Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,135 in Early Access · 2,724 promises read · 929 announced, not started

Export CSVHow this is readQuestionnaires read up to 11 Sep 2026
AppliedTag: BuildingClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,0711,053182%1 month98892%32of 893 parsed
202539239200%13 months34287%127of 297 parsed
202419219200%2 years 1 month17089%102of 138 parsed
202311011000%3 years 2 months9687%55of 75 parsed
2022767600%4 years 2 months6788%43of 51 parsed
2021505000%5 years 1 month4284%24of 32 parsed
2020444400%6 years 1 month3989%19of 23 parsed
2019393900%7 years 3 months39100%19of 22 parsed
2018212100%8 years 1 month1990%10of 11 parsed
2017191900%9 years 3 months1895%8of 10 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
eXoSpace Combat EngineerFantastimaker · entered 15 Sep 2025eXoSpace Combat EngineerFantastimaker · entered 15 Sep 2025Early Access began on September 15, 2025, and is ending on September 22, 2026, so pretty soon!the store says it leaves Early Access on 22 Sep 202612 monthsuntil 22 Sep 202612 months99%On the clockDue this month
Mars AttractsOutlier · entered 15 Sep 2025Mars AttractsOutlier · entered 15 Sep 20259-12 Months.the store says it leaves Early Access on 24 Sep 20269–12 months12 months99%On the clockDue this month
ResoniteYellow Dog Man Studios · entered 6 Oct 2023ResoniteYellow Dog Man Studios · entered 6 Oct 2023We expect roughly 2-3 years of active development to implement features, optimizations and tweaks before we consider the project to be in a polished enough state to take it out of early access. We do not have plans to significantly alter our development cycle after full release and will continue adding new major features and optimizations thanks to the open ended nature of this project.read 10 Sep 202624–36 months2 years 11 months98%On the clockDue this month
BlocksworldFortell Games · entered 25 Sep 2017BlocksworldFortell Games · entered 25 Sep 2017We plan to take until the fouth quarter 2026 at the latest, essentially until we've finished implementing the redesigned UI elements for PC. We also plan to continue development and support of Blocksworld past the Early Access phase. Stay tuned for a public roadmap!read 8 Sep 20269 years 3 monthsuntil 31 Dec 20269 years97%On the clock3 months left
NavalArtRZ Entertainment · entered 20 Jun 2018NavalArtRZ Entertainment · entered 20 Jun 2018-We are planning to constantly update and expand NavalArt, and we believe its full beauty will be appreciated in 2027.read 10 Sep 20269 years 6 monthsuntil 31 Dec 20278 years 3 months87%On the clock15 months left
Tavern Keeper 🍻Greenheart Games 💚 · entered 3 Nov 2025Tavern Keeper 🍻Greenheart Games 💚 · entered 3 Nov 2025We plan to be in Early Access for roughly a year, though this could change based on player feedback.read 5 Sep 2026about 12 months10 months86%On the clock2 months left
BrickadiaBrickadia, LLC · entered 11 Jul 2025BrickadiaBrickadia, LLC · entered 11 Jul 2025Brickadia will remain in early access while we implement the last few huge features and improve the performance/stability of the game overall. We currently anticipate leaving Early Access at the end of 2026.read 5 Sep 202618 monthsuntil 31 Dec 202614 months78%On the clock4 months left
Prehistoric KingdomCrytivo · entered 27 Apr 2022Prehistoric KingdomCrytivo · entered 27 Apr 2022During the Early Access release in April 2022, the team felt that around 20 content updates would be necessary to make Prehistoric Kingdom feel polished and feature-complete. As of the time of writing in 2026, the team is hard at work on Update 18 and is aiming to fully release the game with Update 19, which is currently scheduled for 2027.read 5 Sep 20265 years 8 monthsuntil 31 Dec 20274 years 5 months77%On the clock15 months left
Dinosaur WorldCoolRabbit Games · entered 26 Apr 2025Dinosaur WorldCoolRabbit Games · entered 26 Apr 2025Expected to the state of earlyaccess for about 1-2 yearsread 8 Sep 202612–24 months17 months69%On the clock7 months left
Real Estate Tycoon!Hard Shark Games · entered 1 Sep 2025Real Estate Tycoon!Hard Shark Games · entered 1 Sep 2025We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months12 months69%On the clock6 months left
AwakerootsLukaszD · entered 18 Mar 2026AwakerootsLukaszD · entered 18 Mar 2026I plan for the game to remain in Early Access for approximately 9 months. This timeframe may change depending on development progress and community feedback.read 10 Sep 2026about 9 months6 months65%On the clock3 months left
Logic WorldMouse Hat Games · entered 22 Oct 2021Logic WorldMouse Hat Games · entered 22 Oct 2021We're not sure, but we're hoping to finish in 2028 or 2029. We're going as fast as we can!read 11 Sep 20268 years 2 monthsuntil 31 Dec 20294 years 11 months60%On the clock3 years 3 months left
Annihilate The SpanceSkyglow Softworks · entered 14 Jan 2025Annihilate The SpanceSkyglow Softworks · entered 14 Jan 2025Until the end of 2027read 8 Sep 20263 yearsuntil 31 Dec 202720 months55%On the clock16 months left
Space Engineers 2Keen Software House · entered 27 Jan 2025Space Engineers 2Keen Software House · entered 27 Jan 2025Our plan for keeping the Space Engineers 2 in Early Access is approximately three years (end of 2027).read 6 Sep 2026about 3 years19 months54%On the clock17 months left
MineMogulNoodleForge · entered 4 Dec 2025MineMogulNoodleForge · entered 4 Dec 2025About 6 to 18 months.read 10 Sep 20266–18 months9 months51%On the clock9 months left
Snow Resort SimulatorVovel Games · entered 8 Apr 2026Snow Resort SimulatorVovel Games · entered 8 Apr 2026Approximately 6-12 months.read 8 Sep 20266–12 months5 months43%On the clock7 months left
Gamma BurstUlysses Blackjohn · entered 12 Nov 2025Gamma BurstUlysses Blackjohn · entered 12 Nov 2025I estimate this game will be in early access for approximately 2 years due to the amount of features needed to be added, along with my country's 1 year long mandatory military service which I will soon.. serve, in which updates will inevitably slow down a bit.read 11 Sep 202612–24 months10 months42%On the clock14 months left
CLOUD DWELLERSXinzhi · entered 17 Apr 2026CLOUD DWELLERSXinzhi · entered 17 Apr 2026The length of our Early Access period will ultimately depend on the feedback we receive from players — your input will help shape how the game evolves. That said, based on our current roadmap, we expect Cloud Dwellers to remain in Early Access for about a year, with the full release planned for mid-2027. We’re fully committed to making sure the game is worth your time and support. Our goal is to keep delivering meaningful updates and genuine enjoyment throughout the development process and beyond.read 8 Sep 2026about 12 months5 months40%On the clock7 months left
Cowboy Life SimulatorRockGame S.A. · entered 26 Nov 2025Cowboy Life SimulatorRockGame S.A. · entered 26 Nov 2025We plan to stay in Early Access for approximately 12–24 months. This timeframe allows us to complete the full story arc, expand the map, and implement the community-driven roadmap. If the game receives strong support and feedback, we may transition to 1.0 even sooner — but our focus is on quality, not speed.read 5 Sep 202612–24 months10 months40%On the clock14 months left
SimplePlanes 2Jundroo, LLC · entered 23 Apr 2026SimplePlanes 2Jundroo, LLC · entered 23 Apr 2026We plan for the game to be in Early Access for approximately one year.read 10 Sep 2026about 12 months5 months39%On the clock7 months left
Farm to TableindieGiant · entered 9 May 2026Farm to TableindieGiant · entered 9 May 2026We currently expect Farm to Table to remain in Early Access for approximately 6 to 12 months. However, this timeline may remain flexible depending on community feedback and the overall development process. Our goal is to take the time needed to improve the game properly, polish the experience, and make sure the full version reaches the quality we aim for rather than rushing the process.read 11 Sep 20266–12 months4 months34%On the clock8 months left
Girl IslandLittle Fish Studio · entered 7 Jan 2026Girl IslandLittle Fish Studio · entered 7 Jan 2026Expected to the state of Early Access for about 1-2 yearsread 7 Sep 202612–24 months8 months34%On the clock16 months left
Tiny Train Tycoon 2D is enough · entered 20 Jul 2026Tiny Train Tycoon 2D is enough · entered 20 Jul 2026Around 6 months. This estimate may change depending on development progress and community feedback.read 11 Sep 2026about 6 months2 months29%On the clock4 months left
OxyRailOxygenTech Limited · entered 20 Feb 2026OxyRailOxygenTech Limited · entered 20 Feb 2026The Early Access phase is expected to last between 12 and 24 months. We adhere to the principle of wanting the full release to deliver astounding content to our players. While maintaining quality, we will develop at full efficiency to create as much engaging content as possible. Conditions permitting, we hope to reach the full release swiftly, but never at the expense of quality.read 10 Sep 202612–24 months7 months28%On the clock17 months left
Uptime: A Cloud Provider SimRubyRack Games · entered 17 Jul 2026Uptime: A Cloud Provider SimRubyRack Games · entered 17 Jul 2026Around a year. We'll prioritise getting it right over hitting a date.read 11 Sep 2026about 12 months2 months15%On the clock10 months left
ParalivesParalives Studio · entered 25 May 2026ParalivesParalives Studio · entered 25 May 2026About two years, considering all the features and content we want to add before we can say that we've hit version 1.0. We'll also certainly have many other improvements and changes to make along the way. In short, this estimated timeframe seems reasonable to us right now, but it's always subject to change!read 6 Sep 2026about 2 years4 months15%On the clock20 months left
Human HostVirtual Matrix Studio · entered 5 Apr 2026Human HostVirtual Matrix Studio · entered 5 Apr 2026Human Host will remain in Early Access until we've built out its full vision. That means: multiplayer, Steam Workshop support, farming, cooking, fishing, animal husbandry, hunting, NPC factions (nations, raiders, survivors), and massive abandoned cities to explore—all of it. We're estimating this will take around 3 years to complete.read 11 Sep 2026about 3 years5 months15%On the clock2 years 7 months left
The Last FactoryHello World Labs · entered 27 Jul 2026The Last FactoryHello World Labs · entered 27 Jul 2026I expect The Last Factory to be in Early Access for several months to around a year, depending on development progress and player feedback.read 9 Sep 2026about 12 months2 months13%On the clock10 months left
BitVoxelBalancia Games · entered 6 Jul 2026BitVoxelBalancia Games · entered 6 Jul 2026We currently expect BitVoxel to be in Early Access for approximately 12 to 18 months. This is an estimate and may change depending on development progress, player feedback, technical needs, and how much polish is needed before the game feels ready for a full release. The goal is not to rush out of Early Access, but to use the time to improve the game into a more complete and polished sandbox circuit-building experience.read 10 Sep 202612–18 months2 months12%On the clock16 months left
StoneguardWandering Wizard · entered 30 Jul 2026StoneguardWandering Wizard · entered 30 Jul 2026After the Early Access release, we hope to finish the game within 6 to 12 months. But this will also depend on the community's feedback. Because if bigger changes are needed, this may take longer.read 10 Sep 20266–12 months1 month12%On the clock11 months left
Mandate OrderDigital Sky · entered 12 Aug 2026Mandate OrderDigital Sky · entered 12 Aug 2026Our current development target is approximately 12 months for "Mandate Order"'s Early Access phase. Once the core content, overall stability, and long-term play experience meet our standards for the full version, "Mandate Order" will officially enter version 1.0. The actual timing of the 1.0 release will still be adjusted according to development progress, version quality, and player feedback. We will not rush out of Early Access just to meet a date, nor do we want to leave the game in a state of stagnation for a long time.read 10 Sep 2026about 12 months1 month8%On the clock11 months left
plexumStudio Jephinca · entered 15 Aug 2026plexumStudio Jephinca · entered 15 Aug 2026We expect plexum to remain in Early Access for up to 12 months, depending on the pace of development and community feedback.read 6 Sep 20260–12 months4 weeks8%On the clock11 months left
アバタークエスト オンラインlv10.jp · entered 28 Aug 2026アバタークエスト オンラインlv10.jp · entered 28 Aug 2026We expect to be in Early Access for roughly 12 months, and we are aiming to leave Early Access around the end of 2027. Game development can be unpredictable, so this estimate may shift depending on our progress and on the feedback we receive from players.read 6 Sep 2026about 12 months2 weeks4%On the clock12 months left
Necromancer Parkeggfortressstudios · entered 31 Aug 2026Necromancer Parkeggfortressstudios · entered 31 Aug 2026This game will take around a year to come out of early access.read 6 Sep 2026about 12 months2 weeks3%On the clock12 months left
DEMO IT!CrossAge Studio · entered 3 Sep 2026DEMO IT!CrossAge Studio · entered 3 Sep 2026We are aiming for somewhere around a year to eighteen months, and we do not plan for it to run beyond the end of 2027. That is an estimate rather than a promise. We would rather leave Early Access when the game is genuinely finished than leave it on a date we picked before anyone had played it. How long it really takes will depend a great deal on what players ask for once they are in — if the feedback points somewhere we did not expect, we would rather follow it than hold to a schedule.read 6 Sep 202612–18 months1 week2%On the clock18 months left
Tower LabDevon Powell · entered 7 Sep 2026Tower LabDevon Powell · entered 7 Sep 2026We expect early access to last between 6 and 12 months.read 10 Sep 20266–12 months4 days1%On the clock12 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.