How long did they say Early Access would take, and how long has it been? · 2,130 in Early Access · 2,707 promises read · 921 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,071 | 1,053 | 182% | 1 month | 98692% | 32of 891 parsed | — |
| 2025 | 389 | 389 | 00% | 13 months | 33987% | 126of 295 parsed | — |
| 2024 | 191 | 191 | 00% | 2 years 1 month | 16988% | 101of 137 parsed | — |
| 2023 | 110 | 110 | 00% | 3 years 2 months | 9687% | 55of 75 parsed | — |
| 2022 | 76 | 76 | 00% | 4 years 2 months | 6788% | 43of 51 parsed | — |
| 2021 | 50 | 50 | 00% | 5 years 1 month | 4284% | 24of 32 parsed | — |
| 2020 | 44 | 44 | 00% | 6 years 1 month | 3989% | 19of 23 parsed | — |
| 2019 | 39 | 39 | 00% | 7 years 3 months | 39100% | 19of 22 parsed | — |
| 2018 | 21 | 21 | 00% | 8 years 1 month | 1990% | 10of 11 parsed | — |
| 2017 | 19 | 19 | 00% | 9 years 3 months | 1895% | 8of 10 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Craftomation 101: Programming & CraftCraftomation 101: Programming & Craft | We plan to leave Early Access on September 14, 2026.the store says it leaves Early Access on 14 Sep 2026 | 2 years 7 monthsuntil 14 Sep 2026 | 2 years 7 months | 99% | On the clockDue this month | |
| Turing CompleteTuring Complete | The game will exit early access in 2026read 8 Sep 2026 | 5 years 3 monthsuntil 31 Dec 2026 | 4 years 11 months | 94% | On the clock4 months left | |
| Dawn ApartDawn Apart | We're aiming for an early access phase of 12-18 months - depending on the input we receive from players. We might extend the early access period based on the development progress, or if we're happy with the game's state, we'll proceed with the official release.read 11 Sep 2026 | 12–18 months | 14 months | 77% | On the clock4 months left | |
| StarRuptureStarRupture | We plan to make StarRupture stay in Early Access for about a year from its initial release. Our goal is to provide the best quality of the game to our players. We want to use the Early Access stage to cooperate with the Community on the feedback, fine-tune and polish the gameplay experience and - when we’re certain that we’ve achieved the best version of the game possible - leave Early Access.read 6 Sep 2026 | about 12 months | 8 months | 68% | On the clock4 months left | |
| Star BirdsStar Birds | About 1.5 years. We’re currently expecting around 16–18 months.read 10 Sep 2026 | 16–18 months | 12 months | 67% | On the clock6 months left | |
| MineMogulMineMogul | About 6 to 18 months.read 10 Sep 2026 | 6–18 months | 9 months | 51% | On the clock9 months left | |
| Corner MarketCorner Market | I expect the Early Access period to last no longer than 3 months.read 9 Sep 2026 | 0–3 months | 2 months | 51% | On the clock1 month left | |
| Farm Factory SimulatorFarm Factory Simulator | We currently estimate that the game may remain in Early Access for approximately 4 to 6 months. This timeframe is not fixed and may change depending on development progress, testing results, and feedback received from the community. During this period, we plan not only to work toward the intended content scope, but also to assess several experimental features. Our goal is to determine whether these features are enjoyable, fit naturally within the overall gameplay, and are realistic for us to develop with the resources available.read 8 Sep 2026 | 4–6 months | 2 months | 31% | On the clock4 months left | |
| Factory Town 2: ParadiseFactory Town 2: Paradise | I'm expecting the early access phase to last about six to twelve months.read 10 Sep 2026 | 6–12 months | 2 months | 16% | On the clock10 months left | |
| Uptime: A Cloud Provider SimUptime: A Cloud Provider Sim | Around a year. We'll prioritise getting it right over hitting a date.read 11 Sep 2026 | about 12 months | 2 months | 15% | On the clock10 months left | |
| The Last FactoryThe Last Factory | I expect The Last Factory to be in Early Access for several months to around a year, depending on development progress and player feedback.read 9 Sep 2026 | about 12 months | 2 months | 13% | On the clock10 months left | |
| Industrial GarbageIndustrial Garbage | We expect Industrial Garbage to remain in Early Access for approximately six months. We feel this gives us enough time to develop the additional content we have planned while also responding to player feedback, without putting unnecessary pressure on ourselves to rush updates or overwork. This timeframe may change depending on the scope of new features and feedback we receive throughout Early Access.read 6 Sep 2026 | about 6 months | 3 weeks | 12% | On the clock5 months left | |
| SandustrySandustry | We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 6 Sep 2026 | about 12 months | 4 weeks | 8% | On the clock11 months left | |
| plexumplexum | We expect plexum to remain in Early Access for up to 12 months, depending on the pace of development and community feedback.read 6 Sep 2026 | 0–12 months | 4 weeks | 8% | On the clock11 months left | |
| 无限数字工厂无限数字工厂 | We currently expect the game to remain in Early Access for approximately 6 to 12 months. The exact duration may change depending on player feedback and the amount of balancing, optimization, and additional content required.read 6 Sep 2026 | 6–12 months | 4 weeks | 7% | On the clock11 months left | |
| Patisserie SimulatorPatisserie Simulator | We aim to launch the full version within a few months, depending on player feedback and development progress.read 6 Sep 2026 | 3–6 months | 2 weeks | 6% | On the clock6 months left | |
| Hell CleanersHell Cleaners | We expect to be in Early Access for around [6 to 12 months]. That could stretch depending on how much we take on based on feedback.read 8 Sep 2026 | 6–12 months | 3 weeks | 5% | On the clock11 months left | |
| The ConglomerateThe Conglomerate | We anticipate remaining in Early Access for approximately 6 to 12 months. This timeline allows us to expand the content within the 'Studio' and 'Conglomerate' phases while refining the core loop based on player feedback.read 6 Sep 2026 | 6–12 months | 2 weeks | 3% | On the clock12 months left | |
| Arcaneering: Beyond AutomationArcaneering: Beyond Automation | We expect the Early Access period to last less than 1 year, with the exact duration depending on the amount of feedback we receive during Early Access.read 10 Sep 2026 | 0–12 months | 4 days | 1% | On the clock12 months left | |
| Code: TerraformCode: Terraform | I currently expect Code: Terraform to remain in Early Access for approximately one year. This is an estimate, and the timing may change depending on player feedback and the progress of development.read 10 Sep 2026 | about 12 months | 2 days | 1% | On the clock12 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.