How long did they say Early Access would take, and how long has it been? · 2,615 in Early Access · 3,596 promises read · 1,199 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,186 | 1,161 | 252% | 2 months | 1,12895% | 42of 1,016 parsed | — |
| 2025 | 461 | 461 | 00% | 13 months | 42793% | 157of 364 parsed | — |
| 2024 | 249 | 249 | 00% | 2 years 1 month | 23494% | 140of 190 parsed | — |
| 2023 | 129 | 129 | 00% | 3 years 2 months | 11992% | 74of 97 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 68 | 68 | 00% | 5 years 2 months | 6190% | 38of 47 parsed | — |
| 2020 | 55 | 55 | 00% | 6 years 2 months | 5295% | 27of 34 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 32 | 32 | 00% | 8 years 2 months | 3094% | 21of 22 parsed | — |
| 2017 | 41 | 41 | 00% | 9 years 3 months | 4098% | 20of 22 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| ResoniteResonite | We expect roughly 2-3 years of active development to implement features, optimizations and tweaks before we consider the project to be in a polished enough state to take it out of early access. We do not have plans to significantly alter our development cycle after full release and will continue adding new major features and optimizations thanks to the open ended nature of this project.read 10 Sep 2026 | 24–36 months | 2 years 11 months | 98% | On the clockDue this month | |
| Canvas of KingsCanvas of Kings | I plan for Canvas of Kings to leave Early Access in mid-2027. But to be honest, I can't tell you for sure. I underestimated the effort involved over the past few years. And there are still lots of great ideas from the community that I'd like to implement.read 11 Sep 2026 | 3 years 11 monthsuntil 30 Jun 2027 | 3 years 1 month | 80% | On the clock10 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.