Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,489 in Early Access · 3,378 promises read · 1,127 announced, not started

Export CSVHow this is readQuestionnaires read up to 13 Sep 2026
AppliedClock started in 2016Tag: ActionClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1591,134252%2 months1,09394%38of 982 parsed
202544144100%13 months40692%151of 349 parsed
202423423400%2 years 1 month21692%128of 175 parsed
202312412400%3 years 2 months11391%69of 91 parsed
2022868600%4 years 2 months7891%51of 61 parsed
2021616100%5 years 2 months5489%32of 41 parsed
2020525200%6 years 1 month4994%25of 31 parsed
2019505000%7 years 2 months50100%26of 29 parsed
2018303000%8 years 2 months2893%19of 20 parsed
2017363600%9 years 3 months3597%17of 19 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.