How long did they say Early Access would take, and how long has it been? · 3,338 in Early Access · 4,688 promises read · 1,473 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,377 | 1,334 | 433% | 2 months | 1,33697% | 58of 1,194 parsed | — |
| 2025 | 570 | 570 | 00% | 14 months | 54696% | 220of 473 parsed | — |
| 2024 | 293 | 293 | 00% | 2 years 1 month | 28397% | 173of 228 parsed | — |
| 2023 | 157 | 157 | 00% | 3 years 2 months | 15096% | 96of 125 parsed | — |
| 2022 | 109 | 109 | 00% | 4 years 2 months | 10495% | 65of 79 parsed | — |
| 2021 | 87 | 87 | 00% | 5 years 2 months | 8193% | 54of 64 parsed | — |
| 2020 | 72 | 72 | 00% | 6 years 2 months | 7199% | 42of 50 parsed | — |
| 2019 | 64 | 64 | 00% | 7 years 3 months | 64100% | 37of 41 parsed | — |
| 2018 | 54 | 54 | 00% | 8 years 3 months | 5296% | 39of 40 parsed | — |
| 2017 | 110 | 110 | 00% | 9 years 4 months | 10999% | 73of 76 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| The Last Night:Zombie AttackThe Last Night:Zombie Attack | I currently expect the game to remain in Early Access for roughly 12–18 months. This estimate is based on the scope of the project and the time needed to refine systems, address feedback, and improve overall stability. This timeframe may change as development continues, but it reflects the current development plan.read 16 Sep 2026 | 12–18 months | 7 months | 40% | On the clock11 months left | |
| Subspace: ReduxSubspace: Redux | We expect Early Access to run for approximately 2-3 months, depending on how ship balance, Battlegrounds modes, and the Ship Enhancements store evolve based on player feedback.read 15 Sep 2026 | 2–3 months | 3 weeks | 19% | On the clock2 months left | |
| CORECORE | I am expecting for the game to be done and out of early access in 2027~ and if not definitely 2028.read 13 Sep 2026 | 2 years 8 monthsuntil 31 Dec 2028 | 4 months | 14% | On the clock2 years 4 months left | |
| ZeroPointZeroPoint | ZERO POINT is expected to remain in Early Access for approximately six months. However, this schedule may change depending on development progress and the number of issues discovered during Early Access. Our current plan is to remain in Early Access while we continue evaluating the overall stability and completeness of the experience. The timing of the full release may change depending on development progress and player feedback.read 6 Sep 2026 | about 6 months | 3 weeks | 10% | On the clock5 months left | |
| Heavyweight BoutHeavyweight Bout | At this moment I am expecting to be ready for final release around 6-12 months from now.read 14 Sep 2026 | 6–12 months | 1 week | 2% | On the clock12 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.