map and matching plot; New monsters; Add new interactive items; More intelligent Ai; New dungeon; Phase IV: (possibly) add language; Redo the ending; Open MOD; Support to the community.read 7 Sep 202648–60 months3 years 11 months79%On the clock13 months left
BeastieballKlei Publishing · entered 12 Nov 2024BeastieballKlei Publishing · entered 12 Nov 2024We currently expect Beastieball to be in Early Access until early 2027. You can read more about our development plans in our Road to 1.0 post here:read 5 Sep 20262 years 5 monthsuntil 31 Mar 202722 months75%On the clock7 months left
Seafarer: The Ship Simastragon Entertainment · entered 7 Oct 2025Seafarer: The Ship Simastragon Entertainment · entered 7 Oct 2025We are currently planning for a full release sometime in 2026.read 7 Sep 202615 monthsuntil 31 Dec 202611 months74%On the clock4 months left
Pixel PiratesFlickin Fun · entered 7 Mar 2025Pixel PiratesFlickin Fun · entered 7 Mar 2025We anticipate Pixel Pirates will be in Early Access until early 2027. This timeline allows us to incorporate player feedback to shape future content and the player experience.read 8 Sep 20262 years 1 monthuntil 31 Mar 202718 months72%On the clock7 months left
N.O.X.OMNI X SYSTEM · entered 6 Nov 2025N.O.X.OMNI X SYSTEM · entered 6 Nov 2025Our current plan is to release the full game by the end of 2026, but this schedule may change depending on new features added and the development process during Early Access.read 8 Sep 202614 monthsuntil 31 Dec 202610 months72%On the clock4 months left
Backrooms Game CreatorPixel Games · entered 29 May 2026Backrooms Game CreatorPixel Games · entered 29 May 2026Till Oct 2026read 8 Sep 20265 monthsuntil 31 Oct 20263 months68%On the clock2 months left
SupraworldSupra Games · entered 15 Aug 2025SupraworldSupra Games · entered 15 Aug 2025Maybe early 2027read 5 Sep 202619 monthsuntil 31 Mar 202713 months67%On the clock6 months left
LandoniaLandonia RPG · entered 7 Jan 2025LandoniaLandonia RPG · entered 7 Jan 2025I foresee that the game will be completed and out of Early Access by middle of 2027.read 8 Sep 20262 years 6 monthsuntil 30 Jun 202720 months67%On the clock10 months left
Reborn: The Evil BeingMighty Knight Games · entered 21 Jun 2026Reborn: The Evil BeingMighty Knight Games · entered 21 Jun 2026The current plan is for Reborn: The Evil Being to remain in Early Access for around 3-4 months before the Version 1.0 release. This may slightly change depending on feedback, balancing, optimization, and overall polish during development.read 8 Sep 20263–4 months3 months66%On the clock1 month left
MycoRelicSandy Dingo Games · entered 24 Sep 2025MycoRelicSandy Dingo Games · entered 24 Sep 202512 to 18 months, but this range of time could vary based on the completion of our development goals as well as financial constraints.read 8 Sep 202612–18 months12 months64%On the clock6 months left
Project SilverfishSiris Pendrake · entered 26 Jun 2025Project SilverfishSiris Pendrake · entered 26 Jun 2025Hopefully the full game will be ready to release within 2 years after Early Access launch, give or take.read 5 Sep 20260–24 months14 months60%On the clock10 months left
SELINICymban · entered 12 Feb 2026SELINICymban · entered 12 Feb 2026I plan for a relatively short Early Access period, currently estimated at around 8 to 12 months. The primary purpose is to test, tune and polish the game with player feedback before the full release. This estimated timeframe is based on the current development plan but it may change as I work with the community.read 6 Sep 20268–12 months7 months57%On the clock5 months left
Rise of PiracyMicroProse Software · entered 24 Feb 2026Rise of PiracyMicroProse Software · entered 24 Feb 2026The goal is to remain in Early Access for 12 months, but this will depend on the feedback that comes in from players and how the scope may change as a result.read 6 Sep 2026about 12 months6 months54%On the clock6 months left
The Legend of KhiimoriMindscape · entered 3 Mar 2026The Legend of KhiimoriMindscape · entered 3 Mar 2026We expect The Legend of Khiimori to be in Early Access for approximately 12 months. We cannot provide you with an exact date yet, because our motto is “quality over speed,” and we simply do not yet know when the game will meet our quality standards to ensure a final release. Early Access allows us to expand the world, polish gameplay systems, and integrate community-driven improvements. We’ll keep players updated regularly and adjust the timeline with more specific dates as we progress.read 7 Sep 2026about 12 months6 months52%On the clock6 months left
Bigfoot HuntingVRCFORGE STUDIOS · entered 20 Apr 2026Bigfoot HuntingVRCFORGE STUDIOS · entered 20 Apr 2026We plan to remain in Early Access for roughly six to nine months to polish mechanics, expand forest zones, introduce new traps, and balance combat and survival systems.read 8 Sep 20266–9 months5 months52%On the clock4 months left
DYSPLACED10tons Ltd · entered 5 Mar 2026DYSPLACED10tons Ltd · entered 5 Mar 2026We estimate the early-access period lasts between 9-12 months starting in March 2026.read 7 Sep 20269–12 months6 months51%On the clock6 months left
Ranger’s Path: National Park Simulatorastragon Entertainment · entered 10 Mar 2026Ranger’s Path: National Park Simulatorastragon Entertainment · entered 10 Mar 2026We are currently planning on staying in Early Access for about a year. However, development will continue as long as it’s needed to deliver the experience we and the community envision.read 8 Sep 2026about 12 months6 months50%On the clock6 months left
Drive Beyond HorizonsTacty Studio · entered 24 Mar 2025Drive Beyond HorizonsTacty Studio · entered 24 Mar 2025We currently expect Drive Beyond Horizons to remain in Early Access for approximately 2 to 3 years. This timeframe will allow us to add the major planned features, expand the game’s content, improve performance, and refine the overall experience based on community feedback. As with any active development project, this timeline may evolve depending on the needs of the game, player feedback, and new opportunities that arise during development.read 6 Sep 202624–36 months18 months49%On the clock18 months left
ERA ONETeam Complex LTD · entered 6 Aug 2025ERA ONETeam Complex LTD · entered 6 Aug 2025Era One will remain in Early Access until the first quarter of 2027.read 6 Sep 20262 years 5 monthsuntil 31 Dec 202713 months45%On the clock16 months left
Cowboy Life SimulatorRockGame S.A. · entered 26 Nov 2025Cowboy Life SimulatorRockGame S.A. · entered 26 Nov 2025We plan to stay in Early Access for approximately 12–24 months. This timeframe allows us to complete the full story arc, expand the map, and implement the community-driven roadmap. If the game receives strong support and feedback, we may transition to 1.0 even sooner — but our focus is on quality, not speed.read 5 Sep 202612–24 months9 months39%On the clock15 months left
Mycelium: The Silent ContractProteus Interactive · entered 27 Apr 2026Mycelium: The Silent ContractProteus Interactive · entered 27 Apr 2026It's hard to plan at this point, but at this pace I hope 1 year would be enough.read 7 Sep 2026about 12 months4 months37%On the clock8 months left
Hazard LevelsWales Interactive · entered 30 Apr 2026Hazard LevelsWales Interactive · entered 30 Apr 2026We expect Hazard Levels to be in Early Access for around 6–12 months. The exact timing will depend on player feedback and how the game develops over that period.read 8 Sep 20266–12 months4 months36%On the clock8 months left
Desolation SeedECS Software · entered 6 Jul 2026Desolation SeedECS Software · entered 6 Jul 2026We anticipate the game remaining in Early Access for approximately 4–6 monthsread 8 Sep 20264–6 months2 months36%On the clock4 months left
Red Tears: AngolaArun Haines · entered 27 May 2026Red Tears: AngolaArun Haines · entered 27 May 2026Atleast 1 year. I plan to release patches and updates to the game as much as I can (Roughly every week or few months).read 7 Sep 2026about 12 months3 months29%On the clock9 months left
MudventureAlula · entered 9 Jun 2026MudventureAlula · entered 9 Jun 2026We plan to remain in Early Access for approximately 6 to 12 months. However, this schedule may change depending on player feedback and the development progress of additional contents to ensure the best possible experience.read 7 Sep 20266–12 months3 months25%On the clock9 months left
Backrooms Lost UnitJD Archives · entered 21 May 2026Backrooms Lost UnitJD Archives · entered 21 May 2026We expect Backrooms Lost Unit to remain in Early Access for roughly 12 to 16 months. This timeframe may change depending on development progress, player feedback, and testing results. As the project is primarily developed by a solo developer, timelines may shift as features are tested and refined. Our goal during Early Access is to gradually expand the game’s content and improve stability while shaping the experience alongside the community.read 8 Sep 202612–16 months4 months23%On the clock12 months left
Moon CoronaSolo Game · entered 30 Jul 2026Moon CoronaSolo Game · entered 30 Jul 2026We currently expect Moon Corona to remain in Early Access for approximately 6 months. This is our current development estimate and may change as development progresses and community feedback is incorporated. Our goal is to continue improving the game while expanding its content at a steady pace.read 8 Sep 2026about 6 months1 month22%On the clock5 months left
Eyes Of The ElderWoodForever Entertainment S. A. · entered 26 Jun 2026Eyes Of The ElderWoodForever Entertainment S. A. · entered 26 Jun 2026We plan to release the game around Halloween 2026. We believe about a year is the optimal timeframe to finish Eyes of The ElderWood, and we want to avoid falling into “eternal Early Access,” especially since we already have plans for our next project.read 8 Sep 2026about 12 months2 months21%On the clock10 months left
DarkShineDScorp · entered 22 Jul 2025DarkShineDScorp · entered 22 Jul 2025The most challenging part of development namely, building the foundation is now complete. The game is currently in the phase of introducing the story and the key characters involved in it. But, as we all know, good things take time, and the game world will expand gradually, offering a small surprise with each update. The estimated development time is several years until the project is fully completed.read 8 Sep 202636–72 months14 months19%On the clock4 years 10 months left
World Climate LabNone · entered 8 Aug 2026World Climate LabNone · entered 8 Aug 2026We plan for an Early Access period of roughly six months, though this may be adjusted as we respond to community feedback and the scope of features players request.read 6 Sep 2026about 6 months1 month18%On the clock5 months left
Aegis Force: The Scorian WarZenahive · entered 31 Aug 2026Aegis Force: The Scorian WarZenahive · entered 31 Aug 2026We plan to release new content to play every 4-8 weeks until the game is complete and fully polished. We anticipate the full (v1.0) version to release no more than a year after early access begins.read 8 Sep 20261–2 months1 week17%On the clock2 months left
Tellus: Echo of the VoidNightwolf Games · entered 30 Apr 2026Tellus: Echo of the VoidNightwolf Games · entered 30 Apr 2026About between 24 months 30 months since release of the game as early access.read 7 Sep 202624–30 months4 months14%On the clock2 years 2 months left
MistakenStorken · entered 28 May 2026MistakenStorken · entered 28 May 2026The current estimate is for Mistaken to remain in Early Access for roughly 1–2 years. As development continues, this timeline may evolve depending on player feedback and the scope of future updates and improvements.read 7 Sep 202612–24 months3 months14%On the clock21 months left
ExoTrainHarpoon Games · entered 20 Jul 2026ExoTrainHarpoon Games · entered 20 Jul 2026About one year. However, we may significantly expand our plans based on player feedback and requests.read 8 Sep 2026about 12 months2 months14%On the clock10 months left
Destiny of Immortal2P Games · entered 7 Jul 2026Destiny of Immortal2P Games · entered 7 Jul 2026We expect the Early Access phase to last approximately 12 to 18 months. This timeline is based on the workload required to complete the remaining two core storylines and the time needed for content polishing and quality assurance based on player feedback.read 8 Sep 202612–18 months2 months12%On the clock16 months left
Last BreathMx · entered 7 Jul 2026Last BreathMx · entered 7 Jul 2026The game will remain in Early Access for as long as needed to properly develop its core systems and respond to player feedback. Our estimate is roughly 12–18 months, but I prefer to focus on quality rather than a strict deadline.read 7 Sep 202612–18 months2 months12%On the clock16 months left
守护我的大火箭Gugu Studio · entered 19 Aug 2026守护我的大火箭Gugu Studio · entered 19 Aug 2026We expect the game to remain in Early Access for approximately six months. The exact timeline may change depending on player feedback and the amount of additional content we plan to add during development.read 7 Sep 2026about 6 months3 weeks12%On the clock5 months left
Subspace: ReduxNlaak Studios · entered 30 Aug 2026Subspace: ReduxNlaak Studios · entered 30 Aug 2026We expect Early Access to run for approximately 2-3 months, depending on how ship balance, Battlegrounds modes, and the Ship Enhancements store evolve based on player feedback.read 6 Sep 20262–3 months1 week11%On the clock3 months left
Subnautica 2Unknown Worlds Entertainment · entered 14 May 2026Subnautica 2Unknown Worlds Entertainment · entered 14 May 2026It is difficult to accurately predict how long Early Access will last. Based on previous Early Access games we have developed, we expect it to take about 2 to 3 years. We have a number of goals that we are adamantly working towards. We are focusing on delivering quality at a reasonable pace. At the end of the day, we're dedicated to completing Subnautica 2 and making it the best game possible.read 6 Sep 202624–36 months4 months11%On the clock2 years 8 months left
Sea DrifterXerxz Gaming · entered 6 Aug 2026Sea DrifterXerxz Gaming · entered 6 Aug 2026Roughly 6–12 months, depending on how much the community's feedback changes course.read 8 Sep 20266–12 months1 month9%On the clock11 months left
MEOWMIPurr Dev · entered 7 Aug 2026MEOWMIPurr Dev · entered 7 Aug 2026Expect the game to remain in Early Access for approximately 6–12 months, depending on feedback and development progress.read 6 Sep 20266–12 months1 month9%On the clock11 months left
Dead Air CountyKaveman · entered 8 Aug 2026Dead Air CountyKaveman · entered 8 Aug 2026We currently expect Dead Air County to remain in Early Access for approximately 6 to 12 months. That timeline may change depending on player feedback, bug fixing, balancing, performance work, and the amount of additional content needed before the full release. The goal is not to rush out of Early Access, but to use the period to improve stability, expand contracts, add more room variety, refine enemy behavior, improve atmosphere, and make the extraction loop more replayable. If major systems or content additions take longer than expected, we may extend Early Access to make sure the final release is stronger.read 6 Sep 20266–12 months1 month9%On the clock11 months left
LuminaryRefractive Entertainment · entered 11 Aug 2026LuminaryRefractive Entertainment · entered 11 Aug 2026We are initially planning for 1 year until an official 1.0 release. But if the early access is a bigger success than expected and the community wants us to go bigger with our content, we may add an additional time for that.read 8 Sep 2026about 12 months4 weeks8%On the clock11 months left
Airport Manager Simulator 2026IORDER · entered 12 Aug 2026Airport Manager Simulator 2026IORDER · entered 12 Aug 2026We plan around six to twelve months. This gives us time to expand terminals, add aircraft and equipment, and polish core systems based on player feedback.read 6 Sep 20266–12 months4 weeks8%On the clock11 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.