Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,336 in Early Access · 3,120 promises read · 1,052 announced, not started

Export CSVHow this is readQuestionnaires read up to 12 Sep 2026
AppliedClock started in 2020Tag: BuildingClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1211,097242%2 months1,04994%35of 940 parsed
202541641600%13 months37590%135of 323 parsed
202421321300%2 years 1 month19491%112of 156 parsed
202312012000%3 years 2 months10991%66of 88 parsed
2022808000%4 years 2 months7189%47of 55 parsed
2021585800%5 years 2 months5188%29of 38 parsed
2020484800%6 years 1 month4492%22of 27 parsed
2019474700%7 years 3 months47100%24of 27 parsed
2018262600%8 years 1 month2492%15of 16 parsed
2017282800%9 years 3 months2796%14of 16 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
No game matches these filters.Clear filters
Showing 00 of 0 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.