Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,724 in Early Access · 1,928 promises read · 658 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedTag: Adventure×Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202693092281%1 month81688%22of 745 parsed
202529929900%13 months24281%81of 199 parsed
202415615600%2 years13385%75of 107 parsed
2023929200%3 years 2 months7885%44of 62 parsed
2022626200%4 years 2 months5284%33of 40 parsed
2021464600%5 years 2 months3678%21of 27 parsed
2020414100%6 years 1 month3688%16of 20 parsed
2019292900%7 years 3 months29100%12of 15 parsed
2018171700%8 years 1 month1588%7of 8 parsed
2017131300%9 years 3 months1292%5of 7 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Signs of LifeSweet Dog Studios · entered 27 Jan 2014Signs of LifeSweet Dog Studios · entered 27 Jan 2014We're looking to release before the end of 2026.read 8 Sep 202612 years 11 monthsuntil 31 Dec 202612 years 7 months98%On the clock4 months left
Don't Die, Collect Lootindie.io · entered 19 Sep 2025Don't Die, Collect Lootindie.io · entered 19 Sep 2025Approximately a year. It will take some time to add the rest of the content I’d like to see in the game.read 9 Sep 2026about 12 months12 months97%On the clockDue this month
Kando RealmKO Studio Games · entered 21 Dec 2025Kando RealmKO Studio Games · entered 21 Dec 2025Our Early Access period is expected to last 9 months however this could be shorter or longer depending on how we adjust our roadmap to where we are happy to launch out of Early Access.the store says it leaves Early Access on 1 Nov 2026about 9 months9 months96%On the clockDue this month
Renryuu: AscensionNaughty-Netherpunch · entered 30 Nov 2021Renryuu: AscensionNaughty-Netherpunch · entered 30 Nov 2021Renryuu will leave Early Access when the main story is done. The biggest part of the story is done, and is advanced in a so called "time skip" phase, which advances the time in the world by several years through multiple acts. After the time skip, the big final of the story will take place, and finish the story. The goal is to finish the main story by the end of 2026.read 6 Sep 20265 years 1 monthuntil 31 Dec 20264 years 9 months94%On the clock4 months left
ErenshorBurgee Media · entered 14 Apr 2025ErenshorBurgee Media · entered 14 Apr 2025The plan is for Early Access to go on for approximately 18 months. This will give me enough time to create the new planned content, while allowing time to react to any user feedback during this phase of development.read 5 Sep 2026about 18 months17 months94%On the clock1 month left
Project UtgardrTronusGames · entered 3 Feb 2023Project UtgardrTronusGames · entered 3 Feb 2023Instead of releasing the three chapters one at a time as we initially said, we've changed our plans. As we've already announced, we'll be merging all three into one game. This will take longer for the final release, but the overall quality will be better. The Early Access will stop with the full release of the game that will happen during 2026.read 8 Sep 20263 years 11 monthsuntil 31 Dec 20263 years 7 months92%On the clock4 months left
Way of the Hunter 2THQ Nordic · entered 26 Mar 2026Way of the Hunter 2THQ Nordic · entered 26 Mar 2026We currently expect Early Access to last half a year. Because development time heavily depends on the community feedback we receive, the real duration can vary.read 9 Sep 2026about 6 months5 months92%On the clockDue this month
Story Engine: No Script kening wang · entered 14 Aug 2026Story Engine: No Script kening wang · entered 14 Aug 2026Roughly one month. It depends on the volume of player feedback and how many iteration rounds the prompts need. Prompt tuning has no true endpoint, but once we reach the point where most players are satisfied in most scenarios, we'll ship the full release.read 8 Sep 2026about 1 month4 weeks87%On the clockDue this month
HYPNOSRedlock Studio · entered 6 May 2026HYPNOSRedlock Studio · entered 6 May 20264 to 5 month ! We’ll publish the full Early Access roadmap here, but rest assured that we’ve planned for a fairly short duration: Four to five months maximum. This will allow us to complete the content for the final stages of this project, while also giving us time to take on board all the feedback we hope to receive during this period. There will already be plenty to keep you occupied for hours in these dreamlike lands that we are crafting with passion.read 6 Sep 20264–5 months4 months83%On the clockDue this month
LunavaniaGamirror Games · entered 23 Jan 2025LunavaniaGamirror Games · entered 23 Jan 2025Our plans are for this EA stage to be about 2 years long. But that is not written in stone: we will be open to our players’ feedback and ideas from the beginning, so that period can be expanded to meet their expectations until the game is ready for its full release.read 7 Sep 2026about 2 years20 months81%On the clock4 months left
无名勇者见闻录LiuXinRui · entered 5 Oct 2022无名勇者见闻录LiuXinRui · entered 5 Oct 2022It will take 4-5 years to experience the freshness. After going online, we will gradually develop the complete content and modify the unreasonable aspects according to the feedback: Phase I: Perfect the whole script; Redo UI; Complete main city and its supporting facilities; Add the current main line NPC and the corresponding plot flow; Reasonable trading system prototype; Corresponding dungeons; Phase II: A new map and matching plot; Perfect the trading system; New monsters; New dungeon; Modify the action system; Modify monster Ai; Add new equipment; The third stage: A new map and matching plot; New monsters; Add new interactive items; More intelligent Ai; New dungeon; Phase IV: (possibly) add language; Redo the ending; Open MOD; Support to the community.read 7 Sep 202648–60 months3 years 11 months79%On the clock13 months left
Операция "Гость"4TK · entered 5 Dec 2025Операция "Гость"4TK · entered 5 Dec 2025About a year.read 8 Sep 2026about 12 months9 months76%On the clock3 months left
Rectangle JumpGGcarrothead · entered 18 Aug 2026Rectangle JumpGGcarrothead · entered 18 Aug 2026I currently expect Rectangle Jump to be in Early Access for approximately one month. During this time, I will be finishing and polishing the remaining main levels and extra levels, fixing bugs, balancing the game, and making improvements based on player feedback. The exact length may change if additional development or testing is needed. I would rather extend Early Access if necessary than release the full version before it is ready.read 6 Sep 2026about 1 month3 weeks73%On the clockDue this month
Backrooms Game CreatorPixel Games · entered 29 May 2026Backrooms Game CreatorPixel Games · entered 29 May 2026Till Oct 2026read 8 Sep 20265 monthsuntil 31 Oct 20263 months68%On the clock2 months left
Mistboundaworyrate · entered 22 Mar 2026Mistboundaworyrate · entered 22 Mar 2026The final episode of Mistbound is planned for release in 2026.read 7 Sep 20269 monthsuntil 31 Dec 20266 months63%On the clock3 months left
Vampires: Bloodlord RisingToplitz Productions · entered 30 Jan 2026Vampires: Bloodlord RisingToplitz Productions · entered 30 Jan 2026Our plan is to stay in Early Access for roughly 12 months to implement all the features we have on our roadmap. This also allows us to incorporate the community feedback and finalize all elements before the full release. Depending on issues like performance optimization or bugfixing beyond the expected allocated time for that, the timing might be changed, though.read 5 Sep 2026about 12 months7 months61%On the clock5 months left
Touhou Blooming Soul二色幽紫蝶 · entered 30 Jan 2026Touhou Blooming Soul二色幽紫蝶 · entered 30 Jan 2026est. 6-12 monthsread 8 Sep 20266–12 months7 months61%On the clock5 months left
Dino Ramen ExpressANTIGames · entered 14 Feb 2026Dino Ramen ExpressANTIGames · entered 14 Feb 2026Roughly 6 months to a year…I know that might sound unreliable…But what if those 6 months include at least one small content update every day (bug fixes not counted), and one major story update every week?It’s possible that in just a few weeks, ARKPARK · HURRYUP will already feel like a full 1.0 release.We’ve already worked on it for 5 years—most content is finished; it just doesn’t fit the story order yet… Our ambition goes far beyond that.What really happened in ARKPARK?Where were the humans of Earth in 2102?Why do you play as an alien running a RamenDino with your robot friend?And so many more major “historical changes” coming to ARKPARK… We plan to spend the next 40 years of our lives telling this story across 5 mainline titles—the story of humans, aliens, and AIs in the ANTI Series spanning billions of years.This isn’t just a plan. We’ve already put in 5 years of work. ARKPARK · HURRYUP is the first of these five games: an open-world title combining adventure, management, and roguelike FPS.It needs massive polish and feedback to reach our extremely high standards.That’s why we need your help—and to let you witness this miracle story called “ANTI” together.read 8 Sep 20266–12 months7 months57%On the clock5 months left
Guinea Pig Runaway TogetherDVS Interactive · entered 3 Jun 2026Guinea Pig Runaway TogetherDVS Interactive · entered 3 Jun 2026Approximately 3-6 months. We have a clear roadmap and the core game is already feature-complete. Early Access will focus on polish, additional content, and community-driven improvements.the store says it leaves Early Access on 27 Oct 20263–6 months3 months54%On the clock3 months left
Untamed KingdomShadow Stalk Studios LLC · entered 27 Feb 2026Untamed KingdomShadow Stalk Studios LLC · entered 27 Feb 2026Untamed Kingdom" plans to remain in Early Access for 1 yearread 8 Sep 2026about 12 months6 months53%On the clock6 months left
Bigfoot HuntingVRCFORGE STUDIOS · entered 20 Apr 2026Bigfoot HuntingVRCFORGE STUDIOS · entered 20 Apr 2026We plan to remain in Early Access for roughly six to nine months to polish mechanics, expand forest zones, introduce new traps, and balance combat and survival systems.read 8 Sep 20266–9 months5 months52%On the clock4 months left
YondelOrca · entered 8 Dec 2025YondelOrca · entered 8 Dec 2025We currently expect Early Access to last around 12–18 months, depending on development progress and community feedback.read 8 Sep 202612–18 months9 months50%On the clock9 months left
Ranger’s Path: National Park Simulatorastragon Entertainment · entered 10 Mar 2026Ranger’s Path: National Park Simulatorastragon Entertainment · entered 10 Mar 2026We are currently planning on staying in Early Access for about a year. However, development will continue as long as it’s needed to deliver the experience we and the community envision.read 8 Sep 2026about 12 months6 months50%On the clock6 months left
Solasta IITactical Adventures · entered 12 Mar 2026Solasta IITactical Adventures · entered 12 Mar 2026We intend to stay in Early Access for about a year to adjust and polish the content of Solasta II for the 1.0 release - although the exact duration will depend on the amount of community requests we intend to tackle!read 6 Sep 2026about 12 months6 months50%On the clock6 months left
PortalbornTheHand · entered 24 Jun 2026PortalbornTheHand · entered 24 Jun 2026I currently expect Portalborn to remain in Early Access until approximately December 2026, although that timeline may change depending on community feedback and the pace of development. Before full release, my primary goals are to continue improving the new-player experience, expand quality-of-life features, refine combat and progression balance, add additional content and systems, and further improve the Portal Workshop and creator tools.read 9 Sep 20266 monthsuntil 31 Dec 20263 months42%On the clock3 months left
The Gold River ProjectFairview Games Inc. · entered 23 Jan 2026The Gold River ProjectFairview Games Inc. · entered 23 Jan 2026We expect The Gold River Project to remain in Early Access for 12–18 months. Our focus is quality over speed; building each season, system, and biome to the standard players deserve. The game will leave Early Access when all planned seasons, storylines, and major gameplay systems are complete.read 6 Sep 202612–18 months8 months42%On the clock10 months left
EONIA RevelationsGEOMETRIC BYTES · entered 11 Mar 2026EONIA RevelationsGEOMETRIC BYTES · entered 11 Mar 2026We expect EONIA REVELATIONS to remain in Early Access for roughly twelve to fifteen months. Updates will arrive almost daily to keep the world growing, breathing, and steadily moving forward.read 9 Sep 202612–15 months6 months40%On the clock9 months left
AfallonStargazing interactive · entered 27 Nov 2025AfallonStargazing interactive · entered 27 Nov 2025While the nature of game development holds some inherent uncertainty regarding timelines, i anticipate that "Afallon" will be in Early Access for approximately between one and two years.read 6 Sep 202612–24 months9 months39%On the clock15 months left
The Riese ProjectMasashigeDev · entered 30 Nov 2025The Riese ProjectMasashigeDev · entered 30 Nov 2025The Riese Project will be in Early Access for approximately 18–24 months. This time frame may change depending on the results of testing and the feedback from the community. Each update will bring new locations, chapters, and deeper narrative elements, and we want to ensure that the game evolves naturally, based on the community’s feedback.read 7 Sep 202618–24 months9 months39%On the clock15 months left
Peace IslandTBA · entered 27 Feb 2026Peace IslandTBA · entered 27 Feb 2026We anticipate 12-18 months of development remain, with: Regular updates to the Demo Act 1 released on July 4, 2026 Act 2 released on Feb 4 2027 Act 3 released on July 4 2027 We understand that this schedule is a bit longer than both our oudeince (and ourselves) would prefer. However, we are a tiny team of just three people making a game that would usually require a staff of hundreds. Fortunately, our team is very creative, and dedicated to the mission we set out on, in November of 2017.read 8 Sep 202612–18 months6 months35%On the clock12 months left
No More MagesMax Campbell · entered 7 Jan 2026No More MagesMax Campbell · entered 7 Jan 2026The game will be in early access until it is content-complete, planned for some time in 2027.read 7 Sep 20262 yearsuntil 31 Dec 20278 months34%On the clock16 months left
Evil Doll 2RoyDev · entered 15 May 2026Evil Doll 2RoyDev · entered 15 May 2026I plan for Evil Doll 2 to remain in Early Access for approximately 6-12 months. This timeframe will allow us to implement all planned environments and polish the AI systems based on community feedback.read 8 Sep 20266–12 months4 months32%On the clock8 months left
ApococlicksThe Malcavian Times · entered 18 Feb 2026ApococlicksThe Malcavian Times · entered 18 Feb 20261-2 yearsread 8 Sep 202612–24 months7 months28%On the clock17 months left
MudventureAlula · entered 9 Jun 2026MudventureAlula · entered 9 Jun 2026We plan to remain in Early Access for approximately 6 to 12 months. However, this schedule may change depending on player feedback and the development progress of additional contents to ensure the best possible experience.read 7 Sep 20266–12 months3 months25%On the clock9 months left
STARSEEKER: Astroneer ExpeditionsDevolver Digital · entered 11 Jun 2026STARSEEKER: Astroneer ExpeditionsDevolver Digital · entered 11 Jun 2026Although it is hard to give a solid date, based on the goals we have, we estimate that the campaign will last around 1 year. We want to work sustainably while leaving enough time to respond to player feedback.read 9 Sep 2026about 12 months3 months25%On the clock9 months left
Run! And Don't StopCrimson Monolith Studios · entered 15 Apr 2026Run! And Don't StopCrimson Monolith Studios · entered 15 Apr 2026Our current goal is to keep developing the game through Early Access and move toward a full release sometime in 2027. That said, we do not want to rush it. We would rather take the time needed to improve the game properly, based on player feedback, balance changes, new content, and performance work.read 7 Sep 202621 monthsuntil 31 Dec 20275 months23%On the clock16 months left
RotenSolarBlue · entered 26 Mar 2026RotenSolarBlue · entered 26 Mar 2026We currently expect ROTEN to remain in Early Access for approximately 18 to 24 months. The exact duration may change depending on development progress, feedback, and technical considerations.read 7 Sep 202618–24 months5 months23%On the clock19 months left
Animal CompanyWooster Games · entered 21 May 2026Animal CompanyWooster Games · entered 21 May 2026Until the game feels amazing and complete! Animal Company is not expected to leave Early Access until 2027 or beyond.read 6 Sep 202619 monthsuntil 31 Dec 20274 months19%On the clock15 months left
GastroNomiconTH3 NΔKOMΔ PROTOCOL · entered 29 Aug 2026GastroNomiconTH3 NΔKOMΔ PROTOCOL · entered 29 Aug 2026I expect to be in Early Access for exactly 2 months, October 28, 2026. My goal is to use this short window to gather player feedback on weapon and tower balance while I finishing the roll out of the environment sets, currently just a few are available but each week I will be adding more. The full release is planned for a few days before Halloween, giving the game room to breathe before the holiday rush. That timeline gives me enough space to refine content, respond to feedback, and add a few surprise updates leading up to launch.read 6 Sep 2026about 2 months2 weeks19%On the clock2 months left
The Story PageSPR-Games · entered 19 Feb 2026The Story PageSPR-Games · entered 19 Feb 20262-3 years, depending on the wishes and feedback of the playersread 7 Sep 202624–36 months7 months18%On the clock2 years 5 months left
Cindervale IdleSmolder Studios · entered 7 Aug 2026Cindervale IdleSmolder Studios · entered 7 Aug 2026I'm aiming for roughly 6 months in Early Access, though the priority is getting it right over hitting a fixed date. If the remaining features and balance come together sooner, it'll leave Early Access sooner; if they need more time, I'll take it. Development is active and ongoing, with regular updates throughout.read 7 Sep 2026about 6 months1 month18%On the clock5 months left
RuneKingdomUDC · entered 9 Jul 2026RuneKingdomUDC · entered 9 Jul 2026We hope to stay in Early Access until the game is more polished to a point we and the community are happy. We expect this to be until Q2 2027 - Q3 2027read 6 Sep 202612 monthsuntil 30 Jun 20272 months17%On the clock10 months left
Fractured RealmsMistcloud Games · entered 9 Jul 2026Fractured RealmsMistcloud Games · entered 9 Jul 2026Roughly 6 months to a year. That gives us time to bring players in, build the major content that is still planned, act on community feedback, and get the game into the shape we want for a full release.read 8 Sep 20266–12 months2 months17%On the clock10 months left
Backrooms: The IncidentSkmaestro · entered 12 Aug 2026Backrooms: The IncidentSkmaestro · entered 12 Aug 2026I'm guessing about 6 monthsread 6 Sep 2026about 6 months4 weeks16%On the clock5 months left
RomesteadThree Friends · entered 26 May 2026RomesteadThree Friends · entered 26 May 2026While it is difficult to provide an exact timeline, we currently anticipate that Romestead will remain in Early Access for approximately one to two years. This timeframe allows us to continue expanding the game with new content and features while maintaining a sustainable pace of development and acting on community feedback.read 6 Sep 202612–24 months3 months15%On the clock21 months left
Tellus: Echo of the VoidNightwolf Games · entered 30 Apr 2026Tellus: Echo of the VoidNightwolf Games · entered 30 Apr 2026About between 24 months 30 months since release of the game as early access.read 7 Sep 202624–30 months4 months14%On the clock2 years 2 months left
Spark in the DarkStellar Fish · entered 7 Apr 2026Spark in the DarkStellar Fish · entered 7 Apr 2026We expect the game to remain in Early Access for approximately 2–3 years, depending on development progress and community feedback. Our goal is to expand the game step by step, adding new levels, content, and improvements over time.read 6 Sep 202624–36 months5 months14%On the clock2 years 7 months left
Stellar OdysseyWarp Studios Pty Ltd · entered 15 Aug 2026Stellar OdysseyWarp Studios Pty Ltd · entered 15 Aug 2026Stellar Odyssey will remain in Early Access for roughly 6 months until the game is polished, balanced, and engaging enough to meet both our expectations and those of our community. Our focus is on ensuring that every aspect of the game from exploration and combat to multiplayer interactions is finely tuned and fully realized. We plan to stay in Early Access for around 6 months and be feature complete by December 2026.read 8 Sep 2026about 6 months4 weeks14%On the clock5 months left
幻兽纪元幻兽纪元工作室 · entered 28 Aug 2026幻兽纪元幻兽纪元工作室 · entered 28 Aug 2026It lasts approximately 2 to 3 months.read 6 Sep 20262–3 months2 weeks14%On the clock3 months left
Kepler 186FAxiox Media Technology LTD · entered 23 Jul 2026Kepler 186FAxiox Media Technology LTD · entered 23 Jul 2026We plan for the Early Access phase to last at least 6-12 months. The exact duration will depend on development progress and player feedback. As an indie developer, we will pour all our effort into ensuring Kepler 186F reaches its full potential, while frequently iterating content based on community input.read 7 Sep 20266–12 months2 months13%On the clock10 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.