Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,977 in Early Access · 2,389 promises read · 798 announced, not started

Export CSVHow this is readQuestionnaires read up to 10 Sep 2026
AppliedClock started in 2016×Tag: Base Building×Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,011999121%1 month91891%28of 836 parsed
202536936900%13 months31886%121of 275 parsed
202417717700%2 years 1 month15588%91of 124 parsed
202310310300%3 years 2 months8986%51of 71 parsed
2022737300%4 years 2 months6488%40of 48 parsed
2021505000%5 years 1 month4182%23of 31 parsed
2020434300%6 years 1 month3888%18of 22 parsed
2019373700%7 years 3 months37100%18of 21 parsed
2018212100%8 years 1 month1990%10of 11 parsed
2017171700%9 years 3 months1694%7of 9 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.