Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,877 in Early Access · 3,997 promises read · 1,308 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedClock started in 2018Tag: AdventureClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2391,211282%2 months1,18796%46of 1,069 parsed
202551451400%14 months48494%185of 416 parsed
202426326300%2 years 1 month24995%149of 201 parsed
202314414400%3 years 2 months13493%87of 111 parsed
2022959500%4 years 2 months8893%56of 67 parsed
2021767600%5 years 2 months6991%44of 54 parsed
2020646400%6 years 2 months6398%35of 42 parsed
2019555500%7 years 3 months55100%29of 32 parsed
2018414100%8 years 3 months3995%30of 31 parsed
2017585800%9 years 3 months5798%31of 34 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.