| PolyZThirteen37 Games™ · entered 5 Oct 2024PolyZThirteen37 Games™ · entered 5 Oct 2024 | As we embark on the Early Access phase of 'PolyZ,' we anticipate this exciting journey to extend for approximately one - two years. Our current estimate for the full release of the game is projected around Mid 2025. Please note that this timeline is subject to adjustments based on your valuable feedback and the evolving development needs of the game. Join us now to be a part of shaping 'PolyZ' into an extraordinary gaming experience!read 6 Sep 2026 | 12–24 months | 23 months | 96% | On the clockDue this month |
| Turing CompleteLevelHead · entered 2 Oct 2021Turing CompleteLevelHead · entered 2 Oct 2021 | The game will exit early access in 2026read 7 Sep 2026 | 5 years 3 monthsuntil 31 Dec 2026 | 4 years 11 months | 94% | On the clock4 months left |
| The CrustCrytivo · entered 15 Jul 2024The CrustCrytivo · entered 15 Jul 2024 | We plan to complete our roadmap within 24-28 months of early access release, after which we will take on the implementation of large-scale additions.the store says it leaves Early Access on 10 Sep 2026 | 24–28 months | 2 years 2 months | 92% | On the clock2 months left |
| 异星家园 (XenoHaven)OKJOY · entered 20 Nov 2025异星家园 (XenoHaven)OKJOY · entered 20 Nov 2025 | We expect the Early Access period to last around one year. However, the exact timeline may be adjusted based on development progress and player feedback. As new content is added and the community provides suggestions, the direction and pace of the game’s development may evolve. Throughout this process, we will continue to communicate closely with our players.the store says it leaves Early Access on 28 Sep 2026 | about 12 months | 10 months | 80% | On the clock2 months left |
| Dawn ApartAstra Logical · entered 14 Jul 2025Dawn ApartAstra Logical · entered 14 Jul 2025 | We're aiming for an early access phase of 12-18 months - depending on the input we receive from players. We might extend the early access period based on the development progress, or if we're happy with the game's state, we'll proceed with the official release.read 7 Sep 2026 | 12–18 months | 14 months | 77% | On the clock4 months left |
| StarRuptureCreepy Jar · entered 6 Jan 2026StarRuptureCreepy Jar · entered 6 Jan 2026 | We plan to make StarRupture stay in Early Access for about a year from its initial release. Our goal is to provide the best quality of the game to our players. We want to use the Early Access stage to cooperate with the Community on the feedback, fine-tune and polish the gameplay experience and - when we’re certain that we’ve achieved the best version of the game possible - leave Early Access.read 6 Sep 2026 | about 12 months | 8 months | 67% | On the clock4 months left |
| Star BirdsToukana Interactive · entered 10 Sep 2025Star BirdsToukana Interactive · entered 10 Sep 2025 | About 1.5 years. We’re currently expecting around 16–18 months.read 5 Sep 2026 | 16–18 months | 12 months | 66% | On the clock6 months left |
| Vampires: Bloodlord RisingToplitz Productions · entered 30 Jan 2026Vampires: Bloodlord RisingToplitz Productions · entered 30 Jan 2026 | Our plan is to stay in Early Access for roughly 12 months to implement all the features we have on our roadmap. This also allows us to incorporate the community feedback and finalize all elements before the full release. Depending on issues like performance optimization or bugfixing beyond the expected allocated time for that, the timing might be changed, though.read 5 Sep 2026 | about 12 months | 7 months | 60% | On the clock5 months left |
| Ground of AcesBlindflug Studios AG · entered 10 Jul 2025Ground of AcesBlindflug Studios AG · entered 10 Jul 2025 | We are planning for 1.5 to 2 years of Early Access. As a small indie team, changes and adjustments to the plan are possible.read 5 Sep 2026 | 18–24 months | 14 months | 58% | On the clock10 months left |
| Nova RomaHooded Horse · entered 26 Mar 2026Nova RomaHooded Horse · entered 26 Mar 2026 | We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 5 Sep 2026 | about 12 months | 5 months | 45% | On the clock7 months left |
| Faire TradeSassybot · entered 16 Oct 2025Faire TradeSassybot · entered 16 Oct 2025 | We anticipate the game will be in Early Access for approximately 1.5 to 2 years. However, our priority is to ensure the game reaches the level of quality and depth we envision, so this timeline may adjust based on development progress and community feedback.read 7 Sep 2026 | 18–24 months | 11 months | 45% | On the clock13 months left |
| Girl IslandLittle Fish Studio · entered 7 Jan 2026Girl IslandLittle Fish Studio · entered 7 Jan 2026 | Expected to the state of Early Access for about 1-2 yearsread 7 Sep 2026 | 12–24 months | 8 months | 33% | On the clock16 months left |
| TFC2: The Fertile Crescent 2 - Collapse of the Bronze AgeMicroProse Software · entered 18 Aug 2026TFC2: The Fertile Crescent 2 - Collapse of the Bronze AgeMicroProse Software · entered 18 Aug 2026 | 3 months.read 7 Sep 2026 | about 3 months | 3 weeks | 23% | On the clock2 months left |
| SpaceSlogProduno Games Studios · entered 17 Apr 2026SpaceSlogProduno Games Studios · entered 17 Apr 2026 | It's difficult to specify a precise timeline, but we anticipate to be in Early Access until at least February 2028. We have a long list of features and ideas for the game, all of which require time to develop in order to deliver a high quality product. However, we strongly recommend to only purchase the game based solely on its current features rather than on planned future updates, to avoid any potential disappointment.read 7 Sep 2026 | 22 monthsuntil 29 Feb 2028 | 5 months | 22% | On the clock17 months left |
| VEINRamjet Studios · entered 24 Oct 2025VEINRamjet Studios · entered 24 Oct 2025 | We plan to develop VEIN under Early Access until it’s feature-complete. That means we plan to add NPCs, raiders, settlements, quests, lore, and the full 14x14 kilometer map, alongside hundreds of other features and gameplay and graphical improvements. We estimate that, with full-time work, we can achieve this within roughly 5 years. We intend to work on VEIN indefinitely.read 7 Sep 2026 | about 5 years | 10 months | 17% | On the clock4 years 2 months left |
| NotmadsRhomita · entered 13 May 2026NotmadsRhomita · entered 13 May 2026 | The current plan is for Notmads to remain in Early Access for around 2 years. This is only an estimate and may change depending on how development progresses. I would rather give the game the time it needs than rush it toward a full release before it is readyread 7 Sep 2026 | about 2 years | 4 months | 16% | On the clock20 months left |
| ExoTrainHarpoon Games · entered 20 Jul 2026ExoTrainHarpoon Games · entered 20 Jul 2026 | About one year. However, we may significantly expand our plans based on player feedback and requests.read 6 Sep 2026 | about 12 months | 2 months | 14% | On the clock10 months left |
| Last BreathMx · entered 7 Jul 2026Last BreathMx · entered 7 Jul 2026 | The game will remain in Early Access for as long as needed to properly develop its core systems and respond to player feedback. Our estimate is roughly 12–18 months, but I prefer to focus on quality rather than a strict deadline.read 7 Sep 2026 | 12–18 months | 2 months | 11% | On the clock16 months left |
| Valdrax Beyond the RiftGanea Ion · entered 11 Aug 2026Valdrax Beyond the RiftGanea Ion · entered 11 Aug 2026 | I plan to keep the game in Early Access for approximately 6 to 12 months. This timeline gives me enough room to implement new features, fully test the balance between factions, and act on community feedback without rushing the development process.read 6 Sep 2026 | 6–12 months | 4 weeks | 8% | On the clock11 months left |
| PowerplayFrantic · entered 29 Jul 2026PowerplayFrantic · entered 29 Jul 2026 | From 12 to 18 months in early accessread 7 Sep 2026 | 12–18 months | 1 month | 7% | On the clock17 months left |
| plexumStudio Jephinca · entered 15 Aug 2026plexumStudio Jephinca · entered 15 Aug 2026 | We expect plexum to remain in Early Access for up to 12 months, depending on the pace of development and community feedback.read 6 Sep 2026 | 0–12 months | 3 weeks | 7% | On the clock11 months left |
| SeaColonyEmindev · entered 25 Aug 2026SeaColonyEmindev · entered 25 Aug 2026 | We currently expect SeaColony to remain in Early Access for approximately 6–9 months, though the timeline may change depending on development progress and community feedback.read 6 Sep 2026 | 6–9 months | 2 weeks | 5% | On the clock9 months left |
| Pax AutocraticaMultiverse · entered 10 Aug 2026Pax AutocraticaMultiverse · entered 10 Aug 2026 | We currently expect the game to remain in Early Access for approximately two years. However, this timeframe may change depending on development progress and player feedback. Our priority is to keep improving the game and leave Early Access when we feel it is ready for full release.read 5 Sep 2026 | about 2 years | 4 weeks | 4% | On the clock23 months left |
| Lugal: Bronze Age Survival Game Tea & Cake Games · entered 18 Aug 2026Lugal: Bronze Age Survival Game Tea & Cake Games · entered 18 Aug 2026 | 12-18 months. To be completely transparent, I am a solo developer. While polishing existing features, bug fixing, and optimization are planned for the coming months, implementing major new content drops could take a year or even more.read 6 Sep 2026 | 12–18 months | 3 weeks | 4% | On the clock17 months left |
| LorneLorne Studios · entered 25 Aug 2026LorneLorne Studios · entered 25 Aug 2026 | For about a year is the plan, or when we feel the game is a good enough state.read 5 Sep 2026 | about 12 months | 2 weeks | 4% | On the clock12 months left |
| Craft. Sell. Goblin. Repeat.Adrià Raventós · entered 1 Sep 2026Craft. Sell. Goblin. Repeat.Adrià Raventós · entered 1 Sep 2026 | The current plan is around one year, though this may change depending on development progress.read 6 Sep 2026 | about 12 months | 1 week | 2% | On the clock12 months left |